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Patch Notes 0.7 "God's Synthesis"

[p]Hello, fellow mercenaries![/p][p]This is Graham, the programmer, and as always thank you for playing our game! We are happy to announce the next update, "God's Synthesis", adding on a lot of exciting new content and fixing a few bugs.[/p][p][/p][p][/p][p][/p][h2]1) New Stage - Abandoned Mines[/h2][p]A mine that has taken on a new form of life. You will encounter both the Phian and Aigam armies in this stage, as well as new types of enemies that have lived peacefully up until now. With the location of God's Synthesis finally confirmed, time is of the essence. Retrieve this artifact before either armies do![/p][p][/p][p][/p][p][/p][h2]2) New Mercenary - Punk[/h2][p]Punk, the shapeshifting brawler, joins the Guild![/p][p]He relies on switching between his human and kangaroo stance to gain the advantage of any situation.[/p][p][/p][p][/p][h3]Left Hook / Bullet Kick (Auto Attack)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Human: Short hook punch.[/p]
      • [p]Damage: 100%[/p]
    • [p]Kangaroo: Long wind kick[/p]
      • [p]Damage: 75% Pierce: 3[/p]
[p][/p][p][/p][p][/p][h3]Stance Change (Active)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Change between Human and Kangaroo Form.[/p]
[p][/p][p][/p][p][/p][h3]Counter Punch / Battle Roar (Passive 1)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Upon changing to Human: For 2s, unable to auto attack but can counter 1 attack. Damage: 400%[/p]
    • [p]Upon changing to Kangaroo: Roar, knocking back enemies. Stun: 25%[/p]
[p][/p][p][/p][p][/p][h3]Extreme Focus (Passive 2)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Every 7th Auto Attack is a guaranteed critical hit.[/p]
[p][/p][p][/p][h3]Blast Beam (Ultimate)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Focuses energy into a laser.[/p]
    • [p]Damage: 50% Duration: 5s[/p]
    • [p]MVT SPD: -30%[/p]
[p][/p][p][/p][p][/p][p][/p][h2]3) New Weapons, Armors, & Items[/h2][p]This time around, we added 2 weapons, 2 armor, and 4 items![/p][p][/p][p][/p][h3]Drill Shooter (Weapon)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Shoots a drill that does continuous damage.[/p]
    • [p]Damage: 70% Pierce: 10[/p]
[p][/p][p][/p][p][/p][h3]Dead Man's Pickaxe (Weapon)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Swings a pickaxe to the ground.[/p]
    • [p]Damage: 70%[/p]
[p][/p][p][/p][p][/p][h3]Perun's Rock (Armor)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]DEF PEN: +10%[/p]
[p][/p][p][/p][h3]Veles' Shadow (Armor)[/h3]
  • [p]Level 1 Description:[/p]
    • [p]Mitigate 1 hit.[/p]
    • [p]CD: 120s[/p]
[p][/p][p][/p][p][/p][h3]Yggdrasil Branch (Item)[/h3]
  • [p]Lobs a seed which grows vines blocking enemies for 20s. The user is able to cross through the vines but at a reduced movement speed.[/p]
[p][/p][p][/p][p][/p][h3]Crystal Prism (Item)[/h3]
  • [p]Creates a barrier that makes you invincible for 3 seconds. Knocks back enemies upon breaking. [/p]
[p][/p][p][/p][p][/p][h3]*Data Sword (Item)[/h3]
  • [p]Forward Slash.[/p]
    • [p]Damage: 500 (Fixed)[/p]
[p][/p][p][/p][p][/p][h3]*Philosopher Sword (Item)[/h3]
  • [p]Forward Slash Combo.[/p]
    • [p]Damage: 500 (Fixed)[/p]
[p][/p][p][/p][p]*Available only in the new Side Objective, Data Extraction.[/p][p][/p][p][/p][p][/p][h2]4) New Side Objectives[/h2][p]New Side Objectives that will add more variety to your run![/p][p][/p][h3]Data Extraction[/h3][p]Help Maple extract data from enemies by defeating them using the "Data Sword"! It can be upgraded to the even more powerful, "Philosopher Sword", once you defeat 50 enemies![/p][p][/p][h3]Assassin[/h3][p]A deadly assassin has been hired to hunt you down. He employs sneaky attacks, making him tricky for those who are not ready.[/p][p][/p][p][/p][p][/p][h2]5) Achievements[/h2][p]These new additions (except for "Data Sword" and "Philosopher Sword") can be obtained just by playing the "Abandoned Mines". Here's how to get them:[/p][p][/p][p][/p][h3]I Tried 3:[/h3]
