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Pixel Descent News

Hotfix (V0.81)

- Fixed a bug that caused the Cursed Dragonfire flame to appear even when the shop upgrade wasn't active.

Content Update (V0.8)

- Added the Gambler shop upgrade, which lets you bet on the success of your next run.
- Added the Cursed Dragonfire shop upgrade.
- Added the Dark Ritual Tome relic, which grants an opportunity to fight a new superboss.
- Added new particle FX to various attacks.
- Added 4 new achievements.
- Various other small tweaks/bug fixes.

Content Update (V0.71)

- Added 5 new maps to the map pool.
- Added 2 new bonus maps.
- Added 4 new achievements for the Steam version.
- Added additional input options for gamepads.
- Gold rewards now grant more gold, but are no longer affected by gold rate.

Content Update (V0.7)

- Added the Renewal upgrade to the shop, which grants a single revival per run.
- Added the Relic Shop upgrade to the shop, which lets you purchase various relics before a run.
- Added a fix to the Elf's alt attack that helps prevent it from getting stuck in walls.
- Stunned enemies now display a new FX graphic above their heads.
- Slightly reduced the base move speed of enemies and their projectiles.

Content Update (V0.64)

- Added a post-game gold reward based on floors completed and enemies defeated.
- Added 5 new maps to the map pool.
- Added 2 new bonus rooms.
- Key markers will now point to the exit after collecting all keys.
- Treasure thiefs now drop treasure based on how much they've collected.
- The number of completed runs (victories) per class is now displayed in class selection.
- Note that past victories (before this update) will not be counted.
- Reduced the base damage of all enemy melee attacks by 20%.
- Slightly lowered the damage of the dwarf's fires.
- Improved the AI of Gnome minions.
- Changed the way the Elf's alt attack works.
- The MP cost of the Vampire's alt attack is no longer affected by dex when not attacking.
- The Vampire's bat form is now always an instant transformation.
- Reduced the number of shots that fire from the Wolfman's shotgun, but also tightened the spread.
- The Psythe's main attack no longer gets stuck on walls or insta-breaks cracked walls.
- Various other small tweaks/fixes.