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Seafarer: The Ship Sim News

Patch 0.1.1.1282

[p][/p][h3]Ahoy, Seafarers![/h3][p][/p][p]We just released the latest patch on the Default branch, adding new machine-translated languages, interactable windshield wipers, and additional fixes. The issue with the mission Chapter 01: Helping Hands has also been resolved.[/p][p][/p][hr][/hr][h3]🧭 Full Changelog[/h3][p][/p][h2]New Features[/h2]
  • [p]Added interactable windshield wipers to Bernhard, Rigid, Density, Archer, Lancer, and Herbert, allowing players to choose between different wipe zones and speeds. (More for Willy, NordicDuchess, and BigTrip coming in the next update)[/p]
  • [p]Added 9 new languages: Dutch, Italian, Spanish (Spain), Polish (Poland), Turkish (Turkey), Danish, Swedish, Russian (Russia), and Korean. (ML Translated. Native proofreading will happen later)[/p]
  • [p]Added visible mission difficulty indicators.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed Container Load mission not loading in Quickplay.[/p]
  • [p]Fixed Chapter 02: Breadcrumbs for Breakfast canceling after fast travel.[/p]
  • [p]Fixed mission markers not disappearing in bulk missions.[/p]
  • [p]Fixed yellow Compendium notification not clearing.[/p]
  • [p]Fixed players spawning above BigTrip and adjusted its traversal distance.[/p]
  • [p]Fixed collisions and lighting issues on BigTrip.[/p]
  • [p]Fixed lightning flashes appearing inside ship interiors.[/p]
  • [p]Fixed broken meshes on some NPV tugboats.[/p]
  • [p]Fixed missing SFX on shovel cranes.[/p]
  • [p]Fixed bulk hatch animations on Willy.[/p]
  • [p]Fixed unbounded text in several languages.[/p]
  • [p]Fixed character sprinting while walking sideways.[/p]
  • [p]Fixed interaction lock after filling LNG tanks.[/p]
  • [p]Fixed input display issues when switching between gamepad and keyboard.[/p]
  • [p]Replaced doors on NordicDuchess for improved navigation.[/p]
  • [p]Cleaned unused graphics in the challenge system.[/p]
  • [p]Improved LNG animations and added control guidance.[/p]
  • [p]Fixed issue where the mission Chapter 01: Helping Hands may cancel automatically.[/p][p][/p]
[hr][/hr][p][/p][h3]🌍 New Languages added
[/h3][p]With this update, we’re adding several machine-translated languages to Seafarer. We want to be completely transparent about this: these translations were created with machine assistance so we could deliver them quickly to the many players in our community who have been asking for them. We hear you, and we wanted you to have access to the game in your language as soon as possible.
[/p][p]Because these translations haven’t gone through full human proofreading yet, you may notice mistakes or odd phrases. If you spot anything that looks off, please let us know! Your feedback will help us improve accuracy and polish over time.
[/p][p]Going forward, we will have these machine-translated languages reviews and refined by a localization studio so they can reach the same quality as our fully localized languages.
[/p][p]The following languages have been added: Dutch, Italian, Spanish (Spain), Polish (Poland), Turkish (Turkey), Danish, Swedish, Russian (Russia), and Korean.[/p][hr][/hr][h3]🛠️ Interactable windshield wipers
[/h3][p]We’ve also added interactable windshield wipers to Bernhard, Rigid, Density, Archer, Lancer, and Herbert – including multiple wipe zones and speed options for better visibility and immersion.
[/p][p]More wiper features for Willy, Nordic Duchess, and Big Trip are coming in the next update![/p][hr][/hr][h3]
💻 System requirements & ongoing performance improvements[/h3][p][/p][p]We also want to address performance and stability. We continue to investigate crashes, freezes, and performance issues, but to solve them effectively, we need your help.
[/p][p]Please send crash reports whenever they occur – they give us crucial data to track down what’s going wrong.
[/p][p]If your system meets the minimum specs required to play Seafarer and you’re experiencing issues, please reach out to us at:[/p][p]📩 [email protected][/p][p][/p][p]Additionally, here's a heads-up about integrated GPUs:[/p][p]https://steamcommunity.com/app/2582140/discussions/0/684113723162497055/[/p][p][/p][p]Here are the minimum system requirements:[/p]
  • [p]Requires a 64-bit processor and operating system[/p]
  • [p]OS: Windows 10 64-Bit[/p]
  • [p]Processor: Intel Core i3-12100F (3.3Ghz) or AMD Ryzen 3 3100 (3.6 Ghz)[/p]
  • [p]Memory: 16 GB RAM[/p]
  • [p]Graphics: GeForce GTX 1080TI (11GB) or AMD Radeon RX 5700 XT (8GB)[/p]
  • [p]DirectX: Version 12[/p]
  • [p]Storage: 40 GB available space[/p]
[p]Here are the recommended system requirements:[/p]
  • [p]Requires a 64-bit processor and operating system[/p]
  • [p]OS: Windows 10 64-Bit[/p]
  • [p]Processor: AMD Ryzen 9 7900 (12 Core) or Intel equivalent[/p]
  • [p]Memory: 32 GB RAM[/p]
  • [p]Graphics: NVIDIA GeForce RTX 4070 (12GB) or AMD Radeon RX 7000 (16GB)[/p]
  • [p]DirectX: Version 12[/p]
  • [p]Storage: 40 GB available space[/p][p][/p]
[hr][/hr][h3][/h3][p]As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
[/p][p]See you on the horizon,[/p][p]
Your Seafarer Team 🚣
[/p][p]P.S.: You can also join the conversation across our socials and on Discord.[/p][p][/p][p]🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Beta Patch 0.1.1.1275