  • [p]Survive for 5 minutes in Abandoned Mines.[/p]
    • [p]Reward: 250 CC[/p]
[p][/p][p][/p][h3]Getting Better 3:[/h3]
  • [p]Survive for 10 minutes in Abandoned Mines.[/p]
    • [p]Reward: 400 CC[/p]
[p][/p][p][/p][h3]Veteran 3:[/h3]
  • [p]Survive for 15 minutes in Abandoned Mines.[/p]
    • [p]Reward: Crystal Prism (Item)[/p]
[p][/p][p][/p][h3]Mine Exploration:[/h3]
  • [p]Defeat 2000 enemies in Abandoned Mines..[/p]
    • [p]Reward: Punk (Mercenary)[/p]
[p][/p][p][/p][h3]Mutated Abomination:[/h3]
  • [p]Defeat Slime Abomination.[/p]
    • [p]Reward: Perun's Rock (Armor)[/p]
[p][/p][p][/p][h3]Continuous Alteration:[/h3]
  • [p]Defeat Infected Mine Spider.[/p]
    • [p]Reward: Veles' Shadow (Armor)[/p]
[p][/p][p][/p][h3]Dragonslayer:[/h3]
  • [p]Defeat Infected Crystal Dragon.[/p]
    • [p]Reward: Dead Man’s Pickaxe (Weapon)[/p]
[p][/p][p][/p][h3]Guardian of the Mines[/h3]
  • [p]Defeat Golem.[/p]
    • [p]Reward: Drill Shooter (Weapon)[/p]
[p][/p][p][/p][h3]Otherworldly Entity:[/h3]
  • [p]Defeat Nameless Lifeform.[/p]
    • [p]Reward: Yggdrasil Branch (Item)[/p]
[p][/p][p][/p][h3]Mission Complete 3:[/h3]
  • [p]Complete the main objective in Abandoned Mines.[/p]
    • [p]Reward: 1000 CC[/p]
[p][/p][p][/p][h3]Stage Clear 3:[/h3]
  • [p]Clear Abandoned Mines.[/p]
    • [p]Reward: Abandoned Mines (Hard)[/p]
[p][/p][p][/p][h3]Stage Clear Hard 3:[/h3]
  • [p] Clear Abandoned Mines on Hard Mode.[/p]
    • [p]Reward: 3000 CC[/p]
[p][/p][p][/p][p][/p][h2]6) Miscellaneous[/h2]
  • [p]Updated Godot Engine from v3.5 to v3.6.[/p]
  • [p]Added "Recommended Mercenary Rank" message for each Stage and Difficulty.[/p]
  • [p]Added the ability to hide room names in the Pause Menu.[/p]
  • [p]Added SFX when you pick up Kredits.[/p]
  • [p]Added a demo video for J4CK-P0T Machine.[/p]
  • [p]Added new Status Ailments (Please refer to "Help Menu" for description):[/p]
    • [p] Stun[/p]
    • [p] Corpse Explosion[/p]
[p][/p][p][/p][p][/p][h2]7) Balance Changes[/h2][p][/p][h3]Survival[/h3]
  • [p]Frequency of side objectives changed from 2 minutes to 3 minutes.[/p]
  • [p]Critical Miss (Mutation): Chance of missing decreased from \[15%, 30%] to \[5%, 10%].[/p]
[p][/p][p][/p][p][/p][h3]Pharaoh[/h3]
  • [p]Anubis' Blessing (Passive 2) Removed the condition to trigger this passive.[/p]
[p][/p][p][/p][h3]Weapons[/h3]
  • [p]Lowered the SFX of Partial Summoning (Overdrive) from -5db to -10db.[/p]
[p][/p][p][/p][h3]Phian Facility[/h3][p][/p][h3]- R-3X[/h3]
  • [p]HP: 40 -> 30[/p]
[p][/p][h3]Aigam Fortress[/h3]
  • [p]The collisions that hide roofs of buildings have been increased.[/p]
[p][/p][h3]- Potoo[/h3]
  • [p]MVT SPD: 110 -> 90[/p]
[p][/p][p][/p][p][/p][h2]8) Bug Fixes[/h2]
  • [p]Added "Gambler's Tea Set" in Character Select.[/p]
  • [p]Gambler's "Slot Count" in Character Select is now correctly displayed.[/p]
  • [p]Fixed a bug where the name for the weapon "Coin Launcher" was not displayed in the end results screen.[/p]
  • [p]Maple dialogue will not trigger anymore when completing a main objective in Survival Mode.[/p]
  • [p]Fixed a memory leak when entering Subspace for the first time in Survival Mode.[/p]
  • [p]Strange Wanderer: fixed a bug where SFX abruptly ends when the bullet disappears.[/p]
  • [p]Knight (Hard): Added the correct texture for their death particles.[/p]
  • [p]Yuki Onna: No longer attacks you while in Subspace.[/p]
  • [p]Fixed a visual bug on "Gravebot" death when they are frozen.[/p]
  • [p]Fixed a few translation errors for Japanese.[/p]
  • [p]Fixed a bug where players using the "Mob Index" could not go back to viewing the "Normal Variant" mobs, when switching back and forth between difficulties.[/p][p][/p]
[p][/p][p]Thank you again for your support mercenaries, it means the world to us! The next update will not take as long as this one (Hopefully lol). We hope you enjoy![/p][p][/p][p]Graham[/p][p][/p]