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Deadly Contagion News

Update Build 1.0.2.3

Update Build 1.0.2.3

Replacement of various assets with higher quality versions and enhanced textures.

Fixes and improvements to several UI widgets.

General performance optimizations.

New interface: more modern, intuitive, and responsive.

Enemy system update: code optimization and fixes to improve game performance.

New lighting bake, delivering more realistic and immersive lighting.

Fixes to the music track system, with new songs added to enhance the overall atmosphere.

Improved damage and combat system for Creepy enemies.

Minor improvements to the infected combat system.

Added anisotropic filtering (4x, 8x, and 16x) to enhance visual quality.

Adjustments to the player character mesh to prevent deformation during fast movements, along with the addition of subtle facial expressions during gameplay.

New resource balancing, allowing players to unlock all special weapons within a single playthrough.

Various minor tweaks and general improvements.

Note:
The game is constantly evolving. We are working hard to implement as many community suggestions as possible. In the upcoming patches, we will introduce major structural updates, always taking great care not to compromise player progress or saved games.

Thank you for your understanding and support!
Sincerely,
Jardel Antunes
CEO - BoxGames Productions

Build Notes 1.0.2.2

Build Notes 1.0.2.2
Updates
Sound Enhancements:
New sounds for reloading, zombie footsteps, and ambient effects for greater immersion.
Improved Particle Effects:
Enhanced dismemberment and headshot effects with better quality.
Animation Adjustments:
Minor fixes to player and enemy animations.
Tweaks to cinematics for smoother transitions.
Material Optimization:
Some materials have been refined to improve visual quality and performance.
Game Design Adjustments:
Removed some underused features that didn’t enhance the player experience, such as the chocolate bar and water, which restored stamina.
Reworked some environments to make them more visually appealing, adding more blood and horror elements.
UI/UX Improvements:
Adjusted the interface to ensure gamepad players don’t have to switch to a keyboard in certain situations. We apologize for the oversight!
Bug Fixes:
Fixed gamepad issues—now the game is fully functional on all controllers (we recommend an Xbox controller).
Fixed invisible wall glitches.
Resolved crashes on PCs with low video memory.
Optimized some outdated logic to improve performance.
We are committed to delivering the best possible quality in our game! Thank you to everyone who provided feedback. Our team is small (just two people), so we can’t always reply to everyone, but we are doing our best to improve the game with every update.

Thank you for your support!

Best regards,
Jardel Antunes
Game Developer & Co-Founder of BoxGames Productions


Build Notes - Version 1.0.2.1

Build Notes - Version 1.0.2.1

What's New and Improved:

Updated assets with fixed UV mapping issues.
Replaced over 56 placeholder assets with finalized models.
Improved textures with higher quality for a better visual experience.
Polished several cutscenes for a smoother and more engaging presentation.
Minor Fixes and Adjustments:

General tweaks for improved performance and stability.
Fixed minor bugs and inconsistencies reported in the previous version.
Thank you to all players for your continued feedback!

Patch Notes - Version 1.0.2.0

[h3]Patch Notes - Version 1.0.2.0
Improvements and Optimizations
Meshes: Updated various meshes with UV corrections.
Textures:
General optimization to improve performance.
Fixed blurry textures observed on some GPUs.
Compatibility:
Optimized for integrated GPUs to ensure better performance on entry-level hardware.
Enhanced gamepad sensitivity support, providing a smoother response experience.
Raytracing:
Optimizations for Raytrace usage, ensuring more efficient performance on compatible GPUs.
Fixes
Gameplay: Various tweaks and fixes to improve the player's experience.
We will continue working to deliver the best experience for you. Thank you for your support! 🚀

Sincerely,
Jardel Antunes
BoxGames Productions[/h3]

Version 1.0.1.9 - Patch Notes

Version 1.0.1.9 - Patch Notes

Mine Bug Fix: The bug that prevented players from progressing through the mine has been resolved, allowing the campaign to continue as intended.

Support Added for New Stores:

Implemented support for the Epic Games Store and Microsoft Store.
Various code fixes to ensure compatibility with both platforms.
UI Adjustments:

Minor interface adjustments have been made to improve user experience.