Guntouchables v 1.0.6 - Gun tweaks
Hello Preppers!
[p][/p][p]The 1.0.6 patch is here, and this time we’ve focused heavily on guns. Balance changes are always a bit controversial, but they’re also necessary to keep as many weapons as possible feeling viable, fun, and fair. We’re confident these updates will improve the experience once you’ve had a chance to adapt, and we’re excited to see how you use them![/p][p][/p][h3]🔧New Accuracy System[/h3][p]The old accuracy system had its flaws, and unreliable randomness often led to frustrating results, especially when firing less accurate weapons.[/p][p]With 1.0.6, accuracy now works differently:[/p]- [p]The longer you fire in rapid succession, the less accurate your weapon becomes.[/p]
- [p]Controlled bursts remain precise, even with weapons like the SMG.[/p]
We believe this makes combat more tactical and rewarding, while still keeping the arcadey feel that defines the game.[/p][p][/p][p]
Weapon Changes:
[p][/p][h3]Pistols[/h3][p]
[/p]
[p]Freedom .50[/p][p]
Damage: 14 -> 16[/p][p]
Reload time: 1s -> 1.5s[/p][p]
Total ammo: 199 -> 150[/p]
[p]
[/p]
[p]Shotty[/p][p]
Damage: 3 -> 4[/p][p]
Pellets: 9 -> 8[/p][p]
Knockback: 1 -> 2[/p]
[p]
[/p]
[p]SMG[/p][p]
Damage: 6 -> 7[/p][p]
Total ammo: 199 -> 240[/p]
[p]
[/p]
[p]Mini-gun[/p][p]
Damage: 6 -> 7[/p]
[p]
[/p]
[p]Quicksilver[/p][p]
Mag capacity: 12 -> 8[/p][p]
Total ammo: 120 -> 100[/p][p]
Reload Time: 2s -> 2.5s[/p]
[p]
[/p]
[p]Auto-Launcher[/p][p]
Damage: 80 -> 60[/p][p]
Mag capacity: 5 -> 4[/p]
Other Changes:
- [p]"Good Cardio" perk removed from game[/p]
- [p]"Improved Armor" perk removed from game[/p]
- [p]"Tactical Reload" rarity change[/p]
- [p]"Ricochet" rarity change[/p]
- [p]"Adrenaline Rush" rarity change[/p]
- [p]"Sun Salutation" perk now adds 50 stamina instead of 10 stamina[/p]
- [p]"Bigger Bang" perk now increase grenade damage by 10% as well[/p]
- [p]"Spread mod" mod adds a pellet as well[/p]
- [p]"Spray and Pray" changed to +30% damage and -30% accuracy[/p]
Fixes:
- [p]Crates in secret bunkers are now seeded[/p]
- [p]Fixed text for empty weapon slots[/p]
- [p]Fixed status effects visuals getting stuck on players on entering rooms[/p]
- [p]Added missing colliders to "Water Woes" rooms[/p]
- [p]Fixed issue with "Passive Reload" perk not working[/p]
Added:
- [p]New accuracy system[/p]
- [p]UI now shows pellets/bullets in shotguns and burst weapons[/p]
- [p]Cursor now indicate the precision of your next shot[/p]