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Abnormality News

A quick message from the developer

[p]Hello everyone,[/p][p]What an experience it has been having my small passion project featured on the Steam front page. Seeing so many new people discover the game all at once has honestly been surreal. There have been a lot of kind and encouraging comments, some harsher ones too, and a bit of everything in between.[/p][p]I’ve been reading the reviews, watching streams, listening to feedback, and doing my best to take it all in. Game development is such a vulnerable thing. You put so much of yourself into something, then release it into the world and hope people connect with it and enjoy it. It’s exciting, but it can also be really tough.[/p][p]I’m 22 years old, and this is my first major project. I had no prior experience going into this, so everything has been a huge learning process for me. It’s been incredibly rewarding, but also challenging in ways I never fully understood until now.[/p][p][/p][p]To everyone who has played the game, left feedback, shared their thoughts, or supported it in any way, thank you. Truly. Whether your review was positive or critical, it all helps me learn, improve, and keep pushing the game in the right direction.[/p][p]If you’ve enjoyed the game and want to support me beyond already buying and playing it, leaving an honest review is one of the best things you can do for an indie developer. It helps more than most people realize, and on a personal level, it genuinely makes me so happy to read what you think.[/p][p]I care a lot about this game. I care about improving it, and I care about the people playing it. I’m committed to continuing to work hard, keep learning, and make the game as good as it can possibly be.[/p][p]Thank you so much for playing, sharing, and being part of this journey. I really hope you’ll stick around and continue being part of the community :)[/p][p][/p][p]Patrick[/p]

-50% OFF | DAILY DEAL

[p]We’ve been invited by Steam to feature Abnormality as a Daily Deal.[/p][p]To celebrate, the game is now 50% OFF!
The biggest discount we’ve ever done, and the lowest price it will be for all of 2026.[/p][p]Thank you so much to everyone who has played the game, shared clips, left feedback, and supported it in any way. It genuinely means the world to me, and none of this would be possible without you.[/p][p]I’m really excited to keep making more content and updates for you all [/p][p]Cheers,[/p][p]Patrick[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

New Graphics & Changes | v0.10.0.0

[p]Added [/p]
  • [p]New graphics[/p]
    • [p]Completely revamped fog[/p]
    • [p]Revamped the game’s color grading[/p]
    • [p]Removed the washed-out look the game had[/p]
    • [p]Created a clearer difference between day and night[/p]
    • [p]Improved the game’s overall visual consistency[/p]
  • [p]New anti-aliasing setting: TSR. Creates incredible visuals, but is very demanding on performance[/p]
  • [p]New setting: FPS Limiter. You can now cap how high your FPS can go[/p]
  • [p]New accessibility setting: Colorblind Modes[/p]
  • [p]A completely new lobby[/p]
  • [p]New game modifier available on any difficulty: No Evidence. You must rely purely on ghost traits[/p]
  • [p]Lobby filter, you can now search for lobbies in the browser[/p]
[p] Improvements [/p]
  • [p]Reworked night vision[/p]
  • [p]The flashlight is now much stronger than before[/p]
  • [p]You can now see which item you are holding while running[/p]
  • [p]Improved crouching responsiveness[/p]
  • [p]Adjusted some interiors to feel less cluttered[/p]
  • [p]Added more ghost-hunting sounds[/p]
  • [p]Made footsteps from the ghost more clear.[/p]
[p] Balancing [/p]
  • [p]Increased player crouch speed by 25 cm/s[/p]
  • [p]Increased player run speed by 15 cm/s[/p]
[p] Bug Fixes [/p]
  • [p]Fixed a bug where the Start button could disappear and prevent you from loading into a match when using the random map option[/p]
  • [p]Fixed a bug where the ghost could get stuck on Carnival[/p]
  • [p]Several minor issues fixed[/p]

Random Map Button & Polishing | v0.9.13.0

[p]Added [/p]
  • [p]Crash reporting system. When someone crashes, I can now retrieve the files and fix issues much faster.[/p]
  • [p]A random map button that lets the game choose a map for you at random.[/p]
[p] Improvements [/p]
  • [p]Added a looping spot in Crescent Pines Motel.[/p]
  • [p]Improved the flashlight.[/p]
  • [p]Made item sway feel more realistic when turning around.[/p]
  • [p]Improved the brightness of the night vision, especially on larger maps.[/p]
  • [p]Removed the weird white mist that would appear on screen when brightness was turned all the way up.[/p]
  • [p]Made it so that whenever an item gets close to a wall, instead of clipping through it, its position will automatically adjust.[/p]
  • [p]Polished the way characters look and react to lighting.[/p]
  • [p]Readjusted the appearance of the night vision, while keeping the brightness the same.[/p]
  • [p]Whenever you get jumpscared by one of the ghosts on the death screen, it now shows the correct ghost model.[/p]
[p] Optimization [/p]
  • [p]General performance improvements throughout the game.[/p]

v0.9.12.1

Improvements
  • Reworked the hand animations when holding items
  • Added more detail to the paths on each map
  • Made the item swap animation much more polished
  • Made picking up items feel snappier
  • Improved the flashlight
  • Rebuilt the lobby


Bug Fixes
  • Fixed a bug where the ghost could get stuck on Carnival