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Promotional Set #3 | IWC 0.89.3 Beta Patch Notes



In addition to the changes being brought with these patch notes, we also have a promo set that is releasing alongside this update! In case you missed it, we revealed these five cards in our Discord over the course of last week so if you want to catch upcoming teasers for any future card releases you should make sure you're in the Discord!

Here are the five cards (note: their full animations can be found on the Discord or in-game!):

[h2]New Cards:[/h2]

Kira, Cold’s Embrace - 4/10 - 4 Cost - Unique Human
Reach
When you Deploy Kira, another target Character gains +4/+4. If it’s Doltan, he gains +8/+8 and Multistrike 2 instead.
When Kira deals damage to an enemy Character, that Character becomes Exhausted.


Beguiling. Deadly. Beauty as sharp as a steel blade, with a demeanor as cold as a blizzard. She wanders the rifts in search of her missing husband, a blood hunter known to haunt the forests of the infinite worlds.



Seam, Self-Augmenter - 3/4 - 1 Cost - Unique Artificial Human
Pay 1: Choose an augment (once per turn, once each):
- If you control an Artifact, gain Barrier 1 and draw a card.
- If you control a Mission, gain Flying and create a Scouting Drone.
- If you control a Location, gain +6/+6.


Each time he repaired his broken body, Seam incorporated more and more devices and weapons into his augmetics. Whatever the war threw at him, Seam always had the right tool for the job.



Grasp of Undeath - 1 Cost - Ability
Target Character in your Assault Zone gains Infect until the end of turn.

Help spread the Virus of Avarrach with this new combat trick! If you time this properly you can potentially steal a big card from your opponent. If you can combine this with other offensive keywords like Unstoppable or Piercing it can yield a big swing on the board.



Taxera the Unseen - 6/6 - 3 Cost - Unique Undead
Whenever a card is Removed from a Graveyard, Taxera gains +2/+2.
When Taxera leaves combat, if she survived, return her to your hand and create a 4/4 Undead for every 4 attack she had.


Taxera is a potent character that assists both Overseers of Solace and Sleepers of Avarrach strategies. Not only is she a threat that can scale upwards and deal massive damage, but Taxera can also provide you a wide board after she finds a favorable combat against a weaker character or the enemy fortress!



Sabore, Who Finds Balance - 14/14 - 6 Cost - Unique Human
Charge, Vigilance
Pay 2: Target a friendly Character. If it's in your Defense Zone, move it to your Assault Zone and set its attack equal to its health. Otherwise, if it's in your Assault Zone, move it to your Defense Zone and set its health equal to its attack.


This new dual faction card wields the powers of both Flame Dawn and Descendents of Dragons. You can help your units find balance in their stats, and effectively turn your Charge characters into ones with Vigilance and vice versa with Sabore's ability. Once you find enough momentum it will be hard for your opponent to predict where you'll make your cards dance next.



Play with these five new cards in today's Sanctuary Social event!

[h2]General Fixes:[/h2]
Reanimating cards now show a tooltip with their time until reanimation when viewed in the Graveyard.
Fixed Fight triggering Flame Strike even though Fight is the card doing the damage.
Reworded Fight to indicate that Fight is doing the damage and not the Characters: “Choose target Character you control and target enemy Deployed Character. Fight deals damage to each of those Characters equal to the other's attack.”
Immolation and Poison can no longer trigger Flame Strike. Other non-combat damage sources still can, though.
Fix Avatar of Daode (again) not growing from non-Character damage sources.
Fix Philosophic Android triggering from targeted effects that aren't Ability cards.
Finds The Hidden selects a target secretly now.
Jackal Snow’s aura effect is now previewed during the planning phase like similar cards.
Added reminder text to Misinformation (the token card that does nothing).
Martyr of Chaos ability text changed to more accurately reflect its effect: “When Martyr of Chaos is killed by an enemy, cards in your Graveyard not named Martyr of Chaos gain "You can play this from the Graveyard" until the end of next turn.”
Mindbender ability text changed to more accurately reflect its effect: “When Mindbender deals damage to the enemy Fortress, move a random card in your opponent's Hand to your Hand.”
Fixed cards animations not working when art is changed by an effect
Fixed Issue where you could multiqueue with a completed rift run deck
April and June cards are all now available in Rift Run!
Fixed card drafting failing.
Fixed card text display in the choice window.
Fixed issues causing Desyncs.
Users are now limited in the amount of friends they can have (512) Note: If you already have over 512 friends, your friends list will be trimmed




