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Pixel Descent News

Hotfix (V0.63)

​- Rebalanced and fixed some issues with certain classes, including the Dwarf, Gnome, Elf, & Vampire.
- Changed the way damage works in preparation for an upcoming co-op mode; damage amount is now set when a projectile is created, rather than being persistent.

Content Update (V0.62)

- Added 6 new classes, the Dwarf, Gnome, Elf, Vampire, Wolfman, and Psythe.
- Added 8 new achievements to the Steam version.
- Added a purple outline to boss monsters to improve their visibility.
- Added a very short period of invincibility after unlocking doors.
- Lowered the attack speed of the Archer's alt attack.
- Fixed a minor memory leak issue.
- Various other small tweaks/bug fixes.

Hotfix (V0.61)

- Adjusted teleporter placement on certain maps to make them more playable, esp on later floors.
- The staying time for the Trapper's traps has been changed from 1 minute to 30 seconds.