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Parking World: Build & Manage News

The Steam Winter Sale is live! ๐ŸŽฎโ„๏ธ

[p]Nowโ€™s the perfect chance to pick up Parking World at 35% offโ€”but be quick, the offer runs only until January 5. [/p][p][/p][p][/p][p]Whether youโ€™re treating yourself or expanding your game library, this game is sure to deliver hours of fun! ๐Ÿš“๐ŸŽ[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]๐Ÿ‘‰ Check out the Steam Store News for more details and additional offers.[/p][p]https://links.aerosoft.com/WinterSale25[/p]

Strategy Sale | Parking World | 50% OFF

[p]๐ŸšŒ The Aerosoft Strategy Days are live โ€“ and Parking World is 50% off![/p][p][/p][p][/p][p][/p][p]Profit now ๐Ÿ‘‰ https://store.steampowered.com/developer/aerosoft/sale/strategydays25[/p][p][/p][p]You can save up to 90% right now โ€“ perfect for expanding your strategy library or discovering new titles![/p][p]Whether you're shaping entire worlds as a god ๐Ÿ›๏ธ, running your own command center, managing a complex base, or using clever research to fend off the zombie apocalypse โ˜ฃ๏ธ โ€“ the Strategy Days bring you a full week of strategy highlights, exclusively on Steam.[/p][p]From management to tactics, from building to crisis response: discover games that challenge you to think, plan, and react. ๐ŸŽฎ๐ŸงŸโ€โ™‚๏ธ[/p][p]๐Ÿ’ธ Save now โ€“ only from November 24 to December 1![/p]

Update 1.0.8 โ€“ Minor Patch with some fixes and changes

[p][/p][p][/p][p]We have a minor Update for you with some small fixes and gameplay blanaces mostly regarding maintenance the game should now generate way less work so smaller garages need fewer staff. We also reduced the amount of daily visitors needed for some achievements. As always we fixed some community reported bugs. Some older saves might experience some issues in handling new content but you can delete them and continue. Here are the details for this patch:[/p][p][/p][h3]๐Ÿ†• New Features & Improvements[/h3]
  • [p]Added proper shader branching[/p]
  • [p]Added Parking-chan as Graffiti[/p]
  • [p]Added Daily Visitors to statistik panel[/p]
[p][/p][h3]๐Ÿ› ๏ธ Fixes[/h3]
  • [p]Fixed Dither effect for some placables[/p]
  • [p]Fixed Wind Turbine Back Face Culling[/p]
  • [p]Fixed Snow sparkle[/p]
  • [p]Fixed Materials for shader branching[/p]
  • [p]Fixed Curved Wall Material[/p]
  • [p]Fixed Unity vulnerability[/p]
  • [p]Fixed some localization issues[/p]
  • [p]Fixed Chance for Graffiti Visitor Need[/p]
  • [p]Fixed Chance for Trash Drop[/p]
[p][/p][h3]โœจ Gameplay Changes[/h3]
  • [p]Decrease requirements for the daily visitor number achievements[/p]
  • [p]Halfed Spawn Chance of following Maintenance:[/p]
    • [p]Damage Foundation[/p]
    • [p]Damage Glass Foundation[/p]
    • [p]Damage Parking Lot[/p]
    • [p]Weed[/p]
    • [p]Leaves[/p]
    • [p]Trash Drop[/p]
    • [p]Wall Damage[/p]
    • [p]Visitor Need to Graffiti[/p]
  • [p]Increased base car spawn rate in free play[/p]
  • [p]Decreased base visitor stay duration in free play[/p]
  • [p]Visitor stay duration can now be increased up to 200% from the free play menu[/p]
  • [p]Because of the maintenance chance change we also adjusted material prices for tasks:[/p]
    • [p]Maintenance Damage Remove Price: 10 -> 30[/p]
    • [p]Maintenance Leaves & Weed Remove Price: 0 -> 1[/p]
    • [p]Maintenance Graffiti Remove Price: 50 -> 120[/p]
    • [p]Maintenance Vermin/Fire Remove Price: 100 -> 200 ( didn't get chance halved but increased for more weight in comparison to Graffiti)[/p]
[p][/p][p]Thanks for the Feedback on our discord and in the steam boards! [/p]

Update 1.0.6 - Small Feature

[h2]New Feature Added[/h2][p][/p][p]Per Request we added the Feature to keep the game running in the background![/p][p][/p][p]We hope you like the change![/p][p][/p][p]Your Parking World Team[/p]

Update 1.0.5 โ€“ Major Performance Update!

[p][/p][p][/p][p]Thanks to many of your helpful reports, we were able to make some major performance improvements. In our testing, we saw up to double the performance with these fixes, especially in late-game situations.[/p][p]The freeplay got extended with more config options. As always we fixed some community reported bugs. Some older saves might experience some issues in handling new content but you can delete them and continue. [/p][p][/p][p]Here are the details for this patch:[/p][p][/p][h3]New Features & Improvements[/h3]
  • [p]Added an option to increase the visitor stay duration in free play[/p]
  • [p]Added an option to increase the car spawn rate in free play[/p]
  • [p]Replaced the core shader stack increasing performance[/p]
  • [p]Optimized handling of UI entities to further improve performance[/p]
[p][/p][h3] Fixes[/h3]
  • [p]Fixed various text labels in the main menu not updating on language change[/p]
  • [p]Fixed Steam Manager assembly dependency leading to a rare issue with achievements[/p]
  • [p]Fixed an issue where workers would be unable to reach certain maintenance locations[/p][p][/p]
[h3] Gameplay Changes[/h3]
  • [p]Workers are now able to repair damaged foundations in places where a car is parked[/p]
  • [p]Removed Weed Maintenance from Glass Foundation[/p]
[p][/p][p] Thanks for the Feedback on our discord and in the steam boards! [/p]