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Doodle Adventure of Chameleon News

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Many players previously mentioned that our game, requiring both movement and color-changing operations simultaneously, was challenging for their brains to handle.

Therefore, we invited two members from the development team to take on this challenge in a cooperative manner. One was responsible for movement, and the other focused on color-changing. Let's see how they performed together in tackling the demo!



Or, maybe you wanna challenge it by yourself?

https://store.steampowered.com/app/2544900/Doodle_Adventure_of_Chameleon/

Join Our Next Fest Live Stream!

Many players previously mentioned that our game, requiring both movement and color-changing operations simultaneously, was challenging for their brains to handle.

Therefore, we invited two members from the development team to take on this challenge in a cooperative manner. One was responsible for movement, and the other focused on color-changing. Let's see how they performed together in tackling the demo!



Or, maybe you wanna challenge it by yourself?

https://store.steampowered.com/app/2544900/Doodle_Adventure_of_Chameleon/

Join Our Next Fest Live Stream!

Many players previously mentioned that our game, requiring both movement and color-changing operations simultaneously, was challenging for their brains to handle.

Therefore, we invited two members from the development team to take on this challenge in a cooperative manner. One was responsible for movement, and the other focused on color-changing. Let's see how they performed together in tackling the demo!

Demo Patch Notes V0.2

1. Replaced with entirely new original music.
2. Added various language UI.
3. Fixed the bug where corners of the map might be missing.
4. Fixed an issue where players using controllers might have difficulty jumping when moving downward.
5. Fixed a bug on the flood level where players could die immediately after respawn.

Demo Patch Notes V0.1

1. Fixed the bug that changing settings with the mouse did not take effect.
2. Fixed the bug that continuing the game after exiting resulted in progress lost.
3. Reduced the time for the quick restart key to take effect.
4. Added the ability to jump downward on one-way platforms by pressing ↓ + space.