Build Notes 1.0.2.2
Build Notes 1.0.2.2
Updates
Sound Enhancements:
New sounds for reloading, zombie footsteps, and ambient effects for greater immersion.
Improved Particle Effects:
Enhanced dismemberment and headshot effects with better quality.
Animation Adjustments:
Minor fixes to player and enemy animations.
Tweaks to cinematics for smoother transitions.
Material Optimization:
Some materials have been refined to improve visual quality and performance.
Game Design Adjustments:
Removed some underused features that didn’t enhance the player experience, such as the chocolate bar and water, which restored stamina.
Reworked some environments to make them more visually appealing, adding more blood and horror elements.
UI/UX Improvements:
Adjusted the interface to ensure gamepad players don’t have to switch to a keyboard in certain situations. We apologize for the oversight!
Bug Fixes:
Fixed gamepad issues—now the game is fully functional on all controllers (we recommend an Xbox controller).
Fixed invisible wall glitches.
Resolved crashes on PCs with low video memory.
Optimized some outdated logic to improve performance.
We are committed to delivering the best possible quality in our game! Thank you to everyone who provided feedback. Our team is small (just two people), so we can’t always reply to everyone, but we are doing our best to improve the game with every update.
Thank you for your support!
Best regards,
Jardel Antunes
Game Developer & Co-Founder of BoxGames Productions
Updates
Sound Enhancements:
New sounds for reloading, zombie footsteps, and ambient effects for greater immersion.
Improved Particle Effects:
Enhanced dismemberment and headshot effects with better quality.
Animation Adjustments:
Minor fixes to player and enemy animations.
Tweaks to cinematics for smoother transitions.
Material Optimization:
Some materials have been refined to improve visual quality and performance.
Game Design Adjustments:
Removed some underused features that didn’t enhance the player experience, such as the chocolate bar and water, which restored stamina.
Reworked some environments to make them more visually appealing, adding more blood and horror elements.
UI/UX Improvements:
Adjusted the interface to ensure gamepad players don’t have to switch to a keyboard in certain situations. We apologize for the oversight!
Bug Fixes:
Fixed gamepad issues—now the game is fully functional on all controllers (we recommend an Xbox controller).
Fixed invisible wall glitches.
Resolved crashes on PCs with low video memory.
Optimized some outdated logic to improve performance.
We are committed to delivering the best possible quality in our game! Thank you to everyone who provided feedback. Our team is small (just two people), so we can’t always reply to everyone, but we are doing our best to improve the game with every update.
Thank you for your support!
Best regards,
Jardel Antunes
Game Developer & Co-Founder of BoxGames Productions