Upgraded the navigation system so the ghost can now reach corners.
Balancing
When the ghost is extremely fast, it becomes more prone to slippery movement and may miss turns.
Bug Fixes
Fixed a bug where hugging corners could, in many cases, keep you safe.
v0.9.8.3
Optimization
Optimized the network load of the UV light to help reduce disconnects.
Improvements
Fixed two “cheese spots” in Willow Creek.
v0.9.8.2
Added
New difficulty modifier: “Deathwish+.” This mode is intentionally unfair, heavily luck-based, and features an extremely fast ghost. Personal recommendation: Do not play.
This is for everyone who loved the higher difficulties where the ghosts were insanely fast.
Improvements
Slightly adjusted ghost animations for improved realism.
Bug Fixes
Fixed an issue where UV handprints could appear even when the UV light was inside the tent.
Fixed an issue where certain ghost models did not play footstep sounds while walking.
Fixed an issue where salt could be automatically placed as a footstep.
Fixed an issue where the UV stick would not load correctly in Snowbound Lodge.
v0.9.8.1
Balancing
Adjusted the chance of hunts happening.
v0.9.8.0
[p]Added [/p]
[p]Added a hiding spot under the stairs in Holyvale Manor.[/p]
[p]Introduced a new UV light system:[/p]
[p]You can now bring more than one UV light into a match.[/p]
[p]UV glowstick intensity now decreases over time until shaken again, reducing its detection range.[/p]
[p]All players now see the same evidence revealed by UV light.[/p]
[p] Improvements [/p]
[p]Polished ghost navigation in Willow Creek.[/p]
[p]Rearranged furniture in Willow Creek to remove “cheese” spots.[/p]
[p]Applied the same changes to Holyvale Manor, Rookridge Hollow, and Crescent Pines Motel.[/p]
[p]Added more color grading options to the lobby.[/p]
[p]Increased volumetric fog resolution for significantly higher quality visuals.[/p]
[p]Added multiple player spawn points in the lobby to prevent players from spawning inside each other.[/p]
[p]Further polished the lobby atmosphere.[/p]
[p]Remade the thermometer screen for a more realistic appearance.[/p]
[p]Improved camera feed quality from 540p to 720p.[/p]
[p]You can now type part of a ghost’s name in the Ghost Search Index, and it will recognize and match the correct ghost.[/p]
[p]Updated the view for dead players to be less wavy and more refined.[/p]
[p]Removed the sound indicator from EMF Level 1 to reduce annoyance.[/p]
[p]Improved ghost visibility during hunts.[/p]
[p]Made the foliage within the carnival more dense.[/p]
[p] Balancing [/p]
[p]Overhauled ghost speed system.[/p]
[p]Every ghost has received a full speed rework.[/p]
[p]All ghosts are now loopable with sufficient skill on every difficulty.[/p]
[p]Reduced the intensity of ghost equipment malfunctions.[/p]
[p] Misc [/p]
[p]Removed snow from the tutorial level.[/p]
[p] Bug Fixes [/p]
[p]Fixed an issue where the optional objective “Ghost blows out a candle” would not register.[/p]
[p]Fixed a spelling error in one Carnival room.[/p]
[p]Fixed a bug where ghosts could become invisible while dragging players.[/p]
[p]Fixed a but where the ghost could be visible after the first hunt for clients.[/p]
[p]Fixed a bug where the flashlight could still be present for dead players.[/p]
[p]Fixed a bug where the ghost could hear the footsteps of dead players.[/p]
[p]Fixed a bug where the ghost could start a hunt while grabbing a player, killing them.[/p]