1. Ruins To Fortress
  2. News

Ruins To Fortress News

Major Update - Version 0.2.0

Hello everyone,

Version 0.2.0 introduces exciting updates to game mechanics and resource management. Share your feedback in the comments or on Discord, let us know what you love and what could be improved!

Highlights

Difficulty Settings: A dropdown menu now controls overall gameplay settings, replacing the day/night cycle and outlaw disable options. Choose from the following:

Easy: No raids, always daytime, stable resources.
Normal: Raids from Day 2, gradual resource decline.
Hard: Raids from Day 1, tougher raids, faster resource decline, no respawns or saves.
Hardcore: Raids from Day 1, tougher raids, one life, resource scarcity, no respawns or saves.

Example for Normal Difficulty:
Day 1: Peaceful exploration
Day 2: The bear raid begins, resources start declining a bit and aggressive NPCs begin to spawn.
Day 3+: NPC raids intensify with grenades.
Day 5+: Raids include C4, making survival even tougher
Day 6+...

A detailed explanation can be found in our wiki.

Raids now start at moonrise, with distinct music playing depending on whether a raid is triggered or it's a peaceful night. The bear attack from placing raw meat in a campfire has been removed, along with the raid triggered by defeating the red soldier near the bunker. Raids are now predictable, providing a clear rhythm and game loop.

We hope that the combination of PvP and PvE game modes, along with the variety of difficulty options, offers something for everyone.

New Vending Machine System: Vending machines are now categorized into Crafting, Food, and Ammunition, making them easier to use and navigate.

Resource Management: Adjusted loot drops, crafting materials, resource costs, and stack sizes to balance loot and prevent inventory overflow.

Weapon Upgrade: Improved firing angles make it easier to hit targets from higher or lower positions.

We are truly excited to hear your thoughts on the changes and the direction we’re taking with the game. Your feedback is incredibly valuable, so please share your impressions with us in the comments, on Discord, or in the Steam Forums!

The game will continue to have the three main modes: PvP (Player vs. Player), PvE (Player vs. Environment), and Deathmatch. These will stay in the game to let players choose how they want to play, whether it's teaming up, fighting other players, or competing in all-out battles.



Bug Fixes & Improvements
- Save game limits can now be set individually
- Peaceful nights and raid events now feature appropriate soundtracks
- Highwalls can no longer be placed too close together
- Placement of large items like beds and large wood boxes is now easier, even near fuse boxes
- Boat Interaction: Entering boats near other items now works as intended
- Fixed translation error when hammer breaks
- Reduced durability wear for tools and weapons
- Balanced weapon stats: pistols are stronger, arrows slightly weaker
- Resolved NPC bug with floating chickens and wandering behavior
- Clearing leftover buildings and floating items better.

Reminder:
-The free early adopter shirt skin drop will no longer be available after this update.
-All Xmas DLC skins, like Santa’s Cap and Evergreen Shirt, will not drop anymore until next Christmas.
-The Xmas Tree will no longer be craftable.

Don't miss out on our Survivors Pack DLC or the stunning Serpent's Dawn Skin Pack.

Happy gaming!

Markus & Simon

Join our community on Discord and test Ruins To Fortress on Steam.

Follow us To Stay Notified

Game Patch Notes - Version 0.1.7

Dear players,

Thank you for your invaluable feedback. Your input has been crucial in improving the game. We're excited to share this patch, which addresses several issues and introduces some changes.

Special thanks to everyone on Steam Discussions and Discord for testing, reporting bugs, and suggesting improvements. Your support means the world to us!

New Content
Serpents Dawn: A Fresh Start for the New Year & Ruins to Fortress! Celebrate Renewal with Stunning New Skins and Exclusive Content (Check out the related news for all the details!)

Bug Fixes / Improvements
  • Fixed an issue where NPCs would either continue chasing the player or remain stuck in a hit animation after the player entered a boat.
  • Addressed a bug that prevented the "Red Key Card" achievement from being unlocked.


Next up, we'll focus on refining the core gameplay loop and improving the difficulty progression to ensure a more engaging and balanced player experience. Additionally, we'll introduce a highly requested workbench feature to repair broken items and expand the save and load game GUI with more features for enhanced usability.


We're continually working to improve the game based on your feedback. Thank you for your ongoing support and patience as we refine the experience.

Happy gaming!

Markus & Simon

Join our community on Discord and test Ruins To Fortress on Steam.

