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Limsod News

Limsod v1.1.1

Hello everyone!

Small update mainly to fix the issues of the last update. And also the announcement of a brand-new game project from Limsod Games!
Here is a list of what we have been working on:



[h5]Additions / Changes:[/h5]
  • Added random map button for game modes: Unlimited, Defense, Death Sleeves
  • Improved arcade machine collisions
  • Updating the Legal menu
  • Updating the Information menu


[h5]Corrections / Optimizations:[/h5]
  • Fixed zombies that were stuck in the Agency map shortcut.
  • Fixed the random maps button which did not take into account the new maps from 1.1.0
  • Fixed to be able to shoot (by holding the fire key) during the victory screen
  • Fixed a door impassable to zombies on the Arcade map
  • Fixed the opening position of the Sleeve 100 door in the Death Sleeves Agency map
  • Fixed several door-opening information positions in Death Sleeves game mode
  • Fixed the zombies that didn't pass through the open doors of the Death Sleeves Agency map
  • Fixed the zombies that didn't pass through the open doors of the Death Sleeves Arcade map
  • Optimization of the Warehouse map
  • Optimization of the Cargo map



We're delighted to finally present our new game: Cubin
A first-person platform puzzle game that immerses you in the LGA experience. Complete 60 experiments to discover the truth about this simulation.
(don't worry, the pace of updates on Limsod won't be affected)
[h5]Add Cubin to your wishlist to support us![/h5]
https://store.steampowered.com/app/2952340/Cubin/


https://store.steampowered.com/app/2555030/Limsod/

Limsod v1.1.0

Hello everyone!

We are very excited to present the first major content update for Limsod!
This first content update focuses mainly on the game's maps.

We've added 5 new maps for the main game modes (Survival, Points Race, Time Saving, Melee, Preview, Custom):


[h3]Arcade[/h3]


[h3]Cargo[/h3]


[h3]Office[/h3]


[h3]Parking[/h3]


[h3]Warehouse[/h3]


But we've also added new maps to game modes that previously had only one:
  • Unlimited game mode which now owns the maps: Labyrinth, Jungle, Mountain, Dry Mountain, Dark Forest (in addition to the existing City map)
  • Defense game mode which now owns the maps: City, Cargo, Labyrinth, Parking, Warehouse (in addition to the existing Jungle map)
  • Death Sleeves game mode which now owns the maps: Agency, Arcade, Bank, Office (in addition to the existing Laboratory map)
We hope you enjoy this first content update!


Here is a detailed list of what we have been working on:

[h5]Additions:[/h5]
  • Added Arcade map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
  • Added Cargo map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
  • Added Office map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
  • Added Parking map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
  • Added Warehouse map (playable in Survival, Points Race, Time Saving, Melee, Preview and Custom game modes)
  • Added Labyrinth map (revised and enlarged) for Unlimited game mode
  • Added Jungle map for Unlimited game mode
  • Added Mountain map for Unlimited game mode
  • Added Dry Mountain map for Unlimited game mode
  • Added Dark Forest map for Unlimited game mode
  • Added City map (revisited) for Defense game mode
  • Added Cargo map (revisited) for Defense game mode
  • Added Labyrinth map (revisited) for Defense game mode
  • Added Parking map (revisited) for Defense game mode
  • Added Warehouse map (revisited) for Defense game mode
  • Added Agency map (revised and enlarged) for Death Sleeves game mode
  • Added Arcade map (revised and enlarged) for Death Sleeves game mode
  • Added Bank map (revised and enlarged) for Death Sleeves game mode
  • Added Office map (revised and enlarged) for Death Sleeves game mode
  • Added quest: "Play 50 times on Arcade map"
  • Added quest: "Play 50 times on Cargo map"
  • Added quest: "Play 50 times on Office map"
  • Added quest: "Play 50 times on Parking map"
  • Added quest: "Play 50 times on Warehouse map"
  • Added statistic: "Map Arcade played"
  • Added statistic: "Map Cargo played"
  • Added statistic: "Map Office played"
  • Added statistic: "Map Parking played"
  • Added statistic: "Map Warehouse played"
  • Added lobby background: "Arcade" (purchasable in the shop)
  • Added lobby background: "Cargo" (purchasable in the shop)
  • Added lobby background: "Office" (purchasable in the shop)
  • Added lobby background: "Parking" (purchasable in the shop)
  • Added lobby background: "Warehouse" (purchasable in the shop)
  • Added 5 new achievements
  • Added new zombie spawn points on the Subway map
  • Added 1440p resolution (2560x1440) to options
  • Added 4k resolution (3840x2160) to options


