AETHUS Demo - Patch #6 Now Live!
Patch Six - the 'Ultrawide Building Patch' - is now live!
This one's a biggie, with a bunch of requested features and improvements! Keep your feedback coming!
With these new Settings Options, ultrawide monitor users should now be able to tweak the game to be much more playable. Please let me know how these changes are for you!
[h2]New:[/h2]
- Added Aspect Ratio options to Settings menu.
- Added FOV override slider options to Settings menu.
- Added ability to move constructions within themselves, so you don't need to move them far away and then back again to make a small position change.
- Added info to the notification shown when you can't build due to a collision, with the type of object causing the problem.
- Added save game persistence for build mode settings e.g. camera change and snapping.
- Added a title bar in Windowed graphics mode.
[h2]Tweaks and Fixes:[/h2]
- Fixed initial splash screen still being full white.
- Fixed crates on the surface reverting to old positions after being moved or dismantled.
- Increased size of various smallest items to make them a little easier to see.
- Fixed dialogues potentially repeating when you return to the surface.
- Fixed side entrance to cave showing POI before correct time.
- Fixed Settings Options potentially not saving if changed in main menu and not going in-game.