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Infinity Wars - Animated Trading Card Game News

IWC 2026.0.94.3 Patch Notes

Features
[p][/p][h2]New Promotional Card[/h2][p]We’re excited to introduce a brand-new promotional card, featuring a terrifying new legend joining the ranks of the undead.[/p][p][/p][p]We hope you enjoy unleashing Timarus, Terrorlich to the battlefield![/p][p][/p][h3]Timarus, Terrorlich - Unique Zombie[/h3][p]At the start of game or when you deploy Timarus, Terrorlich, create an Overwhelming Dead in hand. While Timarus, Terrorlich is on the Battlefield, characters in your Assault Zone gain "When a Character kills this, that Character is Exhausted".[/p][p][/p][p][/p][p][/p][h3]Minor Features[/h3]
  • [p]Added new music tracks Parallel Rift music style.[/p]
  • [p]Added new sound variations to card visual effects and menu user interface.[/p]
  • [p]Added ability for players to appear offline, accessed through the main menu by right clicking the player info display.[/p]
  • [p]Added new Patreon Section to credits, sign-up to our Patreon to have your name immortalized in the in-game credits![/p]
  • [p]Updated Patreon Banners & Promotional Materials to reflect Patreon changes.[/p][p][/p]
[h3]Fixes[/h3]
  • [p]Fixed issues where queue invite colors would overwrite panel colors.[/p]
  • [p]Fixed issue where activating a card multiple times would display incorrect targeting behaviours.[/p]
  • [p]Fixed issue where Systems notifications panel would start in an alert state.[/p]
  • [p]Fixed issue where VFX would wait for animations to complete even if fast forwarding.[/p]
  • [p]Adjusted input field sizing to improve UI consistency.[/p]
  • [p]Improved game resolution performance.[/p]
  • [p]Fixed tooltips rendering under cards in deckbuilder.[/p]
  • [p]Fixed inventory card counter rendering over advanced filtering menu.[/p]
  • [p]Fixed match end screen player health coloring not respecting increased max health values.[/p]
  • [p]Removed 'Claim Reward Button' in Match End screen as rewards are automatically claimed.[/p]
[p][/p][p]See you on the battlefield Rift Runner![/p]

[Concluded] Tournament This Weekend!

[p][/p][p][/p][h2]February tournament announced![/h2][p]Our next monthly tournament draws closer, on the 7th February at 5:00PM (PST) hosted by ProfWisteria![/p][p]Tune into the Sanctuary Social next weekend, live on [dynamiclink][/dynamiclink] to see the action, it's a best-of-three Swiss tournament with Infinity-border cards on the table, and a non-tradable godpack just for participating![/p][p][/p][h3]To Play:[/h3]
  1. [p]Register for the tournament in advance on Challonge.[/p]
  2. [p]Join the Infinity Wars Discord.[/p]
  3. [p]Direct Message your Deck and 12-card Sideboard lists to ProfWisteria on Discord before the check in period begins (5:00PM PST). Deck lists will remain hidden until after the first round has concluded, then will be posted for everyone to see. Include your Discord and Infinity Wars usernames in your message.[/p]
  4. [p]During the check in period (5:00PM - 5:30PM PST), Check In on Challonge and go to the #community-tourneys channel on the Discord to receive instructions for each round.[/p]
[p][/p][h3]Sideboards:[/h3]
  • [p]Sideboards will remain hidden until the tournament concludes. [/p]
  • [p]You will have a three minute period between games to sideboard in cards. [/p]
  • [p]Sideboarded cards may be added without removing another card, as long as the deck is still legal. [/p]
  • [p]You may not sideboard your commanders. [/p]
  • [p]The first game of each round must be played un-sideboarded. [/p]
  • [p]We suggest sideboarding by duplicating your deck first, then editing, to avoid errors in un-sideboarding.[/p]
[p][/p][p]A minimum of 4 players must be registered to award the Infinity-border card prize. Otherwise, an additional godpack will be given for first place instead. [/p][p]Additional Infinity-border prize support will be added at 10 players (2x/1x) and 16 players (3x/2x/1x). Infinity-border cards are never tradeable.[/p][p][/p][hr][/hr][p] [/p][h3]What are Sanctuary Socials?[/h3][p]Sanctuary Socials are weekly in-game community events designed to bring players together for fun, rewards, and connection. During each Sanctuary Social, matchmaking is highly active, ensuring players can always find a game.[/p][p]The event also features a community livestream on [dynamiclink][/dynamiclink], awards participants a free stamped card, enables a Mutator Mode, and provides double experience points for playing. [/p][p]It’s a dedicated time to jump in, enjoy some chaos, and engage with the wider player base![/p][p][/p][hr][/hr][p]See you on the battlefield Rift Runner![/p]

