AETHUS Demo - Patch #9 - the 'Modifier Options Patch' - Now Live!
Patch Nine - the 'Modifier Options Patch' - is now live!

A lot of you requested the ability to tweak the 'difficulty' of the game - governed by the three main survival mechanics present in the Demo: Air, Vitality, and Carry Weight.
I'm happy to say you can now choose between five different options for each of these mechanics individually, making the game harder or easier in each of these areas depending on your preference.
I want you to enjoy AETHUS the way you like most, and if my 'standard' options aren't for you, then who am I to stop you playing the way you prefer?
Let me know what you think! ❤️
Oh, and I've added a few other cool new things. Take a look!
[h2]New:[/h2]
- Added Modifier Options to allow for tweaking individual aspects of the survival challenge in the game to your preference.
- Options range from Easy, through Forgiving, Standard, Challenging, to Hard.
- Storage Containers (except the Makeshift Crate) now have external lights which indicate their inventory state (empty vs not empty).
- All Storage Containers can now be placed both inside and outside.
- Added a new 'Short Connector' construction which unlocks at the same time as the large one. It's a connector... but small.
- Added a sneak peek at a new feature to the 'Surface Camp' crate. This requires a new game.
[h2]Tweaks and Fixes:[/h2]
- Disabled torch lights on Maeve and Roland when inside your Habitats.
- Updated a bunch of construction icons.
- Fixed potential flickering of lava in the Prologue.