[h3]Hotfix changes - 0.89.4 [/h3]
  • Sabore has been changed to only have one activation, which behaves conditionally for greater ease of use:
    - Pay 2: Target a friendly Character. If it's in your Defense Zone, move it to your Assault Zone and set its attack equal to its health. Otherwise, if it's in your Assault Zone, move it to your Defense Zone and set its health equal to its attack.
    - (This also fixes Sabore incorrectly exhausting on activation.)
  • Banish has been reworded to “Deal 8 damage to target Character. If it is killed this turn, it is Removed instead.” This is how the card has been functioning in IWC, but previously said “killed this way”.
  • Fixed some odd inconsistencies with Purge the Unworthy’s exhaust effect. This should fix the interaction with Ruins of an Ancient Civilization, for instance.
  • Sinister Corruption adds a tooltip to the affected card so you don’t have to remember or guess.
  • Multistrike-granting cards have been reworded to “+1 Multistrike” instead of “Multistrike 2”. Cards that have or gain Multistrike themselves remain the same.
  • In an effort to reduce jargon and word count, the word “subtype” has been replaced with “type” (or “character type”, where there could otherwise be ambiguity). Most prominently, wording such as “becomes a Demon in addition to its other subtypes” has been reworded to “gains the Demon type”.
  • Nero’s Experiments now grants the Undead type permanently in addition to permanently granting the resurrection effect.
  • Omnitron’s token uses the Unmanned Aerial Destroyer art now.
  • Fixed Engine of Reincarnation not triggering via Tome of the Dead.
  • Fixed Resolve of the Dragon only preventing a single card death, instead of one death per card.
  • Minor reword of Hinekris Circlet due to conflict with Life keyword:
    At the end of turn, your opponent's Fortress takes 3 Damage for each player with one or fewer cards in Hand.


Links

- Discord
- Patreon
- Website

Bugfix Patch | IWC 0.89.1 Beta Patch Notes



Greetings Rift Runners! We have a few fixes for you, drawn from the depths of the dark Lightmare machinery.

Additionally, the in-game preorder is now live for the upcoming Promotional mini-set, which will release on June 15th! Please join the official Discord server to see the card reveals as they come out over the following weeks! You can also see a preview of one of the art pieces below.

Patch notes
  • Fixed Zuza, Angelic Siren not correctly giving up control of the enthralled character.
  • Fixed Mathilda “Mads” Fianna and Subdues The Meek not actually overcharging cards.
  • Restore wording for Undisturbed Necropolis to “previous turn” (the previous wording change was not an accurate reflection of its functionality)
  • Fix Avatar of Daode not growing from non-Character damage sources.
  • Xac, Lost in Lunacy’s token has been updated for consistency with other transforming cards.
  • Fixed Undead Corruption granting all cards in the game the Undead type when the target is resurrected, not only itself.
  • Fix Resolve of the Dragon exhausting for 3 turns instead of 2.
  • Fix Champion’s Attendant having 0 morale instead of the intended 7.
  • Fix Ashes to Ashes and Dust to Dust not breaking Shields and Barriers.
  • Added VFX to Asu-Ra’s hunt-success trigger. Previously it was hard to notice.
  • Fixed extra tooltip on Aura of Arrows.
  • Martyr card names restored (removed “The”)
  • Fixed Nix, Justicar of Dawn’s pack opening glow color.
  • Added a lot of missing tooltips (highlighted terms) to card text descriptions.
  • Fixed some potential issues with pack opening.
  • Optimized performance of internal card searching for card effects.



[h3]Hotfix changes - 0.89.2[/h3]
  • Fixed the 3 cost trading post ability not working at all.
  • Fixed Sentinel Swarmer drawing cards from Insectoids played by the opponent.
  • Fixed a number of tokens missing their faction tags (such as the factionless Insectoid tokens missing the Factionless tag)
  • Cost-changing aura effects now always affect only the Hand, Command Zone, Graveyard, and Deck. This means, for instance, that having a Gabrielle, the Torch in the Dark on the battlefield will no longer mess up your Repel. This change affects the following cards, which previously worked in a variety of different ways: Gabrielle, The Torch In The Dark, Tithe Collector, Demon of Dark Bargain, Untapped Wilderness, Hellmouth Labourer, Xi, Who Wanders Far, Bek, Dragon Tamer. Self-cost-changing effects like Azael are not changed, and still take effect in every zone.
  • Grand Master Rome’s tokens are now multi faction, just like him (rather than only DoD).
  • Fixed torment intruder not dealing damage with glorious warriors effect.
  • Fixed deck builder type filter failing to locate vault of the void.




