LEVEL EDITOR
[h3]Hello Riders,[/h3][p][/p][p]First, thank you all for the positive feedback on our new alternative Third Person camera. We are very happy to see that a lot of you enjoy it and that all our work wasn’t in vain. [/p][p]
We have one last big surprise in store to wrap up the year...
We have just released our in-game Level Editor on Steam![/p][p]
You can access the game version that includes the level editor by right-clicking on your game in the Steam library, going to properties -> betas, and selecting the leveleditor beta branch in the beta participation drop-down. When you start the game now, you should see an editor button in the start menu as well as a new button in the trail selection called “User Trails”. [/p][p]
Why beta?[/p][p]Some words about the current state of the level editor. [/p][p]This is a very early release of the level editor. Think of it more as an Early Access Alpha version. In this first release, you can only make levels, play them in single player, and share them with the community via Steam Workshop. There is no multiplayer support yet, but it is high on our list for next year. [/p][p]This editor itself is pretty much the same editor we are using ourselves to build all the trails in the game. We spent a lot of time this year cleaning it up, improving the UI, and smoothing some of the workflows to make it more user-friendly, but it is a full real game development tool, and so it might look a little complicated on first glance. [/p][p]This is where you come in. We would love to get feedback from you on the current state of the editor. Do you understand and enjoy the tools, UIs, and workflows? Do you feel comfortable working in it? What can we improve, what features are missing, etc? [/p][p]You can find a manual for the editor here: [/p][p]https://docs.google.com/document/d/16DQP4ZKNTaGuZz8Xp8gKlaew3uWCCZyxFc6gjDKpicg/edit?usp=sharing[/p][p]and we're also working on a small video tutorial series that we will release over the coming weeks. [/p][p][/p][p]We feel like the holidays are the perfect time for the community to play around with the editor and let us know how you feel. The best way to give us your feedback is on our Discord [/p][p](https://www.discord.gg/lonelymountains), but we will also monitor the forums. As we are all on vacation, please forgive us if it takes a while for us to answer. [/p][p]We hope you enjoy creating your own levels. We are all super excited to see what crazy, fun, challenging, or beautiful trails you all will come up with. [/p][p][/p][p]We wish you a lot of fun and happy holidays![/p][p]Your Megagons[/p][p][/p][p]PS: We have also taken some time to update the roadmap. We didn't manage to do everything we wanted this year but overall we are pretty happy.[/p][p][/p][p]
[/p]
We have one last big surprise in store to wrap up the year...
We have just released our in-game Level Editor on Steam![/p][p]
You can access the game version that includes the level editor by right-clicking on your game in the Steam library, going to properties -> betas, and selecting the leveleditor beta branch in the beta participation drop-down. When you start the game now, you should see an editor button in the start menu as well as a new button in the trail selection called “User Trails”. [/p][p]
Why beta?[/p][p]Some words about the current state of the level editor. [/p][p]This is a very early release of the level editor. Think of it more as an Early Access Alpha version. In this first release, you can only make levels, play them in single player, and share them with the community via Steam Workshop. There is no multiplayer support yet, but it is high on our list for next year. [/p][p]This editor itself is pretty much the same editor we are using ourselves to build all the trails in the game. We spent a lot of time this year cleaning it up, improving the UI, and smoothing some of the workflows to make it more user-friendly, but it is a full real game development tool, and so it might look a little complicated on first glance. [/p][p]This is where you come in. We would love to get feedback from you on the current state of the editor. Do you understand and enjoy the tools, UIs, and workflows? Do you feel comfortable working in it? What can we improve, what features are missing, etc? [/p][p]You can find a manual for the editor here: [/p][p]https://docs.google.com/document/d/16DQP4ZKNTaGuZz8Xp8gKlaew3uWCCZyxFc6gjDKpicg/edit?usp=sharing[/p][p]and we're also working on a small video tutorial series that we will release over the coming weeks. [/p][p][/p][p]We feel like the holidays are the perfect time for the community to play around with the editor and let us know how you feel. The best way to give us your feedback is on our Discord [/p][p](https://www.discord.gg/lonelymountains), but we will also monitor the forums. As we are all on vacation, please forgive us if it takes a while for us to answer. [/p][p]We hope you enjoy creating your own levels. We are all super excited to see what crazy, fun, challenging, or beautiful trails you all will come up with. [/p][p][/p][p]We wish you a lot of fun and happy holidays![/p][p]Your Megagons[/p][p][/p][p]PS: We have also taken some time to update the roadmap. We didn't manage to do everything we wanted this year but overall we are pretty happy.[/p][p][/p][p]