[h3]Dear Survivors, this is the NAKWON Governing Committee.[/h3]
This Q&A list was written based on your questions on Discord.
Visit our
official Discord and join the discussion.
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[h3]Q. Weapons[/h3]
Will guns be more readily available? or easier to get, since they were hard to find lol it was like all melee weapons.
Originally posted by Dev
A. Guns will be harder to come by, as they cause unpredictable and unavoidable deaths.
[h3]Q. Free to play or a paid game on release?[/h3]
I need to know so i can save money to buy this wonderful game! loved the playtest even tho i encounter cheaters and bad server connection
Originally posted by Dev
A.We haven't decided yet. Sorry about that.
[h3]Q. Pre-Alpha Test experience question[/h3]
During the Pre-Alpha Test, there was excessive lag when entering the Momo Hotel.
Did other users report experiencing lag as well?
If so, has the lag issue at the Momo Hotel been fixed?
Originally posted by Dev
A. We are not sure why you experienced lag specifically at the Momo Hotel, but we will make sure to optimize the game to prevent such issues in the official release.
[h3]Q. Plot question[/h3]
I'm a writer and a voice actor for audiobooks.
I want to write a short story about Nakwon, just out of fandom, and I have a few questions about the plot of the game.
- Is the game setting about the Zombie virus outbreak occured between 2024 and 2025? Or is the exact year not mentioned?
- Managing gas and electricity would also be an issue in the outbreak. Is the internet still working in the game? If so, Im thinking there would be a lot of illegal sites than normal ones, would Instagram still work?
- If bitten by a Zombie, do we get infected immediately? Or only upon death?
Originally posted by Dev
A. The settings are subject to change, so we cannot provide specific details at the moment.
Also due to potential spoilers, it is unclear what can be disclosed.
We will answer these questions if possible in the future. Thank you for your interest.
[h3]Q. Future test schedule inquiry[/h3]
I understand that the future test schedule may change depending on the current development status,
but can you provide a rough schedule for the first test, even if it is subject to change?
And if the test starts, will we receive a notification on this Discord Server?
Originally posted by Dev
A. We expect it to be in the second half of this year or early next year, but it is not confirmed yet.
We might conduct an internal test first, after that an external test will follow.
If we do have an external test, we will probably notify everyone here by announcement. Thank you for your patience. We are working hard to make the game enjoyable for everyone.
[h3]Q. Will there be any countermeasures for camping?[/h3]
During the Pre-Alpha Test, experienced players camped in places like the corner of the second floor of the police station, ambushing other players.
Will be there any countermeasures for this, or is it considered as strategic element of the game?
Originally posted by Dev
A. Camping is initially a strategy spending time to gain an advantage over others, so the fact of it being advantageous is not a problem in itself.
But if the rewards are too high compared to the time spent, it becomes a balance issue.
Nakwon is melee focused, so we expect less of these issues, but the third-person perspective still has an impact.
We do recognize camping as a valid strategy, but we are considering ways to counter it with Zombies, consumables, or skills. For example:
- Zombies: More Zombies will be placed in & outdoors, especially in key areas.
There might be special zones where Zombies continuously spawn, which can be used to counter or deter camping.
- Consumables: We might consider items that help detect players, such as pepper spray that causes players in the area to temporarily cough.
But other players might set traps in response, so it could lead to resource and strategy battles.
- Skills: Future active or passive skills may include abilities to counter camping.
Like the "listening mode" to detect Zombies or players behind walls in "Last of Us", there may also be skills that lure Zombies to certain locations, allowing players to clear the area before they enter.
[h3]Q. Worried about changes[/h3]
After the latest Mintrocket YouTube video we noticed the game will move up in the "Nexon chain".
Are you going to keep working on it and move outside of Mintrocket or it will be completely managed by new people?
Hope you guys are doing ok and the change didn't upset you- Wish you the best
Originally posted by Dev
A. Although the development team has grown in size, what we need to create has not changed.
The fun of the game is still our top priority, and we plan to develop it exactly as we had in mind.
We're glad that, thanks to the company's support, we have the possibility to put everything We've been thinking about into the game.
There is no need to worry as there has been no change in the direction and plan of the game that has been continuously announced on Discord and Steam.
[h3]Q. Are there any future focus group test schedules?[/h3]
I participated in a focus group test before.
About 50 people gathered in one place, played for about 2 hours and provided feedback.
Is there a plan to conduct such group tests for Nakwon? Or is the possibility of group test also uncertain at this time?
Originally posted by Dev
A. It's still up in the air.
[h3]Q. Any plans for destruction and utilization of terrain features?[/h3]
Are there any future plans to destroy walls or use special items like makeshift ladders to gain geographical advantages, such as climbing to high ground?
Originally posted by Dev
A. Destroying terrain features is unlikely.
However, we are open to the idea of using items such as stepladders to utilize terrain creatively and have discussed it as an idea.
However, we are undecided on whether or not to implement it.
[h3]Q. Question about Boss Zombies[/h3]
I'm wondering if the boss zombies you mentioned in the recent dev talk are special and one per match, or if they are extra strong regular zombies that roam the zone.
I'm also wondering if there is a rate at which boss zombies appear, if they appear regularly each match.
Originally posted by Dev
A. Your questions are being discussed and we don't have an answer yet.
There's a good chance we'll probably go with one per game, but we'll have to discuss it further as we test it in practice.
Boss encounter probabilities are also TBD and we will be able to provide an update when we have a direction.
[h3]Q. NAKWON map question[/h3]
There was only one map, NAKWON Arcade, during the last test, but I wonder if more maps will be added in the future.
Also, it would be interesting to add a housing system to Yeouido where the survivors live, do you have any plans to add that to the game?
Originally posted by Dev
A. For now, we plan to keep the main map centered on Jongno 3-ga.
This is because splitting the map into multiple maps would split the matching pool.
Instead, we plan to expand the area from the center of Jongno 3-ga to include access to the Jongno 3-ga subway station and the nearby Hanok Village.
The housing system will be added.
We're considering a system where you live in your own home, and based on your civic rank, you'll be assigned a better home where you can furnish, decorate, work, or grow plants.
However, you won't be able to travel outside of your home.