Links

- Discord
- Patreon
- Website

April Fools Community Set | IWC 0.89 Beta Patch Notes




It's time for another Community card set! In case you missed our announcments, here's the rundown:

Cryptonomics - 4 Cost - Mission
When you Deploy Cryptonomics, increase your maximum resources by 2.
At the end of turn, this becomes 25% more complete.
When Cryptonomics is 100% complete, decrease your maximum resources by 7 and discard your Hand.


Infernal Potato - 2 Cost - Artifact
Pay 1, Exhaust: Your opponent gains control of Infernal Potato.
At the end of turn, if Infernal Potato wasn't activated or Deployed this turn, it deals 5 damage to your Fortress and you discard a random card.


Behold My Brilliant Plan - 3 Cost - Ability
Deal 3 damage to an enemy Character. If that kills it, draw a card. Then, if you have 9 or more cards in your Hand, steal 10 morale from your opponent and afflict them with sorrow. If this reduces them to 10 or less morale, instantly win the game.

Mathilda "Mads" Fianna - 8 Cost - Unique Human Character
3/21
Pay 4, Overcharge: Draw 2 cards. Activate only once per turn.
While Mads is Deployed, whenever you would draw a card from an empty Deck, your opponent loses 10 morale instead of you.
You can play Mads from the Graveyard.


Puffy - 1 Cost - Unique Fish Character
1/6
At the end of turn, if Puffy is in Play or in your Hand, Puffy chooses a card you can afford from your deck's purities to replace the top card of your Deck. Then, if you have played 8 or more of Puffy's cards, it reveals its true form.

??? - ??? - ???
All who witness it quake in fear. None can save you.


[h2]Wording Adjustments[/h2]
  • Unstable Bomb-Bot and Shikana have gained Infernal Potato’s new wording: “wasn't activated or deployed this turn”.
  • Updated tooltips for Exile (“If a card with Exile is discarded from hand, you may play it from the graveyard next turn for its exile cost.”) and Barrier (“When a card with Barrier would be dealt damage or killed by a kill effect, instead a Barrier breaks”).
  • Wording clarification for Undisturbed Necropolis; change “last turn” to “this turn” to reduce ambiguity.
  • Fix wording on Agent Coyle, DivineDemonic to clarify that the maximum each character can get is +1/+1.



[h2]General Fixes:[/h2]
  • Fixed Inventory endlessly loading.
  • Fixed create new deck button not reenabling after leaving queue.


[h2]Card Fixes:[/h2]
  • Fixed Infested Hulker being able to attempt enrage activation multiple times.
  • Prevented Nysrugh the Ravenous from eating itself.
  • Fixed Vasir's Strategem counting your opponent's cards in hand instead of yours. Also have it recount your cards in hand at resolution time.
  • Fixed Insane Reliquary targeting command zone for buffs when it says deployed only.
  • Fixed cards returning to the attack zone via Verore Kidnapper attacking event when initiative attacker phase has ended.
  • Fixed incorrect rarity of Cyber Infested Dragon.
  • Fixed Nysrugh The Hungry returning duplicates of its targeted card.
  • Fixed Counting The Days not removing itself on mission completion when there are no available targets.
  • Fixed Brimstone Battle Tank being able to activate multiple times per turn, despite its text.
  • Fixed Illegal Magitech not discarding the revealed cards if there were no eligible cards to draw revealed.
  • Fixed Endless Hordes created via Endless Legion missing token tag.



Links

- Discord
- Patreon
- Website

April Blog News Round Up: New cards, UI, and SaSo host to show new cards!

2024 has been ramping up to be a great year for Infinity Wars! A lot of fantastic times are abound, and a lot has already happened, so we wanted to go over all of it with a post!

New User Interface Update!


A couple of weeks ago we had a new patch and we gave some nice polish to help modernize our game's interface! The menu and both the mid-match interface both received some love! While a new fresh look is always exciting, there's always more to be done! Be on the lookout for more quality of life improvements that will be occurring soon!