[p][/p][h3]Ahoy, Seafarers![/h3][p][/p][p]We’re back with another patch, fixing some reported issues and bringing in a few new additions.[/p][p][/p][hr][/hr][h3]⚓ How to Access the Beta Branch[/h3]
  1. [p]Open Steam and go to your Library [/p]
  2. [p]Right-click on Seafarer: The Ship Sim[/p]
  3. [p]Click Properties [/p]
  4. [p]Select the Betas tab [/p]
  5. [p]Choose 'public_beta' from the dropdown list [/p]
[p][/p][hr][/hr][h3]🌍 New Languages added
[/h3][p]With this update, we’re adding several machine-translated languages to Seafarer. We want to be completely transparent about this: these translations were created with machine assistance so we could deliver them quickly to the many players in our community who have been asking for them. We hear you, and we wanted you to have access to the game in your language as soon as possible.
[/p][p]Because these translations haven’t gone through full human proofreading yet, you may notice mistakes or odd phrases. If you spot anything that looks off, please let us know! Your feedback will help us improve accuracy and polish over time.
[/p][p]Going forward, we will have these machine-translated languages reviews and refined by a localization studio so they can reach the same quality as our fully localized languages.
[/p][p]The following languages have been added: Dutch, Italian, Spanish (Spain), Polish (Poland), Turkish (Turkey), Danish, Swedish, Russian (Russia), and Korean.[/p][hr][/hr][h3]🛠️ Interactable windshield wipers
[/h3][p]We’ve also added interactable windshield wipers to Bernhard, Rigid, Density, Archer, Lancer, and Herbert – including multiple wipe zones and speed options for better visibility and immersion.
[/p][p]More wiper features for Willy, Nordic Duchess, and Big Trip are coming in the next update![/p][hr][/hr][h3]🧭 Full Changelog[/h3][p][/p][h3]Patch Notes for Version: 0.1.1.1275[/h3][p] [/p][p]New Features[/p]
  • [p]Added interactable windshield wipers to Bernhard, Rigid, Density, Archer, Lancer, and Herbert, allowing players to choose between different wipe zones and speeds. (More for Willy, NordicDuchess, and BigTrip coming in the next update)[/p]
  • [p]Added 9 new languages: Dutch, Italian, Spanish (Spain), Polish (Poland), Turkish (Turkey), Danish, Swedish, Russian (Russia), and Korean. (ML Translated. Native proofreading will happen later)[/p]
  • [p]Added visible mission difficulty indicators.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed Container Load mission not loading in Quickplay.[/p]
  • [p]Fixed Chapter 02: Breadcrumbs for Breakfast canceling after fast travel.[/p]
  • [p]Fixed mission markers not disappearing in bulk missions.[/p]
  • [p]Fixed yellow Compendium notification not clearing.[/p]
  • [p]Fixed players spawning above BigTrip and adjusted its traversal distance.[/p]
  • [p]Fixed collisions and lighting issues on BigTrip.[/p]
  • [p]Fixed lightning flashes appearing inside ship interiors.[/p]
  • [p]Fixed broken meshes on some NPV tugboats.[/p]
  • [p]Fixed missing SFX on shovel cranes.[/p]
  • [p]Fixed bulk hatch animations on Willy.[/p]
  • [p]Fixed unbounded text in several languages.[/p]
  • [p]Fixed character sprinting while walking sideways.[/p]
  • [p]Fixed interaction lock after filling LNG tanks.[/p]
  • [p]Fixed input display issues when switching between gamepad and keyboard.[/p]
  • [p]Replaced doors on NordicDuchess for improved navigation.[/p]
  • [p]Cleaned unused graphics in the challenge system.[/p]
  • [p]Improved LNG animations and added control guidance.[/p]
[p]Known Issues[/p]
  • [p]We are currently investigating an issue where the mission Chapter 01: Helping Hands may cancel automatically.[/p]
[p]We also know that some of the more annoying problems, namely fuel consumption and money rewards being unbalanced, are not fixed with this update. We are working on them, but it will take a bit until we are confident to roll out changes.
[/p][hr][/hr][h3][/h3][p]As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
[/p][p]See you on the horizon,[/p][p]
Your Seafarer Team 🚣
[/p][p]P.S.: You can also join the conversation across our socials and on Discord.[/p][p][/p][p]🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

