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Version 0.0.9 Patch Notes

[h2]Version 0.0.9 Patch Notes[/h2][p]Thank you once again for your continued feedback and support. This update focuses on improving enemy behavior, refining boss mechanics, and fixing critical issues across both chapters.[/p][p]Below are all the updates included in Version 0.0.9:[/p][hr][/hr][h3]Changes[/h3]
  • [p]Chapter 2 enemy waves have been completely reworked. Enemies are now more distinguishable from each other, and the overall flow is much smoother.[/p]
  • [p]The orbs summoned by Siphorgos and Dreadroot can no longer be destroyed using basic attacks.[/p]
  • [p]The Mass Manipulation skill now spawns a clone of the current character, instead of always spawning Thalor’s clone.[/p]
[hr][/hr][h3]Bug Fixes[/h3]
  • [p]Fixed a bug where enemies would sometimes freeze, fail to attack, or lose their pathfinding.[/p]
  • [p]Resolved an issue where keyboard hover didn’t function properly during monument choice selection.[/p]
  • [p]Fixed incorrect cooldown and duration behavior for the Massive Foresight skill.[/p]
[hr][/hr][h3]Chapter 1[/h3]
  • [p]Fixed damage issues for the basic enemies.[/p]
  • [p]Fixed damage issues for the elite enemies.[/p]
  • [p]Fixed a bug where Velrath continued moving even after death.[/p]
  • [p]Resolved a hitbox mismatch with elite enemies attack area.[/p]
[hr][/hr][h3]Chapter 2[/h3]
  • [p]Fixed a bug where Siphorgos did not deal damage.[/p]
  • [p]Fixed issues where orbs from Siphorgos and Dreadroot did not deal damage or failed to disappear correctly.[/p]
  • [p]Fixed an animation glitch in Nexarachnid Enemies.[/p]
  • [p]Fixed a bug where Nexarachnid Ranged Enemies projectiles remained on the ground indefinitely.[/p]
  • [p]Resolved issues with enemy weight mechanics, such as enemies pushing each other or bosses being pushed by the player.[/p]
  • [p]Fixed a bug where music and sound effects sometimes failed to trigger during the Nexarachnid boss phase.[/p]
[hr][/hr][p]As always, thank you for helping us refine and expand the Ketz experience. More content, improvements, and polish are on the way.[/p][p]— The Ketz: Galactic Overlords Team[/p]