[h5]Changes:[/h5]
  • Subway map enlargement
  • Modification of heal box locations on the Subway map
  • City map enlargement (Unlimited game mode map)
  • Modification of the location of certain heal boxes on the City map in Unlimited game mode
  • Modification of map selection menu
  • Modification of all promotional images
  • Modification of several textures
  • Updating the Information menu


[h5]Corrections:[/h5]
  • Fixed that zombies spawn next to the player in some cases
  • Fixed quest conditions: "Buy all lobby backgrounds"
  • Fixed door opening information message still visible when door is open
  • Fixed to open the pause menu during certain loading
  • Fixed several collision problems


[h5]Optimizations:[/h5]
  • Optimization of the Death Sleeves door system
  • Healer zombie optimization
  • Player optimization



https://store.steampowered.com/app/2555030/Limsod/

Limsod v1.0.6

Hello everyone!

Small update this week, mainly to correct some problems with the new option in the last update.
Here is a list of what we have been working on:



[h5]Changes:[/h5]
  • Modification of Brightness option intensity values
  • Modification of several textures
  • Updating the Information menu


[h5]Corrections:[/h5]
  • Fixed Brightness option that was not saved
  • Fixed some sounds that were not affected by effects volume



https://store.steampowered.com/app/2555030/Limsod/

Limsod v1.0.5

Hello everyone!

It's official, the maps update is only weeks away! We can't wait to share the biggest update yet!
Small update this week, including the addition of a much-requested brightness option.
Here is a list of what we have been working on:



[h5]Additions / Changes:[/h5]
  • Added brightness option
  • Modification of ammunition received in Defense game mode: (1s ➔ 0.75s)
  • Updating the Information menu


[h5]Corrections / Optimizations:[/h5]
  • Fixed several collisions
  • Fixed a hole in the Unlimited game mode map
  • Fixed a bright light on the Agency map
  • Fixed several problems with text font: Chinese (simplified)
  • Optimization of tutorial system
  • Optimization of multiple collisions
  • Optimization of debris meshs
  • Optimization of fluids
  • Optimization of ragdolls



https://store.steampowered.com/app/2555030/Limsod/

Limsod v1.0.4

Hello everyone!

Small update to add several options that have been requested, as well as several fixes and optimizations.
Here is a list of what we have been working on:



[h5]Additions / Changes:[/h5]
  • Added an option to reset game save
  • Added key configuration for azerty keyboard on first game launch
  • Added antenna life above the antenna (now no longer appears on screen)
  • Improved certain textures
  • Modification of the default lobby background
  • Modification of antenna collision box
  • Modification of legal menu
  • Remove energy saver option
  • Remove graphics card debug tool option
  • Updating the information menu


[h5]Corrections / Optimizations:[/h5]
  • Fixed a loophole in the shop to buy infinite xp
  • Fixed opening information texts with sleeves not centered on the door (Death Sleeves game mode)
  • Fixed blood when a zombie dies with the antenna (Defense game mode)
  • Fixed zombies that continued to spawn after death or a victory with the Defense game mode
  • Fixed that zombies weren't killed on death or victory with the Defense game mode
  • Fixed some misplaced text based on translations in the shop
  • Fixed from the moment the animation and damage are caused by the Brute zombie
  • Fixed tutorial information message in pause menu
  • Fixed the save game which could load incorrectly when the game was launched
  • Fixed that sometimes settings were not considered when the game was launched
  • Fixed several translation errors
  • Optimization of game launch loading time
  • Optimization of save files
  • Optimization of particles
  • Optimization of settings
  • Player optimization
  • Game optimization



https://store.steampowered.com/app/2555030/Limsod/