🚢 The LNG & Bulk Update is Now Live on the Default Branch!

[p][/p][h3]Ahoy, Seafarers![/h3][p][/p][p]The first major Early Access Update for Seafarer: The Ship Sim has just docked on the default branch. A huge thank you to everyone who explored the LNG & Bulk Update during the Open Beta and already left feedback for us! 🫶[/p][p]
The LNG & Bulk Update is our biggest update yet, delivering three new vessels, new cargo gameplay, new events at sea, and lots of improvements and fixes thanks to your community feedback.[/p][p]Before we dive in, check out our release trailer:[/p][p][/p][p][/p][previewyoutube][/previewyoutube][hr][/hr][h3]📦 The LNG & Bulk Update[/h3][p][/p][p]This update expands the cargo and logistics gameplay for the Crescentport Logistics faction with three new vessels and two new cargo operation types. Let’s take a closer look![/p][p][/p][hr][/hr][p][/p][h3]🛳️ Big Trip – Container shipping just got bigger[/h3][p][/p][p]Meet Big Trip, the largest container vessel in the world of Seafarer.[/p][p]Take command of towering container stacks and experience large-scale container logistics like never before.[/p][p][/p][hr][/hr][p][/p][p][/p][h3]⚓ Bulk Carrier Willy – Old-School, reliable, sturdy[/h3][h3][/h3][p]Bulk Willy introduces the world of bulk cargo to Seafarer.
Transport unpackaged granulated materials, walk the deck, and operate bulk hatches as you learn the ins and outs of bulk handling.[/p][p] [/p][hr][/hr][p][/p][p][/p][h3]🏗️ The world of bulk cargo[/h3][p][/p][p]Bulk operations are now part of the game:
Open the ship’s hatches, position the mobile harbor crane, and load bulk materials into the holds.
Just like in real life, each hold must contain only one type of material.[/p][p]
 
