Dev Sneak Peek #4
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Wanted to share what we are working on!
[h2]1. Hero Passives[/h2]
We wanted to add some flavour to the heroes and build out more dynamics for each character. Each hero now has a passive which influences game items. This can range from Capy getting a mini shield when using a coin tornado to Jez getting ultimate bar from ice rockets. This helps us build out and give more strength to each characters in unique ways.
[h2]2. Paints, paints, paints[/h2]
A common request was improving the metallic paints we have for our karts. For upcoming paints we are improving the aesthetic, polish and finish of the paints to look closer to the base design while still preserving the original look.
[h2]
3. New Maps, New UI/UX[/h2]
Expect new maps, new UI/UX and better overall flow. We heard your feedback and it's time to improve the overall flow of menus.
[h2]4. Campaign Changes[/h2]
Finally, we are giving you all a heads up regarding the Campaign mode in OBK. If you have finished all the campaign then just ignore this please. We will be reducing the amount of challenges after feedback from new players. This will result in some items you can get into campaign moving out. We may or may not allow them to be available somewhere else but its better you just unlock them now before the change. The estimated time is 3 weeks from this announcement.
[h2]5. Community Events / Leagues[/h2]
Come join our discord if you want to participate in unique community events! Congrats to all league players for an amazing first season. This weekend will be a special pro + pro league challenger event. Then following week the next season begins. As explained in the video, we are now working on events for rookies and also new players as well. Our intention was to first sort out our veterans and pro players so this will allow us to make special tournaments for newer players learning the game.
Thank you everyone!
Regards,
Pas
Wanted to share what we are working on!
[h2]1. Hero Passives[/h2]
We wanted to add some flavour to the heroes and build out more dynamics for each character. Each hero now has a passive which influences game items. This can range from Capy getting a mini shield when using a coin tornado to Jez getting ultimate bar from ice rockets. This helps us build out and give more strength to each characters in unique ways.
[h2]2. Paints, paints, paints[/h2]
A common request was improving the metallic paints we have for our karts. For upcoming paints we are improving the aesthetic, polish and finish of the paints to look closer to the base design while still preserving the original look.
[h2]
3. New Maps, New UI/UX[/h2]
Expect new maps, new UI/UX and better overall flow. We heard your feedback and it's time to improve the overall flow of menus.
[h2]4. Campaign Changes[/h2]
Finally, we are giving you all a heads up regarding the Campaign mode in OBK. If you have finished all the campaign then just ignore this please. We will be reducing the amount of challenges after feedback from new players. This will result in some items you can get into campaign moving out. We may or may not allow them to be available somewhere else but its better you just unlock them now before the change. The estimated time is 3 weeks from this announcement.
[h2]5. Community Events / Leagues[/h2]
Come join our discord if you want to participate in unique community events! Congrats to all league players for an amazing first season. This weekend will be a special pro + pro league challenger event. Then following week the next season begins. As explained in the video, we are now working on events for rookies and also new players as well. Our intention was to first sort out our veterans and pro players so this will allow us to make special tournaments for newer players learning the game.
Thank you everyone!
Regards,
Pas