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Ketz: Galactic Overlords – Version 0.0.3 Patch Notes

First of All, Thank You!

We truly appreciate all the interest you’ve shown and the valuable feedback you’ve shared with us during the Early Access period.

Thanks to your suggestions and reports, we continue to improve the game with regular updates.

Each patch brings new features, balance changes, and bug fixes to enhance your overall gameplay experience.

[h3]New Features[/h3]
  • Character Save has been added. The game will now remember your last played character, and you’ll continue with them in the HUB after restarting.
  • Language preferences are now saved. Your selected language will persist after relaunching the game.
  • You can now select skill cards using the “Space” key for quicker choices!

[h3]Changes[/h3]
  • The enemy respawn system has been updated. Empty areas on the map now repopulate more quickly and aggressively; get ready for tougher waves.
  • Due to this change in the respawn system, the number of elite enemies has been reduced.
  • General abilities have been rebalanced. Trigger-based abilities now deal less damage, but their activation chance and impact have been increased.
  • Item stats have been updated and rebalanced.
  • Hammathor’s axe-throwing ability is now smoother and more fluid.
  • Elite enemy behaviors have been improved; they’re now smarter and more dangerous!
  • Health values of bosses and elite enemies have been increased.
  • Auto-attacks now also target breakable chests.
  • Lyria’s attack sound effects have been updated.
  • Rarity rates in gemstone crafting have been adjusted.
  • Item Rarity rates have been rebalanced.

[h3]Bug Fixes[/h3]
  • Fixed an issue where mate abilities could remain outside the map.
  • Fixed a bug where Lord Synthrex could leave the boss arena.
  • Addressed placement issues within stash slots.
  • Fixed a bug where elite enemy indicators would break when attacked.
  • Shop reset bug has been resolved.
  • Fixed item-related issues that caused the game to freeze on the loading screen.
  • Fixed a display bug where passive experience stats appeared as 0.
  • Several previously non-functional achievements are now working correctly.
  • Fixed functionality issues with the Navigarix Strike and Time Rift abilities.
  • Addressed placement and spacing issues when dragging items.
  • Gamepad button indicators have been fixed.
  • Invisible obstacles on the map have been removed.
  • Fixed an issue where the Damage Reduction stat was not working properly.
  • The Experience Ratio stat is now more stable and consistent.
  • Fixed an issue where dash would be cancelled when starting a run with a dash input.


We’ll continue bringing new content, performance improvements, and balance updates throughout the Early Access period.

Keep sharing your feedback with us; we’re building this game together with you!

Thank you,
The Ketz: Galactic Overlords Team