Follow us To Stay Notified

Serpents Dawn: A Fresh Start for the New Year & Ruins to Fortress!

Greetings, Survivors!

The Serpents Dawn Skin Pack is here! This colorful mix of styles, inspired by Chinese New Year, Japanese, and Indonesian influences, breathes new life into Ruins to Fortress. Featuring uniquely crafted skins, this pack lets you express yourself like never before, with every item individually tradable and marketable.

But Serpents Dawn isn’t just about aesthetics—it’s a symbol of renewal for us at Nimble Beasts. After addressing major bugs and introducing better anti-cheat measures, we’re now turning our focus to gameplay weaknesses. Expect exciting updates aimed at making the game more thrilling, balanced, and replayable than ever.



Serpents Dawn Skin Pack: Included Items

  • Serpent's Lantern
    A vibrant red lantern inspired by the bustling markets and festivals of ancient port cities. It casts a warm golden glow, illuminating the paths of trade, tradition, and mystery.

  • Wanderer's Straw Hat
    A timeless design for travelers and farmers, this versatile hat offers both shade and style for every journey.

  • Wanderer's Crimson Trousers
    Durable leather trousers with bold red accents, providing flexibility and protection for any adventure.

  • Wanderer's Crimson Jacket
    A rugged leather jacket featuring striking red details, blending traditional craftsmanship with practical functionality.

  • Serpents Hoard Chest
    An opulent chest adorned with intricate gold patterns and the emblem of a coiled serpent. It exudes mystery and luxury, guarding treasures steeped in ancient legends.

  • Serpents Vessel
    A sleek, serpent-shaped boat with fiery patterns. Graceful yet powerful, it glides through waters, embodying mystery and the promise of renewal.

  • Serpents Fang
    A golden axe of legendary design, radiating power and elegance. Its strikes carry the spirit of the serpent, combining deadly force with timeless grace.

  • Serpents Bushido Armor
    Ornate armor inspired by samurai traditions, featuring intricate serpent motifs and crimson highlights. A symbol of resilience, honor, and the wisdom of the serpent.


This is your chance to own a piece of Ruins to Fortress history! The Serpents Dawn Skin Pack is only available until March 31. After that, neither the pack nor individual skins will be sold by us again. They’ll only be obtainable through the Steam Community Market, likely at higher prices.

As a token of our gratitude, all Survivor's Pack DLC owners will receive:
  • A Serpents Dawn skin for free - if they play during the event.
  • Three new Backwall Tiles in the same vibrant theme


Claim these treasures and make them your own before they vanish into legend! 🐍✨

Game Patch Notes - Version 0.1.6

Dear players,

Happy New Year from the Ruins to Fortress Team!

Thank you for your invaluable feedback. Your input has been crucial in improving the game. We're excited to share this patch, which addresses several issues and introduces some changes.

We’ve still fixing issues and we will continue working down the list in the coming days and weeks.

Special thanks to everyone on Steam Discussions and Discord for testing, reporting bugs, and suggesting improvements. Your support means the world to us!

Bug Fixes / Improvements

  • Resolved an issue where items with durability placed in the oven or similar appliances would incorrectly restore to full durability.
  • Implemented backend integration with VAC (Valve Anti-Cheat) for enhanced security and fair gameplay.


We're continually working to improve the game based on your feedback. Thank you for your ongoing support and patience as we refine the experience.

Happy gaming!

Markus & Simon

Join our community on Discord and test Ruins To Fortress on Steam.

Follow us To Stay Notified

Game Patch Notes - Version 0.1.5

Dear players,

Happy Holidays from the Ruins to Fortress Team!

Thank you for your invaluable feedback. Your input has been crucial in improving the game. We're excited to share this patch, which addresses several issues and introduces some changes.

We’ve still fixing issues and we will continue working down the list in the coming days and weeks.

Special thanks to everyone on Steam Discussions and Discord for testing, reporting bugs, and suggesting improvements. Your support means the world to us!

Bug Fixes / Improvements

  • Fixed an issue where some players could bypass the server password when joining. Try not to set very easy-to-guess passwords like "123."
  • Improved the security and reliability of the server admin login system.
  • Improved the console functionality by introducing the list_all command, allowing server admins to easily look up SteamIDs, SteamUsernames for cheat reporting.

We're continually working to improve the game based on your feedback. Thank you for your ongoing support and patience as we refine the experience.

Happy gaming!

Markus & Simon

Join our community on Discord and test Ruins To Fortress on Steam.

Follow us To Stay Notified