1. Z.O.N.A: Origin
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  3. Zone Summary: Issue 9

Zone Summary: Issue 9

[p]Greetings, stalkers![/p][p]I’d like to share the latest news about the upcoming 1.00 update and the game’s exit from Early Access, scheduled for August 22.[/p][p][/p][previewyoutube][/previewyoutube][p]Alongside new weapons and ammunition, you’ll face fresh quests — from intervening in faction conflicts to ambushing rival stalkers. The story will finally be completed, featuring three different endings. And of course, plenty of new atmospheric details. The wait is almost over — we’re on the home stretch![/p][p]Over the course of development, the game has grown and changed significantly. We’ve added:[/p]
  • [p]new unique locations — from deadly swamps and abandoned cities to gloomy underground bunkers;[/p]
  • [p]new weapons and ammo types;[/p]
  • [p]dangerous mutants;[/p]
  • [p]new side quests;[/p]
  • [p]expanded loot and discovery system;[/p]
  • [p]new artifacts with unique properties;[/p]
  • [p]features like weapon painting and cooking;[/p]
  • [p]factions, each with its own character;[/p]
  • [p]improved stability and numerous bug fixes.[/p]
[previewyoutube][/previewyoutube][p]Back in 2024, many asked me: “Where’s the roadmap?” — saying it was hard to believe the project would be finished without one. My answer is this: yes, a roadmap is important, but what matters most is the developer’s approach — how consistently they work and how often they release updates.[/p][p]Developing Z.O.N.A: Origin took me nearly two years of daily work. And as I promised on the Steam page at the start of Early Access, I needed one year to complete the project. I’ve kept my word.[/p][p]Thank you all for your support and for being with me throughout this journey![/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]