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Seekers of Eclipse News

Magic spender and the swamp

Hey,

Another update for the demo is here.

What's new:
  • New relic Magic Spender - Every turn if you spend at least 3 Energy you will get an additional action. This should be a great help for longer fights where you have to destroy towers, but not so good in the early turns of the fight.
  • New Map - Swamp Tower - second fight now will be either the Forest Castle or Swamp Tower. In it you will find enemies that put down swamp spots that restrict your building possibilities. The map itself is smaller so more expanding needed and with a lot less trees, so wood resource becomes a lot more scarce.
  • Unlock system got reworked. Now you will not get to unlock one card and one relic at the end of the run, but you will collect stars that will be as currency for unlocking new cards and relics.
  • Enemy Camp (First map) has new different tower that it builds.
  • Tutorial improvements.
  • Now all maps have rocks in them.
  • Towers threat increased. After some days in each map enemies will start building multiple towers on the same turn.
  • Balance changes.


Hope to hear more of your feedback

Have fun playing
Emilijus

Bribery is happening.

Hey,

As promised a demo update is here. I will try to do these every two weeks, each update will have some new content and improvements based on your feedback.

What's new:
  • New relic Bribery - you can destroy enemy towers by paying resources. This helps with excess resources you have and early on while energy production is low. But take care and don't spend them all as you still need energy to destroy main structure.
  • New resource icons.
  • Beta feature button added, as I don't have resources to translate new content to all the languages. So new content will only be in English and only active when this is pressed.
  • Tutorial improved - lost of bug fixes and card explanation added.
  • Resources fly when used, easier to understand what is paid and what is produced.
  • Enemy structures now have range when hovering.
  • Starting wood is reduced as it was too easy.
  • Enemy towers became cheaper.
  • End turn button now has indicator if anything is targeting your buildings.
  • Some missing sounds added.


Hope to hear more of your feedback

Have fun playing
Emilijus

Seekers of Eclipse - Demo is out!

Hello everyone!

Demo is out and you can try it out now!

Please share your thoughts on our Discord:
https://discord.gg/sMHweUSa

And don't forget to join our newsletter:
https://subscribepage.io/YjbvQV

Thats it for now, hope to see you in the demo!
Emilijus



Seekers of Eclipse - Demo is coming!

Hello everyone!

Seekers of Eclipse Demo is coming out on May 10th!

Demo will have 5 levels, 1 character, 50+ cards and 18 relics. In this update I want to show you new relics that got added after the Beta.

Lucky Energy - If you produce exactly 7 resources it produces an additional Energy.
Fun power for the early game, becomes hard to manage for the late game, but the benefits are great


Stolen Tools - Enemies don't build towers for the first 2 turns.
A great advantage for the early turns to build up the economy.


Private Contract - You can buy Actions for gold.
Especially good on turns when you need just one more action.


Resource Crates - Random resource pickups appear on the map.
New feature that you can find a resource crates on the map that give you a random resource.

Thats it for now, hope to see you in the demo!
Emilijus



Seekers of Eclipse -- Turn Based Thursday Fest

Hello everyone!

Seekers of Eclipse is now participating in the Deck Builders Fest. Please wishlist our game!