DEV. LOG # 3 | Update 0.4 Alpha
Hi everyone! 🎉
I've made a significant change to the main character—upgrading to a full-body MetaHuman!
I believe this greatly enhances the character's presence and overall immersion in the game.
Previously, the character was just the classic floating arms, which always felt a bit off to me (even if it wasn't super noticeable).
Now, with the new full-body model, I've also added:
Improved IK animations for a more dynamic feel.
A new move:
the Slide, complete with a touch of bullet time
This is just a quick update to share these changes.
I've also been working on the AI, adding some new animations, but I'll save the details for the next update.
Thanks for your support
[previewyoutube][/previewyoutube]
...And remember to Wishlist Better Than Dead here on Steam!
-MonteGallo
I've made a significant change to the main character—upgrading to a full-body MetaHuman!
I believe this greatly enhances the character's presence and overall immersion in the game.
Previously, the character was just the classic floating arms, which always felt a bit off to me (even if it wasn't super noticeable).
Now, with the new full-body model, I've also added:
Improved IK animations for a more dynamic feel.
A new move:
the Slide, complete with a touch of bullet time
This is just a quick update to share these changes.
I've also been working on the AI, adding some new animations, but I'll save the details for the next update.
Thanks for your support
[previewyoutube][/previewyoutube]
...And remember to Wishlist Better Than Dead here on Steam!
-MonteGallo