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How to lose one's virginity News

A new game and a little about the upcoming DLC.

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[p]She goes to the new home of her... ahem... "close people" to say goodbye and finds an old book in the attic, apparently left behind by the previous owners of the house.[/p]
[p]Completely by accident, using this book, she summons a succubus girl with a playful, lewd, and extremely selfish personality. The succubus helps her cure the illness in exchange for the ability to use the heroine's body and experience the pleasures of this world that would otherwise be inaccessible to her.[/p]
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[p]However, such coexistence will not be easy for either of the heroines. The story is built on the conflict between two personalities — the modest and virtuous Angel, and the lewd, depraved, and reckless Nyx.[/p]
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[p]Angel wants revenge on her ex and is ready to become a pop star (with Nyx’s special powers) to destroy him from the top of Olympus, while Nyx just wants to have fun, caring nothing for Angel’s reputation or desires.[/p]
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[p]In addition, in the house where Angel is temporarily staying, she begins to form "unusual" and sometimes even too intimate relationships with her close ones. And it's all thanks to Nyx, who could seduce even a dead stone. Will Angel be able to deal with all of this, or will she fall into depravity and debauchery, joining Nyx in her unrestrained lust?[/p]
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[p]The game has been in development for over two months, and I hope the alpha demo version will be ready in a month. It will include approximately 1,000 renders and just under 50 animations. The graphical part is already complete. Right now, I’m assembling all the content into the game, working on voice acting, selecting music, etc. The demo will cover about 10–15% of the game’s total planned content. That’s too little to release it as a demo or in Early Access on Steam, but enough to get early feedback from players and maybe adjust the development path.[/p]
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[h3]👉 The demo version will be available to paid subscribers on my Patreon.[/h3]
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[p]Right now, I post development diaries there every week so you can follow the progress of the new game. Go check it out, subscribe for free to stay updated or learn more about the game, or support the development with a paid subscription. I’ll always be grateful for that. Your support really helps me stay focused and avoid procrastination, knowing that the game already has an audience that supports me and whom I can’t let down. Also, paid subscribers receive some bonuses and earlier access to materials.[/p]
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[p]What else will the game offer besides the story? This game will have many more dialogue options, choices, and free roaming across locations that won't be empty. In each act, in every room and nook available for exploration, there will be some interactive content. The main goal is to walk around the map and explore it. It shouldn't be boring. There won’t be new sex scenes in every corner, but there will be interactions with the world and hopefully fun or at least character development. Speaking of characters: in addition to the main story, there will be optional side quests with lots of sexual content, like interactions with Angel’s close ones in the house, as well as the "Succubus Diary" — the same tome that gives Angel lewd trials. By completing them, she might expel the succubus from her body… or become a succubus herself. Who knows…[/p]
[p]Of course, there will be my beloved point & click mechanics with bonus materials or even hidden scenes. I hope this mechanic wasn’t too hard in the previous game :)[/p]
[p]Oh, and I’ve also created a website where news about my games will be posted from time to time:[/p]
[p]👉 https://gpoint.zone/[/p]
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[p]And what about the DLC for "How to Lose One's Virginity", you might ask? — It's in the plans! Most likely, the DLC will be released this fall alongside Early Access for the new game.[/p]
[p]At least that’s the current plan. But of course, it might still change.[/p]
[p]So let’s stay in touch — follow the links to the website, Discord, and Patreon![/p]
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SteamDeck fix and problems with achievements.

Hello.

I'm currently working on improving the game's compatibility with Steam Deck.
Yesterday, I released update 1.027, which allowed the game to run on Steam Deck. However, several reports have come in indicating that achievements have stopped working—likely due to the recent update of the game engine (Ren'Py) to the latest version.

[h3]As a temporary solution while I investigate the issue, I've split the game into two versions. The main branch now retains working achievements but does not support Steam Deck, while the "SteamDeck" branch (which previously fixed "broken" saves) is now dedicated to Steam Deck compatibility.[/h3]

In the next update, I will also stop hiding magazines after they are found. This way, when replaying scenes, you can unlock additional bonus animations.