IWC 2026.0.94.2 Patch Notes

[p][/p][p][/p][p]Happy New Year from all of us at Lightmare Studios! We hope you had a joyful and relaxing holiday season. We’re now back into the swing of things and can’t wait to share everything we have planned for the year ahead.[/p][p][/p][p]For now here's a technical update to fix some issues discovered over the holiday break. (As well as to update the Ranked Season)[/p][p][/p][hr][/hr][p][/p]
Ranked Season 5
[p]Ranked Season 5 has begun!, congrats to our top-ranked Season 4 players![/p]
  • [p]drevoed[/p]
  • [p]duelist777[/p]
  • [p]raedyn3[/p]
  • [p]chadvince[/p]
  • [p]toon310 [/p]
  • [p]redblade[/p]
  • [p]terraboy[/p]
  • [p]azrael000[/p]
  • [p]mauritiux [/p]
  • [p]gamingsquiddle [/p][p][/p]
[p]Ranked Season 5 will run until March 1st, happy hunting![/p][p][/p][hr][/hr][p][/p][h3]Changes[/h3]
  • [p]Adjusted versioning system to be more descriptive to the current state of the game.[/p]
  • [p]Updated the in-game credits.[/p]
  • [p]Adjusted various UI visuals.[/p][p][/p]
[h3]Fixes[/h3]
  • [p]Fixed inability to target the same card multiple times; over multiple turns.[/p]
  • [p]Fixed issue where the trading post could be used during resolution in offline games.[/p]
  • [p]Fixed issue where fast forwarding would skip the end game screen in it's entirety.[/p]
  • [p]Fixed issue where winning a Rift-Run game could add multiple wins to a run.[/p]
  • [p]Fixed issue where vanity would be missing for Deck Commanders.[/p]
  • [p]Fixed issue where queue chat notifications would not be sent.[/p]
  • [p]Fixed issue where the in-game credits could not be accessed.[/p]
  • [p]Fixed issue where the in-game credits would not automatically end.[/p]
  • [p]Miscellaneous localization changes.[/p]
[p]Fixed issue where the Hell's Kitchen Mutator would not transform a character into Chef.[/p][p][/p][h3]Hotfix 2026.0.94.2b[/h3]
  • [p]Fixed issue with alternate arts failing to deserialize.[/p]
  • [p]Fixed issues with queue invite colours.[/p]
  • [p]Fixed issue where Systems notifications panel would start in an alert state.[/p]
  • [p]Removed Claim Reward Button in Match End screen.[/p]
  • [p]Added Patreon Section to credits.[/p]
[p][/p][hr][/hr][p][/p][p]That's all for this technical update, we hope to share some more exciting updates in the future, keep your rifts open![/p][p][/p][p]See you on the battlefield Rift Runner![/p]

[Concluded] Tournament This Weekend!

