Chapter 2 - The Cosmic Greenway is LIVE!
[p]First of All, Thank You! [/p][p]Thank you once again for all the feedback and bug reports you’ve shared with us throughout the Early Access period. Every message you send helps us shape the Ketz universe into a more balanced, stable, and enjoyable experience. With this update, we’re introducing Chapter 2, bringing new content, new enemies, new gear, and new systems to expand the game further. Below are all the additions included in Version 0.0.8:
[/p][h2]New Features[/h2][p][/p][h3]New Map: Cosmic Greenway[/h3][p]6 new enemy types have been added. [/p][p]Each enemy has an M2 variant with new behaviors and abilities, making a total of 12 new enemies in Chapter 2. 3 new bosses added for chapter 2. [/p][p][/p][h3]Tier 2 Items[/h3][p]Tier 2 item drops are now available and exclusive to Chapter 2 enemies. Character-specific helmets have been added to Tier 2 drops. Previously, only weapons and armor were character-bound. Now helmets are included. Tier 2 Gemstones are now craftable after reaching chapter 2.
[/p][h3]New Monuments[/h3][p]12 new monuments have been added, designed specifically for Chapter 2.
[/p][h3]New Challenges[/h3][p]6 new challenge options have been added to the Challenge Box. These challenges unlock after defeating the Chapter 2 final boss.
[/p][h3]New Music[/h3][p]New music tracks have been added to the game, including boss-specific themes and new battle tracks for the Chapter 2 map.
[/p][h3]Player Invulnerability System[/h3][p]After taking damage, players are now invulnerable for 0.3 seconds, preventing consecutive hits from overwhelming the player.
[/p][h3]UI Updates[/h3][p]Many user interface elements have been redesigned and improved, including various panels, menus, and in-game displays.
[/p][h3]Changes[/h3][p]In the Skill Selection Screen, when you choose banish, X marker now appears on top of the skills you choose to remove. This makes it much easier to see exactly which skill you are banishing in real time.
We’ll continue bringing new content, performance improvements, and balance updates throughout the Early Access period.
Thank you,
The Ketz: Galactic Overlords Team
[/p]
[/p][h2]New Features[/h2][p][/p][h3]New Map: Cosmic Greenway[/h3][p]6 new enemy types have been added. [/p][p]Each enemy has an M2 variant with new behaviors and abilities, making a total of 12 new enemies in Chapter 2. 3 new bosses added for chapter 2. [/p][p][/p][h3]Tier 2 Items[/h3][p]Tier 2 item drops are now available and exclusive to Chapter 2 enemies. Character-specific helmets have been added to Tier 2 drops. Previously, only weapons and armor were character-bound. Now helmets are included. Tier 2 Gemstones are now craftable after reaching chapter 2.
[/p][h3]New Monuments[/h3][p]12 new monuments have been added, designed specifically for Chapter 2.
[/p][h3]New Challenges[/h3][p]6 new challenge options have been added to the Challenge Box. These challenges unlock after defeating the Chapter 2 final boss.
[/p][h3]New Music[/h3][p]New music tracks have been added to the game, including boss-specific themes and new battle tracks for the Chapter 2 map.
[/p][h3]Player Invulnerability System[/h3][p]After taking damage, players are now invulnerable for 0.3 seconds, preventing consecutive hits from overwhelming the player.
[/p][h3]UI Updates[/h3][p]Many user interface elements have been redesigned and improved, including various panels, menus, and in-game displays.
[/p][h3]Changes[/h3][p]In the Skill Selection Screen, when you choose banish, X marker now appears on top of the skills you choose to remove. This makes it much easier to see exactly which skill you are banishing in real time.
We’ll continue bringing new content, performance improvements, and balance updates throughout the Early Access period.
Thank you,
The Ketz: Galactic Overlords Team
[/p]