Patch 0.96.05
[h3]New Features:[/h3]
- [p]While sprinting, the player's breathing now gradually intensifies over time. Once the player stops running, their breathing slowly returns to normal.[/p]
- [p]The injection healing mechanic has been reworked. Previously, it was enough to simply hold the syringe in your hand to highlight the injection zones. Now, after picking up the injection, you need to activate it — press and hold the trigger on your controller to extend the needle and make the injection zones visible. This change helps reduce the chance of accidental use.[/p]
- [p]You can now store not only grenades, a detector, or a flashlight in the right and left wrist slots, but also an injection. This allows you to quickly restore health without needing to open your backpack.[/p]
- [p]A usage guide has been added to the description of healing injections. You can view it by holding the B or Y button (depending on your controller).[/p]
- [p]Fixed an issue with a repeated dialogue with Markus on the “ST Perimeter-2” level, which occurred if you chose not to tell him that the password worked on the hermetic door.[/p]
- [p]Fixed an issue where certain anomalies on the “Perimeter-2” level could not be destroyed.[/p]
- [p]The script responsible for positioning the backpack and shoulder weapon slots has been partially revised. Previously, in some cases — especially on Quest headsets — if the player changed their position during level loading, the slots could shift, making the backpack or weapons unreachable. This behavior should now be more stable. If the issue persists, a temporary workaround is to use the recentering function (position reset buttons on Quest controllers).[/p]
- [p]Some textures have been updated.[/p]