Message from LET IT DIE: INFERNO Developer: Kazuki Shirahama, Lead Animator
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We have messages from the LET IT DIE: INFERNO Developers!
[/p][p]This message is from Kazuki Shirahama, Lead Animator:[/p][p]
・Role in Game Development[/p][p]I’m responsible for creating character animations and event scenes that appear in the game, as well as managing their overall quality.[/p][p]I also handle the planning and production of the weapons.[/p][p]
・What I’m Particular About[/p][p]I’ve worked with the intention of introducing weapons you won't see in any other games.[/p][p]Each weapon is designed to have a distinct feel that emphasizes its unique characteristics.[/p][p]
・What I Think Makes "LET IT DIE: INFERNO" Special[/p][p]The tension when facing other players and the relief when you defeat them is a rare and powerful experience.[/p][p]The quirky enemy designs also add a lot of charm to the world of the game.[/p][p]
・What I Hope Players Will Notice and Enjoy[/p][p]We’ve prepared a wide variety of weapons, but the controls are simple and intuitive—so when you get a new weapon, don’t hesitate to try it out![/p][p]I hope players will enjoy discovering their own best weapon combinations.[/p][p]
・Message to Those About to Play "LET IT DIE: INFERNO"[/p][p]The game offers a very unique experience, both in gameplay and world-building.[/p][p]If you’re someone who’s grown tired of the usual video games out there, I think you’ll find this one refreshingly different. [/p]
We have messages from the LET IT DIE: INFERNO Developers!
[/p][p]This message is from Kazuki Shirahama, Lead Animator:[/p][p]
・Role in Game Development[/p][p]I’m responsible for creating character animations and event scenes that appear in the game, as well as managing their overall quality.[/p][p]I also handle the planning and production of the weapons.[/p][p]
・What I’m Particular About[/p][p]I’ve worked with the intention of introducing weapons you won't see in any other games.[/p][p]Each weapon is designed to have a distinct feel that emphasizes its unique characteristics.[/p][p]
・What I Think Makes "LET IT DIE: INFERNO" Special[/p][p]The tension when facing other players and the relief when you defeat them is a rare and powerful experience.[/p][p]The quirky enemy designs also add a lot of charm to the world of the game.[/p][p]
・What I Hope Players Will Notice and Enjoy[/p][p]We’ve prepared a wide variety of weapons, but the controls are simple and intuitive—so when you get a new weapon, don’t hesitate to try it out![/p][p]I hope players will enjoy discovering their own best weapon combinations.[/p][p]
・Message to Those About to Play "LET IT DIE: INFERNO"[/p][p]The game offers a very unique experience, both in gameplay and world-building.[/p][p]If you’re someone who’s grown tired of the usual video games out there, I think you’ll find this one refreshingly different. [/p]