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Version 0.0.5 Patch Notes

First of All, Thank You!
Thank you once again for all the feedback and bug reports you've shared with us throughout the Early Access period.
Every message you send helps us shape the Ketz universe into a more balanced, stable, and enjoyable experience.

With this update, we’re introducing new features alongside several key balance adjustments and technical fixes to improve overall gameplay.

Below are all the additions and fixes included in version 0.0.5:

[h3]New Features[/h3]
  • Resolution options and windowed mode have been added. You can now play the game in your preferred resolution or in windowed display.
  • Boss fight relics now have a chance to drop items one tier above their current rarity, offering more rewarding endgame moments.
  • Vysnc on/off

[h3]Balance Changes[/h3]
  • To improve the overall DPS of legendary mates, drone-type mates have been reworked. They now behave more aggressively in combat.
  • Lyria’s projectile area has been reduced, as it previously covered too large a space.
  • Trigger-based abilities now have an increased chance to activate, helping them better contribute to total DPS.
  • The Item Drop Rate formula was updated in version 0.0.4, but it didn’t perform as expected. We quickly reworked it between versions 0.0.4 and 0.0.5. As a result, item drop rates are now higher compared to the 0.0.4 patch.
  • Elite enemy attack areas have been reworked; they now engage in more aggressive and direct attacks.

[h3]Bug Fixes[/h3]
  • Fixed an issue where skill areas scaled incorrectly due to visual miscalculations related to area stats.
  • Resolved item stat multiplier errors that caused certain effects to apply incorrectly to characters.
  • Fixed inconsistencies where damage types like burn and poison failed to activate for certain skills.
  • Fixed visual glitches affecting the current HP bar after equipping items that increase or decrease max health.
  • Resolved display errors where (+/-) changes in character stats were shown inaccurately.
  • Fixed an issue where NPC unlock conditions were not visible when dialogues were turned off. You can now see NPC unlock requirements even while playing with dialogue disabled.


We’ll continue bringing new content, performance improvements, and balance updates throughout the Early Access period.

We care about your feedback and experiences and we continue to improve Ketz accordingly.

Thank you,
The Ketz: Galactic Overlords Team