Let It Die: Inferno Developers Refuse to Play It Safe
At TGS 2025, Let It Die: Inferno was announced, continuing a legacy that began in 2017. As the latest chapter in the long-running Let It Die franchise, Inferno builds on years of unpredictable gameplay, oddball humour and a world that plays by its own rules.
For the team behind Inferno, the chance to revisit these foundations using the latest console technology opened new doors, both visually and creatively. The developers say hardware advances have allowed them to fully realize the immersive, hellish environments and intricately detailed character designs they once had to scale back. Now, their original vision aligns more closely with what players experience on screen.
Inferno isn’t content to simply repeat what came before. Drawing on lessons from Let It Die and its PvP-focused follow-up, Deathverse, the team set out to blend their favourite elements from each title while creating a distinct visual identity.
CGMagazine spoke with the developers, Game Director Hideyuki... Read more