I sincerely apologize for any inconvenience caused by these bugs. This is my first release, and I admittedly rushed it without allocating enough time for thorough testing. That said, I wouldn’t have been able to identify many of these issues without your valuable reports and patience. Thank you so much for your support!

For now, I won’t be translating minor technical updates into all supported languages, as it takes too much time. I'd rather focus on fixing the bugs.

Solving the problem with old saves and a too "secret" gallery.



Hello again!

I know that some players are unable to load old saves from Early Access. There are two solutions! A simple solution: start a new game and scroll to where you left off using the quick skip feature (press the CTRL key, but first enable the "Skip Text" option in the game settings).

A slightly more complex solution: To help players facing this issue, I have created a separate branch of the game called "beta_old_saves_fixes – Try this build to fix saves from Early Access." You can update the game to this version, and your old saves should work. At the same time, we avoid the risk of breaking the game for new players experiencing it for the first time. If something goes wrong, you can always revert to the main version.

[h3]How to switch to the new test build of the game:[/h3]
1. Open your game library.
2. Right-click on the game (in the list or on the image).
3. Select "Properties".
4. In the pop-up window, go to the "Betas" section.
5. In the drop-down menu, select "beta_old_saves_fixes – Try this build to fix saves from Early Access."
6. If this option is not in the list, restart Steam and repeat the steps up to step 5 – the required option should appear.
7. Wait for the game update to complete.


The problem is quite complex, but it seems I managed to fix it thanks to the saves provided by players. However, I say "seems" because I worry that this solution might lead to new problems for other players. By fixing one issue, I risk creating ten new ones. Additionally, this build should fix the issue with the secret gallery. Some players reported that after finding the logs, the opened slots would become closed again after some time.

Please, if you encounter the described issues, use the test branch. If the problem with saves and/or logs is resolved, please comment on this news. If the problem remains, let us know as well. If everything is fine, we will make this build the main version of the game.

Game release!



Hello everyone!


We finally did it! Nearly three years of game development have come to an end! Thanks largely to those who joined us during early access! Your moral support, feedback, and financial help were a huge support in finishing the game!

As some of you know, this was my first game, my first experience. It took almost two years to release the earliest version, which entered early access and contained only 30% of the current game content. The remaining 70% I completed in less than a year. I thought it would be MUCH faster, but inexperience took its toll, and still, the pace of work increased several times during this period.

Therefore, I hope the next game will enter early access in just six months, with the release a year from now.

A quick note: due to the rush, there may be minor issues and bugs in the game that were not identified during early access. But I hope nothing that would seriously spoil the game experience. In any case, there is a discussion thread in the community section for reporting bugs and problems you find. During the first seven days after release, I will monitor this thread almost 24/7, so any bugs or issues you help identify will be fixed within a few hours.

Currently, the game includes:

About 6,000 static renders

About 100 sex animations

Over 110,000 words (around 300 pages in A4 format, font size 11ːsteamhappyː).

Point & click mechanics for finding erotic magazines. These magazines will unlock hidden bonus renders and animations in high quality:

35 hidden bonus renders
13 hidden bonus animations

A couple of endings, several gameplay decisions, and a mini-game with a fight.

Not too much, but not too little for a first project. It turned out approximately how I initially envisioned it.

I hope you enjoy the game and that the ending doesn’t disappoint you!
Thank you for playing my game!

Postponing the release for a couple of days.

Hello everyone.

Unfortunately, the release will have to be postponed literally by a couple of days. I'm a bit behind due to the large amount of bonus materials. And I can't abandon them to speed up the release :) I like them too much :) I hope you will like them too!

Therefore, the release is postponed to the evening of January 17th. I hope there will be no more postponements, but I won't make any promises. Stay tuned for updates.

Once again, I apologize for the delay! It's all in the name of your enjoyment.