Patch 1.0.7 - Minor Fixes
For our one-week anniversary, we have... another small patch!
These are probably going to be reducing in frequency now that the game has stabilized substantially.
Fixed instances of dialogue scenes not starting properly sometimes
Fixed crashing issue when pressing “Next Unit” immediately as the player phase starts
Fixed controller binds not saving sometimes
Fixed instances of low FPS on deployment phase
Fixed issues with the “Here Comes the Cavalry” achievement
Fixed rare instance of items having negative stacks after events where you donate items
Gaining money from an item in the middle of an event allows you to select options you couldn’t previously afford
You can no longer choose to send your Unit’s equipped weapon to the Caravan when getting an item with a full inventory
Game text and UI tweaks
We are still trying to investigate why the game is having trouble on some people's Steam Decks. Truth be told, some of us on the dev team have Steam Decks and the game works fine on those, so it's been a tricky one to solve. Please let us know as many details as you can if you're trying to play the game on a Steam Deck and the game locks up.
These are probably going to be reducing in frequency now that the game has stabilized substantially.
Patch Notes 1.0.7
Fixed instances of dialogue scenes not starting properly sometimes
Fixed crashing issue when pressing “Next Unit” immediately as the player phase starts
Fixed controller binds not saving sometimes
Fixed instances of low FPS on deployment phase
Fixed issues with the “Here Comes the Cavalry” achievement
Fixed rare instance of items having negative stacks after events where you donate items
Gaining money from an item in the middle of an event allows you to select options you couldn’t previously afford
You can no longer choose to send your Unit’s equipped weapon to the Caravan when getting an item with a full inventory
Game text and UI tweaks
We are still trying to investigate why the game is having trouble on some people's Steam Decks. Truth be told, some of us on the dev team have Steam Decks and the game works fine on those, so it's been a tricky one to solve. Please let us know as many details as you can if you're trying to play the game on a Steam Deck and the game locks up.