[/p][hr][/hr][h3][/h3][p][/p][h3]⛽ Nordic Duchess – Enter the LNG era[/h3][p][/p][p]Say hello to Nordic Duchess, our LNG tanker.
This heavy-duty vessel is your gateway to the new LNG operations gameplay, featuring manifold operations, pressure management, and MLA alignment.[/p][p] [/p][hr][/hr][p][/p][p][/p][h3]🔥 LNG Operations – Complex cargo, authentic handling[/h3][p][/p][p]LNG logistics are intricate in the real world – and now in Seafarer too.
You’ll loosen and tighten manifold flange bolts, align and connect the Marine Loading Arm (MLA), monitor pressure systems, and safely complete LNG transfers at the pier.[/p][p][/p][hr][/hr][p][/p][h3]🌊 New random events at sea[/h3][p][/p][p]Life at sea is now more dynamic. While traveling, you may encounter:[/p][p][/p][p]🚢 A stranded ship requiring assistance
📸 A sightseeing moment with a unique landmark
🗑️ Floating debris[/p][p][/p][p]More events will come in future updates as we continue enriching your seafaring life.[/p][hr][/hr][h3]⚓ New Challenge System[/h3][p](WIP) We’ve added a brand-new challenge system. Complete tasks and objectives across different gameplay areas to earn rewards, giving you more passive things to accomplish while exploring the open seas. You can track your progress at any time through the in-game User/Progress menu, making it easy to see what you’ve completed and what’s next.[/p][hr][/hr][h3]🌐 New Languages[/h3][p]Seafarer now speaks your language! Early Access Update #1 adds support for Japanese, French, Spanish-LATAM, and Brazilian Portuguese (PT-BR), so even more players can enjoy life at sea in their native tongue.[/p][p][/p][hr][/hr][h3]🧭 Changelog[/h3][h3][/h3]
  • [p]Fleet update - 3 new ships[/p]
    • [p]LNG Nordic Duchess[/p]
    • [p]Container Big Trip[/p]
    • [p]Bulk Willy[/p]
  • [p]enhanced Crescentport Logistics gameplay[/p]
    • [p]new container gameplay for bigger ships and bigger containers including special cranes and operations [/p]
    • [p]all new Bulk gameplay, with special shovel cranes and bulk materials[/p]
    • [p]introduction of LNG gameplay, including pressure handling and special Manifold charging and discharging operations[/p]
  • [p]Added progression system[/p]
    • [p]The progress screen tracks your progress in a number of tasks ranging across the different areas of the game.[/p]
  • [p]More jobs[/p]
    • [p]Container delivery (Container ship)[/p]
    • [p]Gas delivery[/p]
    • [p]Bulk cargo delivery[/p]
    • [p]Drachdelen: Highlight of the year[/p]
    • [p]Practice course: Firefighting[/p]
    • [p]Tug operations (update)[/p]
  • [p]Introduction of Event Mission system, to enrich immersion while on high seas [/p]
    • [p]Event: Stranded[/p]
    • [p]Event: Sightseeing[/p]
    • [p]Event: Debris[/p]
  • [p]Bug Fixes and Improvements[/p]
    • [p]Implementation of 4 new languages (Japaneses, French, Brazilian Portugese, Latin American Spanish)[/p]
    • [p]NPV density option in graphics options menu [/p]
      • [p]allows players to adjust the amount of non player vehicles in the game world to improve the performance[/p]
    • [p]Rebalanced rewards for cargo route jobs[/p]
    • [p]Fixed ship swapping in the fleet menu (incl auto-purchase and FPS Drops)[/p]
    • [p]Improved gameplay and sound FX in bulk missions[/p]
    • [p]Generall UI fixes and polishing[/p]
    • [p]graphical animation issues on some female NPC faces has been fixed[/p]
    • [p]fixed visual bugs with tug boat NPV[/p]
    • [p]fixed visual bugs with big trip[/p]
    • [p]addressed user feedback on inspection gameplay[/p]
[p][/p][hr][/hr][h3]🛠️ Status Update from the Devs[/h3][p]
We also want to take a moment to tell you a bit more about what’s happening behind the scenes.[/p][p][/p][p]Short-term improvements: Right now, we’re tackling issues we can fix quickly, while also moving forward with our content roadmap. These smaller improvements still impact your seafaring experience, and we’re working hard to make your voyages smoother and more enjoyable.[/p][p][/p][p]Long-term goals: Some challenges are more complex and will take time, planning, and careful implementation. Deep improvements to gameplay depth and performance cannot be rushed without risking the quality you deserve. Certain systems can only be improved in gradual steps, but rest assured, these are priorities we’re committed to resolving over the long term.[/p][p][/p][p]We’re actively listening to the community and are now slowly reaching a stage where we can introduce deeper simulation elements and enhance the seafarer experience to better reflect the journey of expanding your business and mastering the seas. We know some of you are eager for rapid fixes and fully fleshed-out gameplay. Please show us a little mercy — we’re navigating a huge, complex ocean of ships and systems, and every improvement takes careful steering. Your continued feedback, bug reports, and patience are what keep Seafarer afloat and growing. We’re incredibly grateful to have you in our community! 🫶[/p][p][/p][hr][/hr][h3]📺 Early Access Update #1 Release Livestream[/h3][p]In case you missed it, we just had a release livestream for Early Access Update #1, the LNG & Bulk Update, hosted by GametechUK and our devs. Check it out! [/p][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p]
[/p][p]Follow our social channels and join the conversation on Discord to stay up-to-date,[/p][p][/p][p]🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord[/p][p][/p][p]We’re very excited to hear your feedback on our very first Early Access Update. Your input helps guide our course – thank you once again for being part of the voyage![/p][p][/p][p]Your Seafarer Team 🚣[/p][p] [/p]

