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Hotfix #14 (11/02/26)

Hotfix #14 - 11/03/26 - 17:30 GMT


[h2]Improvements[/h2]
- Alt and Tab keys no longer trigger skip cutscene behaviour.
- Removed extra debug logging in save game files required to fix earlier issues (now resolved) in order to lower their size.
- Added a reference to the prologue skip functionality in the very first prologue tutorial.
- Added a reference to requiring a constructed Cargo Bay to have Cargo Drones deliver resources, to the description of Automated Mining Drills and Lasers.
- Added a thank-you message for users who have purchased the Supporter's Pack.
- Updated Fall Death Trigger behaviour to place player's death box at the level spawn location if no correct location can be found.

[h2]Balancing[/h2]
- Very slightly reduced some of the resource costs of the Crater Climber.
- Very slightly increased the chance of Meteorite being generated by the Meteorite Automated Drill.
- Fixed the Kaloxite Automated Drill producing Sky Sapphires instead of Pangimonies.

[h2]Tasks[/h2]
- Fixed the 'Construct a Biology Lab' objective of one of the stages of THE INNER GLOW not ticking off correctly.

[h2]Fixes[/h2]
- Further improvements to stop player jumping into Epsilon Secure Storage.
- Fixed a small typo in a log file in Kappa.
- Fixed the possibility of getting stuck behind a crate in Facility Rho.
- Fixed ability to disable collisions of the Epsilon Secure Storage door with Mining Explosives and walk through.
- Fixed the fall death trigger around Kappa not working correctly.
- Fixed Jaspite Refining not correctly having a chance to spawn Archaeology Geodes when conducted in the Hub Habitat.
- Fixed an incorrect upgrade name reference in UNDER THE TABLE.
- Fixed a typo in Mycelia Research Log IV.
- Fixed the inability to sell the Ancient Skeleton.