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Update #5 - March 2025

[h3]Hello everyone!

We hope your April is off to an amazing start. We are closer than ever to our Early Access release, and with that (more on that very soon), our team has been working hard to integrate new features, bug fixes and polishes to our latest build!

Check out our production update below to see what’s new and improved, and make sure you’ve wishlisted Bonaparte to be the first to hear some very exciting news.

Want exclusive access to a dev build and experience the improvements outlined below for yourself? Join our Discord and become an Insider today:[/h3]

Join us & make your voice count!



[h2]March Production Update: [/h2]

[h3]Tactical: [/h3]
  • We’ve added a playable multi-pitched battle level to the ends of the Part 1 and Part 2 coups
  • We’ve added a new Tuileries palace level, alongside new bridge, pool, and terrain assets
  • Two new urban biome maps and two new rural biome maps have been added and there have been improvements made to urban map assets and textures.


[h3]Strategy:[/h3]
  • We have integrated an improved tutorial system and added objectives panel to the strategic map view. This highlights certain panels at the beginning of the turn and adds small goal suggestions to help with onboarding during the first 5 turns of the game.
  • We have begun to integrate Part II narrative events, including the second coup
  • More major updates to the national convention, including new reforms, the restructuring of existing reforms and updates to the National Convention UI, including new panels, decision-making flows, animations, and lots of new icons