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SERAPH Guild War – “Lost Domain: Treasure War”



Dear Players,

As the dust of history stirs again upon the battlefield and the ancient ruins fall under the gaze of powerful factions, the grand-scale GVG confrontation — “Lost Domain: Treasure War” — is about to erupt in the new version of SERAPH! This is no ordinary resource grab — it's a clash of strategy, courage, and guild-wide coordination. Let us unveil the secrets behind this epic war for dominion!

[h2]🔥 Core Highlights: Redefining the Battlefield, Elevating Tactical Warfare[/h2]
[h3]▶ Dual-Phase System: Bid for Access + Strategic Treasure Raid[/h3]
  • Eligibility Bidding (Days 1–2):
    Guilds must bid guild funds during a 2-day auction to qualify. Only winning guilds can enter the battlefield. Smart resource allocation is key to victory!
  • Strategic Grid Warfare (Days 3–14):
    A dynamic 9×9 battle grid offers unique challenges each round. Starting positions, adjacent grid access, monster levels, and affix effects are randomized per round, ensuring no two wars are alike.

[h3]▶ Multidimensional Warfare: Land Domination & Aerial Mirror Raids[/h3]
  • Land Occupation:
    Players can only attack adjacent tiles from their guild’s territory. Terrain blocking and flanking strategies are essential. Capturing high-level tiles grants buffs like Attack/Defense boosts, enforcing regional control.
  • Mirror Ambushes:
    Introducing the Mirror Guard system:
    Players can station mirror versions of themselves on occupied tiles using daily action points. Enemies invading these tiles must defeat the mirror guard — which inherits the player’s live stats and skill combos (QWER style). Tactical revenge adds unpredictability to each clash!


[h2]🎮 In-Depth Mechanics: Micro-Control Meets Macro Strategy[/h2]
[h3]▶ Chessboard Gameplay: Civilization Conflict in Every Tile[/h3]
  • Grid Attributes:
    Each grid has a level, icon, type (Spawn/Obstacle/Resource), and occupation requirements.
  • Examples:
    • Otherworld Dungeons: Defeat a boss and guard mirror to claim the tile.
    • Resource Points: Provide continuous benefits to all guild members once occupied.
    • Obstacle Tiles: Cannot be claimed but can block enemy routes.
  • Occupation Rules:
    • First-Capture Rewards: The first guild to conquer a tile earns exclusive loot (e.g., NFT Treasure Map Fragments).
    • Point System: Guilds earn Lost Domain Points daily after meeting occupation thresholds (used for guild rankings); individuals earn Treasure Contribution Points for redeeming rare gear.

[h3]▶ Dungeon Battles: The Ultimate Test of Strategy & Execution[/h3]
  • Otherworld-Style Dungeons:
    • Mechanics: Win by defeating the boss, which shares HP across the team and is affected by map affixes (e.g., Burning Ground = HP drain).
    • Mirror Defense: If a tile has enemy guards, the battle becomes a gauntlet — beat the mirror before facing the boss. Requires high coordination and skill.
  • Timed Damage Instances:
    • Mechanics: No boss defeat needed. Rankings are based on total damage dealt within a time limit.
    • Strategy: DPS go all out, tanks manage aggro, and healers balance the team. One misstep can doom the entire attempt.

[h2]💰 Rewards System: Personal Glory Meets Guild Supremacy[/h2]
[h3]▶ Guild Rewards: Strategic Resource Accumulation[/h3]
  • Guild Warehouse:
    • Guild rewards (e.g., Lost Domain Chests, Strategic Blueprints) are stored and distributed by guild administrators. Rare rewards include:
    • NFT Treasure Chests: Tradable digital assets.
    • Guild Skillbooks: Unlock exclusive buffs (e.g., +Crit Rate for all members).
  • Ranking Announcements:
    The Top 3 guilds by total points will receive a full-server broadcast and exclusive titles (e.g., “Supreme Landlord”).

[h3] ▶ Personal Rewards: Heroism Recognized[/h3]
  • Contribution Points System:
    • Guild Contribution: Redeem rare guild shop items (e.g., War Banners, Construction Blueprints).
    • Treasure Contribution: Exchange for epic gear (e.g., “Prophet’s Eye” accessory), and limited-time titles (e.g., “Treasure Vanguard”).
  • First-Capture Honors:
    The first player to occupy a tile earns a permanent statue displayed in the guild base — visible to all across the server!


“Lost Domain: Treasure War” is not just a PvP feature — it’s a living saga of history shaped by the players themselves.
When you command strategic positions, when your mirror fights valiantly in enemy ranks, and when you raise your guild’s banner on enemy grounds — that’s not just victory. That’s legacy.

⚔️ Let the war drums sound! Strategists, it’s time to etch your name onto the Lost Domain battlefield!

🔥 Launch Time: Second week after version update
📍 Participation: Guild Leaders can register at the “Strategic Officer” NPC


SERAPH Steam Operations Team