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Hotfix #15 (12/03/26)

Hotfix #15 - 12/03/26 - 17:40 GMT
[p]Bit of a smaller one today, the backup save system rework took a fair time, but you will see a much smaller saves folder going forward so I wanted to prioritise this one! [/p][p][/p][h2]Improvements[/h2][p]- Reworked backup save system. The ten latest backup saves are now correctly kept, and older backup saves are deleted.
- Adjusted the description of various foods to clarify their meat-containing status.
- All scroll boxes on UIs now correctly consume input at all times.

[/p][h2]Balancing[/h2][p]- Reduced cost of Electrostatic Field upgrade from 5000 to 2000.

[/p][h2]Tasks[/h2][p]- Increased clarity of GREAT GREEN GLOW in relation to Buildkits.

[/p][h2]Fixes[/h2][p]- Character and physics tweaks to attempt to stop Spire Nodes launching the player into outer space.
- Fixed a non-interactable optional log file in Omicron.
- Fixed an area where the player could get stuck in the Outer Caverns.
- Cooked Cactus Fruit dialogue tweaked so that it's not strange if played later into the game.[/p]