1. Z.O.N.A: Origin
  2. News
  3. Update 1.07

Update 1.07

[h3]New Features:[/h3]
  • [p]Added a full day–night cycle system. You can now visit locations in the morning, daytime, evening, or at night.[/p]
  • [p]Real-time has been replaced with in-game time. As before, one in-game minute equals one real minute — there is no accelerated time system.[/p]
  • [p]Added the ability to sleep at the bases of the Free Stalkers and Dawn factions. Sleeping slightly restores your health but also increases your hunger level.[/p]
  • [p]Traveling between locations now takes in-game time. For example, a trip to the raid location Military Town takes 2 in-game hours. The transition still happens instantly — but the time on your PDA and tablet will adjust accordingly.[/p]
  • [p]Location markers on the map now display the in-game travel time required to reach them. For example, if you depart for Pripyat at 18:00, you’ll arrive there around 1:00 AM. Keep this in mind when planning your raids at different times of day.[/p]
  • [p]Added a new artifact — “Children’s Joy.” It can be found only in the raid location Military Town, exclusively at night, and only one artifact per raid. This is the first artifact that can be discovered without a detector.[/p]
  • [p]Added new loot — a toy “Children’s Pyramid.” It can be found in some raids and story locations.[/p]
  • [p]Added new loot — a toy “Pyramid.” Also found in some raids and story locations.[/p]
  • [p]When starting a new game, players will now see a confirmation screen for the initial control setup. This should help those who prefer not to search through the main menu.[/p]
[p][/p][h3]Changes and Improvements:[/h3]
  • [p]Increased the amount of guaranteed loot in the raid location Military Town — making it one of the most profitable areas for new players.[/p]
  • [p]Increased the chance of finding artifacts across all locations.[/p]
  • [p]Backpacks of defeated faction fighters can now contain not only magazines with more ammo but also grenades.[/p]
  • [p]Increased the volume of weapon drop sounds. Heavy firearms now produce a louder and more noticeable sound when dropped outside of a slot.[/p]
  • [p]Increased the volume of pistol drop sounds — helping players notice when they’ve lost a weapon.[/p]
  • [p]Increased bullet speed and travel distance for the Night Hawk pistol.[/p]
  • [p]Increased bullet speed and travel distance for the Desert Eagle pistol.[/p]
  • [p]Increased bullet speed and travel distance for the Glock 19zo pistol.[/p]
  • [p]Increased bullet speed and travel distance for the PL-14 pistol.[/p]
  • [p]Increased bullet speed and travel distance for the PM (Makarov Pistol).[/p]
  • [p]Minor updates made to the game’s main menu.[/p]
  • [p]Optimized several textures on raid locations.[/p]
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