V37: Warmfix
[h3]Achievements:[/h3]
[h3]Crafting:[/h3]
[h3]Interface:[/h3]
[h3]Items:[/h3]
[h3]Charm of explosions:[/h3]
[h3]4-heal spell:[/h3]
[h3]Words:[/h3]
- Fixed a typo in the 'Capitol' achievement description.
- Fixed an error in the 'Mathematical' achievement description, stating it required more than 3 enemies, when it accepted 3.
- Fixed some slightly pedantic missing apostrophes in the 'A source of magical knowledge' and 'Healing hands' achievement descriptions.
[h3]Crafting:[/h3]
- Fixed crafting UI messages for persistent craft overlapping with headings.
- Moved craft gold cost indicator onto the button like other costs.
[h3]Interface:[/h3]
- Typing a character that isn't a letter or punctuation will no longer select wildcards. (This also fixes pressing item shortcuts selecting wildcards, and said wildcards being given invalid undisplayed number values instead of letters.)
- Fixed player health estimation not accounting for bleed weak.
- Fixed the game getting stuck in an infinite loop if you backspace during the submit animation.
- [h3]Animations:[/h3]
- Fixed characters without cast animations that use attack animations as a fallback not waiting for the animation to progress before doing the effect.
- Fixed occasional single frame animation stutters when a characters animation state is changed.
[h3]Items:[/h3]
- Fixed vowel movement spells not letting you submit with wildcarded submissions without the clouded glass eye charm.
- Fixed submissions involving the clouded glass eye charm ignoring keyboard input suggestions.
- Carbon copy now clears the word board after submitting.
- Fixed ironskin potion hover effect estimation always showing 8 regardless of fill level.
- Fixed the book of UWU not working with wildcards.
- Fixed the refresh button tooltip not respecting gold web charm derived items.
- Fixed a typo in the description of the gold web charm derived items.
- Non-word based spells now show the submission word on the cast selections screen.
- The copper retort now uses item crafting data rather than hardcoded data to decide what to do with potions.
- Fixed the black label courage potion setting enemies burn status to 10 instead of adding 10.
- Fixed damage estimations with curse of greed incorrectly implying it'll heal you when it wont.
- Fixed ligature tiles with no defined material that visually default to wood not being counted as wooden for effects, and scoring nothing except contributing to length multiplier.
- Fixed the gilded pommel not working.
[h3]Charm of explosions:[/h3]
- Fixed crashing the game on use.
- Fixed effect happening before use animation finishes.
- Fixed hurting enemies with immunity.
- Fixed a typo in the fail tooltip if you try to activate when the enemy has burn immunity.
[h3]4-heal spell:[/h3]
- Fixed triggering off 4 letter wildcarded inputs that could have matched but were specified by the player to be not-that.
- Fixed not allowing 4 of a ligature tile.
- Fixed the submit-4 bonus effects not working with wildcards.
[h3]Words:[/h3]
- Corrected the definition of dividivi and added it to the trees dictionary.
- Added wristbones to both the regular and bones dictionary.
- Added various spellings of leukaemia, leukemic, and crown to the bones dictionary.
- Added broiler, broilers, broilings, coaled, flamelike, flamy, sinter, sintered, sinters, sintering, and sinterings to the fire dictionary.