Version 0.15 status and some thoughts about the next game.
[p]Hi all![/p][p]
[/p][p]As I’m starting to wrap version 0.15, I find myself thinking more and more about Vae Victis - 2 (temporary name!) and there are two issues I’d like to consult with you guys about the next game’s design.[/p][p]
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Add more branches than there are currently in the game, decisions matter more / No branches, no decisions, I want to see as much content as possible in one playthrough.[/p][p][/p][p]If there is any other thing you’d like to see different in the next game, let me know. As for 0.15: I hope to have an ETA for 0.15 next week. I’m also talking to a new developer, so there might be some good news there too.[/p][p]
[/p][p]As always, thank you for your ongoing support! If you did not get to review the game, now would be a great time to do so.[/p][p]
[/p][p]Cheers![/p][p]
[/p]
[/p][p]As I’m starting to wrap version 0.15, I find myself thinking more and more about Vae Victis - 2 (temporary name!) and there are two issues I’d like to consult with you guys about the next game’s design.[/p][p]
[/p]
- [p]Should there be less girls but more content for each girl? In his travels, Karder meets many beautiful girls but most of them have only brief interactions with him and are never seen again. While this allows me to introduce a huge variety of races, body types and backstories, the overall experience can feel a bit unsatisfying to some of you. A frequent question I get almost since launch is “when can we see more of girl X?”. There’s a dilemma here: more girls = shorter interactions with each. Less girls = longer stories, more revisits and even palace stay for some.[/p]
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- [p]The other issue is about content affecting decisions: should there be slightly more weight to decisions you make? In Vae Victis - Khan, very few decisions you make will give you a completely different outcome later on. A rare example is that if you abuse Alam or Fahda in the Ziruan oasis quest, you will not be able to revisit Fahda later. But in most cases, you will still be able to access all the content no matter how Karder behaved earlier. While this ensures that you will see almost all the content in one playthrough, it does somehow take the weight off some decisions and reduce the incentive to play again. [/p]
Add more branches than there are currently in the game, decisions matter more / No branches, no decisions, I want to see as much content as possible in one playthrough.[/p][p][/p][p]If there is any other thing you’d like to see different in the next game, let me know. As for 0.15: I hope to have an ETA for 0.15 next week. I’m also talking to a new developer, so there might be some good news there too.[/p][p]
[/p][p]As always, thank you for your ongoing support! If you did not get to review the game, now would be a great time to do so.[/p][p]
[/p][p]Cheers![/p][p]
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