1. Telegraphist 1920: Beats of War
  2. News

Telegraphist 1920: Beats of War News

Upcoming demo for Polish Constitution Day (May 3-10)

To honour the upcoming Polish Constitution Day on the 3rd May, Telegraphist 1920: Beats of War is taking part in the Polish Constitution Days event in partnership with CD-Action.

This means that from 3rd to 10th May at 7:00 PM CET you will be able to play the demo on Steam.



The demo will include some of the new gameplay features that we have announced before, such as the Hub, a new place where you can learn more about the historical aspects of the game and also couple more unannounced features that we have kept in secret 👀

Join our Discord server for more details: https://telegraphist1920.com/discord



Exciting plans for Telegraphist 1920



Dear telegraphists!
Quick heads up of what's coming to Telegraphist 1920 soon...

  • ⚙️ We are in the process of reworking the game from the ground up, which includes implementing several new features...

  • 📰 💬 One such feature is the HQ room (Hub), in which you can freely explore between levels, talk to characters to dive deeper into the lore, read historical archives, and much more...

  • We have something coming up in May - a new public demo - so stay tuned! 👀

We want to pinpoint that we are working on this game part-time (combined with school and work), so you have to forgive our not-so-fast pace of development 🙏

Additionally, we are very grateful for your feedback and how much people are excited about the upcoming release ❤️

Also, if you have questions or suggestions for the game, come join our Discord: https://discord.com/invite/J9rtH5rVun

Godspeed you~!

Exclusive Demo for DreamHack Beyond (December 15-21)

Salute to our telegraphists!

Telegraphist 1920: Beats of War is taking part in DreamHack Beyond! The event is a celebration of all indie games, so if you like to experience experimental games you can find event here.

In addition to participating in DreamHack Beyond, we are sharing a new demo with developer livestream until December 21st.

This new demo includes some of the community requested features, such as more levels, new cutscenes, more accessibility options and better gamepad support (but we are still working on it).
We haven't focused much on gameplay aspects from last demo (right now we are in the process of prototyping and designing new mechanics).

Join our Discord to actively shape and contribute to the game's development.