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Mindform News

Mindform Developer Stream - Out now!



Join Mindform Developers Cas & Timo in playing and discussing everything development, game and business related. Come in and say hi!

Mindform V.1.0 release!

Imagine the fantasy of becoming an (e)sports world champion. Embark on this journey through a first-person climbing game set within the depths of your mind. Feel the exhilaration of overcoming challenges and scaling new heights. Unearth your inner strength and delve into the mindset of a true champion. Prepare to push your boundaries and discover the champion within you.

We just released Mindform on steam! Thank you all so very much for making this milestone possible, we couldn't make it without your ongoing support!

Mindform on steam!

Buy it now while it's hot! We have many more updates planned. See you on the climbing range!
We highly value your feedback, so please let us know what you think and help us make the game even better.

Change Log

Fixed:
  • Fixed bug with dialog progress resetting each level
  • Fixed bug where dialog text would not match audio
  • Fixed Quality resetting on restart
  • Fixed bug where the hands would be able to spawn inside the walls


Added:
  • Added new intro scene
  • Added Quality settings; "low", "med", "high", and "ultra"


Updated:
  • Tutorial routes
  • Hand hold targeting

Update to V.0.8.0 - Optimization and Lighting

We're currently working hard on the main game making sure everything is as good as possible for the release. It's a very exciting time and we are looking forward to what you guys think on release!

This update focusses mainly on optimization were as future patches will be focusing more on the gameplay and overall feel of the game.

Added / Removed :
  • Added Steam Achievements
  • Added all levels to separate scenes to minimize GameObjects per scene
  • Removed intro movie
Updated :
  • Updated shaders to let player highlight holds with "H"
  • Updated lighting
  • Updated fog settings
  • Updated several routes
  • Updated various GameObjects in each level
  • Optimized Occlusion culling
  • Optimized lighting settings
Fixed :
  • Fixed bug where player would CTD on loading the next level
  • Fixed bug where player would spawn in walls
  • Fixed bug where players "R" reset teleport would teleport them to the wrong position

Blood, Sweat and Rocks. Test your determination with our free demo!

Free demo, out now!


We are finally releasing something into the wild and didn´t even have the time to post an announcement about the demo. Turns out that the demo has already been downloaded thousands of times! Thank you so much for this, you could not have made us happier!

As the title says, go and "Test your determination!" Play the demo, we would love to see all of your feedback and consider supporting this little project of ours by purchasing Mindform when it hits Steam's store shelves!

[h2]About the first early access release: [/h2]
We are at the final stages of optimizing for lower spec hardware, we'll have an update real soon! This 0.1 release will include more singleplayer "story" elements. We are convinced that when you are able to finish it you'll be ready to start learning.

[h2]Arcade mode?[/h2]
In the update following this release we're aiming to add an "arcade mode". This means endless climbing fun and frustration. but this will also be the foundation of the training data gathering and improvement systems.

[h2]Next time on Mindform[/h2]
I won´t go to much in detail, I have a habit of spoiling to much. I can´t wait to show you what we have in store next!