[p][/p][p][/p][h2]January tournament announced![/h2][p]\[Concluded] Our next monthly tournament draws closer, on the 10th January at 5:00PM (PST) hosted by ProfWisteria![/p][p]Tune into the Sanctuary Social next weekend, live on [dynamiclink][/dynamiclink] to see the action, it's a best-of-three Swiss tournament with Infinity-border cards on the table, and a non-tradable godpack just for participating![/p][p][/p][h3]To Play:[/h3]
  1. [p]Register for the tournament in advance on Challonge.[/p]
  2. [p]Join the Infinity Wars Discord.[/p]
  3. [p]Direct Message your Deck and 12-card Sideboard lists to ProfWisteria on Discord before the check in period begins (5:00PM PST). Deck lists will remain hidden until after the first round has concluded, then will be posted for everyone to see. Include your Discord and Infinity Wars usernames in your message.[/p]
  4. [p]During the check in period (5:00PM - 5:30PM PST), Check In on Challonge and go to the #community-tourneys channel on the Discord to receive instructions for each round.[/p]
[p][/p][h3]Sideboards:[/h3]
  • [p]Sideboards will remain hidden until the tournament concludes. [/p]
  • [p]You will have a three minute period between games to sideboard in cards. [/p]
  • [p]Sideboarded cards may be added without removing another card, as long as the deck is still legal. [/p]
  • [p]You may not sideboard your commanders. [/p]
  • [p]The first game of each round must be played un-sideboarded. [/p]
  • [p]We suggest sideboarding by duplicating your deck first, then editing, to avoid errors in un-sideboarding.[/p]
[p][/p][p]A minimum of 4 players must be registered to award the Infinity-border card prize. Otherwise, an additional godpack will be given for first place instead. [/p][p]Additional Infinity-border prize support will be added at 10 players (2x/1x) and 16 players (3x/2x/1x). Infinity-border cards are never tradeable.[/p][p][/p][hr][/hr][p] [/p][h3]What are Sanctuary Socials?[/h3][p]Sanctuary Socials are weekly in-game community events designed to bring players together for fun, rewards, and connection. During each Sanctuary Social, matchmaking is highly active, ensuring players can always find a game.[/p][p]The event also features a community livestream on [dynamiclink][/dynamiclink], awards participants a free stamped card, enables a Mutator Mode, and provides double experience points for playing. [/p][p]It’s a dedicated time to jump in, enjoy some chaos, and engage with the wider player base![/p][p][/p][hr][/hr][h2][/h2][p]Want your own Infinity-Bordered card? Join the fight and earn one of your choice as a prize.[/p][p]See you on the battlefield Rift Runner![/p]

IWC 0.94.1 Patch Notes

[p][/p][p][/p][h3]Minor changes[/h3]
  • [p]Added new onboarding quests to help guide new players, these quests will be available for existing players.[/p]
  • [p]Adjusted the turn timer to encourage faster games by reducing total time and limiting banking, helping keep turns flowing smoothly, among these changes, players will now start with a default time bank of 10 seconds, with a maximum bank of 60 seconds, we will be monitoring how these changes effect gameplay to make further adjustments if needed.[/p]
[h3]Fixes[/h3]
  • [p]Adjusted draw order of battlefield cards, making the relevant power or health visible with busy zones. Status icons will also shift side depending on zone location.[/p]
  • [p]Fixed issue where players would be stuck on waiting for player resolution when turn results in game over, will now continue directly to the game result screen.[/p]
  • [p]Fixed issue where you could wait an infinite amount of time if your opponent did not progress manual turn resolution, Manual resolution will now forcefully progress after a short period.[/p]
  • [p]Improved performance of AI, this should resolve frame drops with busy board states when turn is locked in.[/p]
  • [p]Fixed draw order of graveyard cards, an issue where cards could display in zone in the incorrect order.[/p]
  • [p]Fixed various issues with the tutorials.[/p]
  • [p]Restored add friend and watch replay buttons to the end game screen.[/p]
  • [p]Fixed issue where creating an exact copy of an entangled card led to a game breaking behavior.[/p]
  • [p]Fixed visual artifacts on card frames and removed morale value background for non unit cards.[/p]
  • [p]Adjusted foiling and stamp cosmetics, both of these cosmetics will now apply semi-randomly to cards based on vanity settings.[/p]