Hotfix 1.1.1 (QoL) is Live!
Hotfix 1.1.1 - Quality of Life Improvements
[p][/p][p]The response to our Resurgence Update has been incredible! Watching players dive into the completely rebuilt Chasmal Fear has been a thrilling experience for us.[/p][p]Update 1.1.1 focuses on quality-of-life improvements based on feedback from our community and observations from content creators and streamers. We've been taking notes and fine-tuning the experience to make Chasmal Fear feel even better.[/p][p][/p][h2]Patch Notes - Hotfix 1.1.1[/h2][p][/p][h3]Bug Fixes:[/h3]- [p]Fixed invisible weapon reticle shadow[/p]
- [p]Resolved level loading issues causing visual pop-in at certain areas[/p]
- [p]Added Health Station in the sewer fall area[/p]
- [p]New Revival Station added after Civilian Area[/p]
- [p]Revival Station now available before the Boss Juggernaut encounter[/p]
- [p]Enhanced Boss Juggernaut for more natural player detection[/p]
- [p]Minor adjustments to early game level design[/p]
- [p]Dead players now emit a glow until their DNA is scanned for easier identification[/p]
- [p]Updated enemy monster materials across the board[/p]
- [p]Improved enemy AI system with smarter attack patterns and player targeting
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[/p][p]Happy hunting in the depths,
The MystiveDev Team[/p]