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Z.O.N.A: Origin News

Update 0.75



[h2]New Features:[/h2]

  • Added a new location "DEPOT", which can be unlocked by obtaining a quest at the "Dawn" base.
  • Added a new location "Forgotten Path".
  • Added a new location "Bunker X".
  • Added a new story quest, which can be obtained through the story branch at the "Dawn" base. This quest unlocks access to the "DEPOT" level.
  • Added a new anomaly "Fire Vortex".
  • Added a new quest that can be taken at the "Dawn" base from Iskra after completing certain tasks. After that, you will receive a voice message.
  • Added a new story quest that can be obtained at the "Dawn" base from Markus, after completing a specific story branch.
  • Added a new quest item β€” hard drive.
  • Added a small backstory about Dawn and Freedom in the new quests.




[h2]Changes and Improvements:[/h2]

  • Improved the indication and foregrip grab on automatic weapons.
  • Improved AI faction combat behavior β€” they now search for dynamic cover more effectively.
  • Improved the SV36-54 sniper scope β€” night vision now works significantly better.
  • Refined the chambered round check mechanism for the following automatic weapons: AK-74M, AKS-74, AKS-74U, AS "Val", VSK-94, CQ16, OTs-14 "Groza", M4, 17 "Ghost", 17M "Ghost", 27 "Ghost", and Saiga-9.
  • Updated the main menu: some graphics settings have been renamed to be more intuitive for players.
  • Fixed incorrect price display in the Thermal Vision description.
  • Updated the PDA: some graphics settings have been renamed to be more intuitive for players.
  • Partially reworked the lighting on the "Swamp" level β€” removed sun glare that could cause nausea for some players.
  • Removed the darkening effect in "Dead City" when entering buildings.
  • Slightly reduced the radiation effect on vision.
  • Additional optimization has been done for the "Free Stalkers Base" level.
  • Additional optimization has been done for the "Pripyat" level.
  • Slightly adjusted lighting at the "Dawn" base.
  • Minor improvements and fixes on several levels.
  • Fixed bugs and made adjustments to the death menu.




Remember, stalkers: I read all your feedback and suggestions and try to respond quickly if they are meaningful and constructive. The Zone is constantly changing, and every time you venture into it, it presents a new challenge. Stay alert and be careful. Good luck! There is still much more to come! πŸš€

Hotfix 0.51

[h2]Changes and Improvements:[/h2]

  • Additional optimization has been performed on the "Dead City" level.
  • Fixed an issue where part of the image could disappear for a few seconds.
  • The descriptions of collimator and sniper scopes have been updated to indicate that they are also compatible with Valmet 78.
  • Lighting on the "Dead City" level has been partially adjusted.
  • Fixed an issue with sniper scopes in the "Dead City".
  • Slightly adjusted the physics of the Valmet 78 sniper rifle.
  • Fixed a bug where an incomplete box of ammunition for the Valmet 78 was being sold on the Black Market.

Update 0.50

[h2]New Features:[/h2]

  • A new location, "Dead City," has been added, accessible from the "Dawn" base.
  • A new storyline related to the "Dead City" has been added; quests can be obtained at the "Dawn" base.
  • A new type of enemy – the FPV drone controlled by artificial intelligence – has been added. These drones mostly belong to the "Freedom" faction and are part of the "Frontline" defense program.
  • A thermal imaging device has been added to the game. It can be found in the Zone or purchased on the "Black Market."
  • A new sniper rifle, "Valmet 78," has been added. It deals high damage and has increased durability. It cannot be purchased on the "Black Market" but can be found in the Zone, specifically on three storyline locations or during the "Military Town" raid, where its appearance depends on procedurally generated loot.
  • A 10-round magazine for the "Valmet 78" has been added and can be purchased on the "Black Market."
  • A box of ammunition for the "Valmet 78" has been added and is also available for purchase on the "Black Market."
  • A new type of loot – "Military Books" – has been added, which can be found in various locations and sold on the "Black Market."




[h2]Changes and Improvements:[/h2]

  • FPV drones have been added in test mode to the "Pripyat" location.
  • A small amount of new loot has been added to many locations.
  • The color scheme on the "Dawn" base has been updated, making the level look more natural.
  • The color scheme on the "Underground Collector" level has been slightly adjusted.
  • Performance on the "Free Stalkers' Base" level has been improved; the color scheme has been partially adjusted, and the impact of fog has been reduced.
  • Random encounters have been added to certain locations.
  • Fixed an issue where the "Glock 19zo" pistol caused the hand to vibrate during walking when it was in the holster on the waist, especially in crouch mode.
  • Fixed a similar issue with the "Desert Eagle" pistol, which also caused hand vibrations in the holster on the waist.
  • Fixed the physics of a building on the "Landfill" level.
  • New decorative objects have been added to various locations.
  • The main menu of the game has been refined.
  • Improvements and fixes have been made to certain levels.


[previewyoutube][/previewyoutube]

Remember, stalkers: I read all your feedback and try to respond quickly, as long as it is constructive and meaningful. The Zone is constantly changing, and every foray into it is a new challenge. Stay vigilant and careful. Good luck! There’s still a lot of exciting content ahead!

Zone Summary: Issue 6

Greetings, stalkers! I’d like to share some news and a short video of the new location β€” "Dead City", which will be introduced in the upcoming update.

[previewyoutube][/previewyoutube]

Additionally, the upcoming update will include a new faction β€” "Freedom." You can expect the continuation of the story campaign, new loot, and much more. I will also do my best to enrich older locations with interesting spots based on your feedback and suggestions.

Thank you for staying with us! There’s much more exciting content ahead!

Patch 0.40

[h2]New Features:[/h2]

  • Weather conditions have been improved on the locations "Pripyat," "Abandoned Village," and "Freedom Stalkers Base": the sky and effects have been reworked. These locations now look even more captivating and mysterious, especially "Pripyat."

[previewyoutube][/previewyoutube]

[h2]Changes and Improvements:[/h2]

  • Monster AI has been refined. I know many of you have complained about their behavior, and I hear you. I am working on improvements as much as possible alone. Their movement across surfaces now looks more natural, positively affecting the game experience. In the animation below, you can see one of the changes: on the left is AI version 0.30, and on the right is AI version 0.40. And this is just the beginning.




  • When starting a new game, you now receive an AKS-74U instead of an AK-74.
  • Performance has been improved on the location "Freedom Stalkers Base." Lighting has also been slightly reworked, making the level less dark.
  • Performance on the nighttime location "Abandoned Village" has been improved.
  • Random encounters have been added to the locations "Pripyat," "Underground Collector," and "Landfill." The likelihood of encounters depends on your story progress.
  • New atmospheric objects have been added to some locations.
  • Minor improvements to the save system have been made.
  • Optimization and refinement of certain scripts have been carried out.


[h2]Message to Players:[/h2]

  • Stalkers, remember: I read all your suggestions and comments. I try to respond quickly if your feedback is constructive and detailed. The Zone is constantly changing, and every journey into it is a new challenge. Stay vigilant and cautious. Good luck in your adventures! There is much more to come!