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  3. Devlog #17: The Unexpected Mazes – July 23rd, 2025

Devlog #17: The Unexpected Mazes – July 23rd, 2025

[p]Hi, Gamers! [/p][p][/p][p]Tina here—Social Media Expert and Host at RolldBox Games. Today, I’m chatting with Ferran, one of our Co-Founders, as well as the Game Designer and Creative Director of the studio at RolldBox Games 👋 [/p][p][/p][p]The whole team at ROLLDBOX GAMES is beyond hyped thinking about the moment ‘MoV: Origins’ finally reaches you all.[/p][p][/p][p]We can’t wait to hear your thoughts and impressions on the game.[/p][p][/p][p]Maybe you already have some first reactions from what we’ve been sharing so far?[/p][p][/p][p]Feel free to drop them! We'd also love to know what you'd like to see next — that way we can give you more behind-the-scenes bits and dev insights 👀[/p][p][/p][p]You can also follow us on X @MasksOfTheVoid — we’re about to start sharing some extra making-of goodies…[/p][p][/p][h3]Inside the Development Process[/h3][p]
[/p][p]In the previous Devlog, we gave you a sneak peek at the procedural maps we’ve been working on.[/p][p][/p][p]The Mazes in ‘Masks of the Void: Origins’ are specially crafted just for you — designed to give you a fresh, varied experience every time you dive in. No two runs are the same, and every time you play, new challenges await.[/p][p][/p][p]You’ve got to enjoy them. Seriously![/p][p][/p][h3][/h3][p][/p][p]We honestly had a blast creating these — always thinking about those key gameplay moments you’d experience. Now… we won’t lie: testing them was a whole different story.[/p][p][/p][p]When we needed to make sure everything was working right (yep, we really care about quality), tracking down the exact room and figuring out why something broke could be a real headache.[/p][p][/p][p]So yeah… we ended up playing through them a lot — just to make sure we’re delivering something solid.[/p][p][/p][p]We also can’t forget about the environment art in each room. This time around, we pushed hard to capture a more natural, immersive vibe — and that meant slow, delicate work.[/p][p][/p][p]But hey — it was all done with tons of passion, just so you can enjoy ‘Masks of the Void’ to the fullest![/p][p][/p][h3]Sneak Peek of Upcoming Content
[/h3][p]And when it comes to hidden worlds… The Void is king.[/p][p][/p][p]We spent a lot of time crafting its architecture — as we mentioned in previous Devlogs —, but what we haven’t shown you yet are the different objects we created to bring those spaces to life.[/p][p][/p][p]Here’s a small selection![/p][p][/p][p]The ones we got truly obsessed with? The candles.[/p][p][/p][p][/p][h3]More to share [/h3][p][/p][p]We haven’t shared much about the music yet — but we’re honestly so proud of the game’s soundtrack.[/p][p]There are some incredible creators behind it![/p][p][/p][p]Just wait until the game drops and check out the Credit List — you’ll see what we mean. [/p][p][/p][p]It’s hard to put into words how rich and powerful the soundtrack is.[/p][p][/p][p]All we can really do is invite you to put on some good headphones and feel the full force of it. 🎧[/p][p]It’s immersive, it surrounds you — and that’s exactly how we hope you’ll experience it.[/p][p]You already got a sneak peek in the trailer.
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See you in the next Devlog with more and better!

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See you in the Void!


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