Beta Hotfix #5 is here!

[p][/p][h3]Ahoy, Seafarers![/h3][p][/p][p]We rolled out Beta Hotfix #5 last night to address some reported issues. Thank you to everyone testing the Open Beta and sending in feedback – it really helps us keep Seafarer sailing smoothly! 🫶[/p][p][/p][hr][/hr][h3]⚓ How to Access the Beta Branch[/h3]
  1. [p]Open Steam and go to your Library [/p]
  2. [p]Right-click on Seafarer: The Ship Sim[/p]
  3. [p]Click Properties [/p]
  4. [p]Select the Betas tab [/p]
  5. [p]Choose 'public_beta' from the dropdown list [/p]
[p][/p][hr][/hr][h3]🧭 What’s Included[/h3][h3][/h3]
  • [p]Fixed issue with Latin American Spanish integration[/p]
  • [p]graphical animation issues on some female NPC faces has been fixed[/p]
  • [p]fixed visual bugs with tug boat NPV[/p]
  • [p]fixed visual bugs with big trip[/p]
  • [p]improved bulk gameplay  [/p]
  • [p]general polishing and bug-fixing[/p]
  • [p]addressed user feedback on inspection gameplay
    [/p]
[hr][/hr][p][/p][h3]🌊 Thank You, Seafarers
[/h3][p]As always, thank you for your reports, suggestions, and patience.
[/p][p]See you on the horizon,[/p][p]
Your Seafarer Team 🚣
[/p][p]P.S.: You can also join the conversation across our socials and on Discord.[/p][p][/p][p]🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Early Access Update #1 Release Livestream

[h3]Ahoy, Seafarers![/h3][p]
Join GametechUK and the dev team for the Early Access Update 1 release livestream of Seafarer: The Ship Sim – showcasing the brand-new LNG & Bulk Update. The devs will also be answering your community questions live.[/p][p][/p][p]📅 Tuesday, November 25, 2025 [/p][p]⏰ 3 PM CET [/p][p]📺 Live on YouTube: [dynamiclink][/dynamiclink][/p][p][/p][p]Don’t miss your first look at the new content coming aboard! [/p][p][/p][p]Your Seafarer Team 🚣[/p]