A new non-Coyle host for this week's Sanctuary Social!


We're back again with another week of Sanctuary Socials... but with a slight twist!

In the past Sanctuary Socials where new cards release, we've had AgentCoyle show off that new content. This time around we're going to hand the wheel to our other hosts in the SaSo cycle! Later this week Saturday at 8pm EST, we're going to have Gameipedia hosting this week's stream, so be sure to show up! So be sure to join and try out the new cards for yourself!

Like with every other Sanctuary Social, if you log in you'll get to experience reduced queue times, obtain a free Stamped edition of a cool card, and another set of mutators to augment you and your opponent's gameplay!

We hope to see you this weekend!!!

Five new cards with this month's set!


As a reminder, we teased the new cards yesterday in another steam post! There are some fun ones to try and flex your creative deckbuilder muscles! We go a bit more in depth about each of the cards in the linked article if you want to learn more about them!





All of these wondrous updates, new cards, and events, are bought to you by our amazing Patrons, as well as our most active players and backers like you! A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!

Here's five new cards from the April Fools Community Set coming out this week!


Our April community set, April Fools, has arrived! This set leans into the whimsy of the holiday and gives players the opportunity to flex their creative deckbuilding muscles with these five new cards! If you're excited by what you see, then these cards will be available for you to try on Saturday, 7:30 EST! Right before the next Sanctuary Social begins (with a non-Coyle host to show off these new cards we're excited to announce tomorrow!).

Cryptonomics




Cryptonomics boosts your resources to an unprecedented level! Ramping up has never been more efficient as you can jump straight to playing your 7+ Resource cards right away after playing this, there's virtually no downside!

--


“With this invention, prosperous time beyond our comprehension are abound! We've gone to the moon, why stop ther-"

Behold My Brilliant Plan




This is for the players out there when total victory isn’t enough; sometimes you have to make your opponent lose. Behold My Brilliant Plan is a Factionless card that can slot into any deck. While the damage isn’t the most exciting for the card’s cost, this rock of a card being able to replace itself is a nice little side bonus. The real icing of the cake on this card is the ability to achieve ultimate glory with this niche alternate win condition. While the condition is incredibly difficult to satisfy, even nigh-impossible to accomplish, some players may chase the dream of having a brilliant plan all come together.

--
Yobo always murmured to himself, “When I find the perfectly small rock-sized boulder, the time of day is right, the sun gets in Boyo’s eyes…”

Through sheer luck, Yobo would eventually learn the lesson of "Not letting perfect be the enemy of good."

Puffy




Puffy is back from retirement following a long and storied career of assisting with countless practice battles! Now, following the path of Puffy will lead you to destinations you've never seen before. Your friend Puffy will work hard to give you the perfect* card to play every single turn!

(*Puffy believes in the potential contained within every single Infinity Wars card.)

--
According to legends whispered across the worlds, in the deepest darkest rifts, lay a creature of the abyss that’s so abominable and-- Oh it’s just Puffy. Sure things get weird around Puffy sometimes… but that’s not Puffy's fault, right? Everyone loves Puffy.

Mathilda "Mads" Fianna




Mads is our newest dual-Faction Sleeper of Avarrach and Genesis Industry character. She can help you improve your consistency by ditching the weakest card in your hand and giving you a whole two brand new cards. In addition to this, if you’ve dug through your deck long enough, Mads herself can provide you an alternate win condition by draining your opponent's morale!

Your opponent will eventually find out that keeping her truly dead will be difficult! As she’s a recursive threat you can always replay from your graveyard!

--
"I wish Mads listened to me.

She would never listen to me."

Infernal Potato




Ever wanted to play a tennis match against your opponent? Now’s the time with this hot vegetable! Pinch your opponent’s plays by forcing them to spend resources to throw this potato back at you. If you don’t want to immediately throw it back to them that’s fine, you're playing Exiles, you probably looove discarding cards! It’s a win/win scenario!




Please check out our Patreon!


This sets of card releases, and many other wonderful aspects of our game are brought to you thanks to our amazing Patrons, as well as our most active players and backers. A Huge thanks to all of you who support us and what we do. If you want to join the campaign to bring death to Pay to Win in card games, consider joining the Patreon Campaign, where you get SO MANY DANG PACKS, well eclipsing the cost of signing up!