1. Masks of the Void: Origins
  2. News
  3. Devlog #10: Unmasking Iret’s World– April 15th, 2025

Devlog #10: Unmasking Iret’s World– April 15th, 2025

Hi, Gamers!

Tina here—Social Media Expert and Host at RolldBox Games. Today, I’m chatting with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋

We like revealing bits of Masks of the Void slowly, and we’re almost ready to share the full version with you.

Today, we’re diving deeper into Iret and the world of the Vortex—where she’s down to her final 30 minutes.

Think you’re ready to see what she might uncover?


[h2]Inside the Development Process[/h2]

In our last Devlog #9 — we told you we’ve been working on a bunch of AIs just for you. And we’re hyped that you’re starting to discover and enjoy them.

Right now, you’ll get a taste in the demo... but the full game? That’s where things get wild!

What’s waiting for you? An AI that can mimic your behavior.
Can you imagine that? Ready to go up against your playstyle?

Here, you’re using both your basic and special abilities.

We’ll be waiting for you at full launch! 🌿




[h2]Sneak Peek of Upcoming Content[/h2]

Let’s talk a bit about the enemies Iret faces in the Vortex.

This one’s called Melee — one of the Sand Guards, a type of Servant. They’re constructs created by the Tyrant to defend his desert fortress.
Their bodies are built from armor plates, rocks, and bones, all held together by swirling air currents, forming these eerie bipedal humanoid shapes.

Melee will track you down… and it’s coming in for the hit.



[h2]More to share[/h2]

And don’t forget to play Infinite Waves and climb the Leaderboard.

🔹 Here’s today’s live snapshot:



Dare to take it on?


See you in the next Devlog with more and better!

Don’t forget to join our Discord server! Let us know what you’d like us to talk about next from there!


See you in the Void!