Update 0.0.12 - Unlock system and Tutorial
Hi everyone! This is the first bigger update for Demo of Frisia.
The Update added a much needed unlock aka progression system, which will allow you to unlock buildings and production chains progressively. You can unlock buildings by discovering all the ressources needed for the construction.
Alongside i added a small Tutorial, that should cover the most basic mechanics of the game. A much more in-depth tutorial is planned for the future.
Bugfixes and other changes:
- Fixed a bug where the closing of building infos where not working properly
- Adjusted the duration of tide intervals
- Added addittional spawnpoints for flotsome (beached crates)
- Grouped spawnable items close to beached ships to make the more of a point of interest
- Removed requirement of one worker to collect beached materials
The Update added a much needed unlock aka progression system, which will allow you to unlock buildings and production chains progressively. You can unlock buildings by discovering all the ressources needed for the construction.
Alongside i added a small Tutorial, that should cover the most basic mechanics of the game. A much more in-depth tutorial is planned for the future.
Bugfixes and other changes:
- Fixed a bug where the closing of building infos where not working properly
- Adjusted the duration of tide intervals
- Added addittional spawnpoints for flotsome (beached crates)
- Grouped spawnable items close to beached ships to make the more of a point of interest
- Removed requirement of one worker to collect beached materials