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Pic of the Week #25 - Line Creation

Less than two weeks to go until City Transport Simulator: Tram finally launches in Early Access on Steam on June 20th. Today, we want to introduce you to the different game modes and the line creation feature.

Week 25 – Line Creation




A highlight in City Transport Simulator: Tram is the ability to create your own lines. This is made easy thanks to Tramau’s 22.5 km track network – our largest yet!

Simply choose a starting station, connect as many different stations as you like, and end the route at one of the ten terminus stations. You can also select the line color, the long and short name, and the code to enter into the IBIS, the onboard computer. Then, assign your trams to the line.



[h2]Passenger Management and Vehicle Deployment[/h2]

Each created line has a set number of passengers who will use it every hour. To transport these passengers, you will need appropriate vehicles. On the market, you can purchase various trams, differing in price, capacity, and passenger comfort.



Depending on the length and connectivity of a line, you may need more or fewer vehicles. It’s important to plan carefully and choose the right trams to ensure efficient passenger transport and maintain high satisfaction levels. The trams you select will actually operate on the assigned lines in Tramau!



[h2]Timetable and Interval Management[/h2]

In City Transport Simulator: Tram, you can not only create your own routes but also set the intervals and timetable. Simply set the start and end times for the line, then choose an interval between 3 minutes and 1 hour. The timetable will be automatically generated based on these settings.



The AI trams will follow the created routes and timetables. Be mindful of how you set intervals and times to avoid congestion and delays. Efficient timetables are just as important as connected lines to ensure smooth operations.

[h2]Career Mode and Sandbox Mode[/h2]

City Transport Simulator: Tram offers two different game modes: Career Mode and Sandbox Mode. In Career Mode, you can build your own operation by earning XP to unlock resources and vehicles. In Sandbox Mode, everything is already unlocked, allowing you to start driving all trams and create lines without any restrictions.

Sandbox Mode is perfect for players who want to create routes and schedules without limitations. Even if you don’t want to create your own lines, this mode includes six pre-made lines that work logically and cohesively. This means you can have a fully functional network from the first minute.

CTS: Tram releases on June 20th in Early Access on Steam, and you can wishlist it now. Stay tuned for more exciting news and updates! Follow us on our social media channels and join our ViewApp Community Discord.

Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).

Sign up for the CTS: Tram Newsletter to receive exclusive insights, behind-the-scenes content, and much more – click here to join our mailing list!

https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/

Pic of the Week #24 - The Network of Tramau

In today's Picture of the Week, we will delve into the extensive map of Tramau, which is a key feature of our game.

Week 24 - The Network of Tramau



Tramau's map is a massive and intricate network, offering over 100 different route possibilities for you to explore. The network spans approximately 22.5 kilometers and includes 39 stations, with 10 being terminus stations. This expansive and detailed map is designed to provide a diverse and challenging experience for all players.

[h2]Diverse Environments and Realistic Features[/h2]

The Tramau map takes you through various environments, from the bustling old town full of historical landmarks such as the St. Bernhards Cathedral, the Puls Center, and the City Hall, to quieter areas like the Eglundsdorf district. Each area offers unique challenges and sights, making every journey an adventure.



If you want to know more about the map of Tramau, you can watch our newest ViewApp Insights in which we discussed not only the map, but also why we chose to release CTS: Tram in Early Access: https://www.youtube.com/watch?v=5vcat8LhsjI



CTS: Tram will be released on June 20th in Early Access on Steam, and you can wishlist it now. Make sure to follow us on our social media channels for all the latest updates and announcements, including the possibility of a release date reveal.
Join the discussion on our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).

Sign up for the CTS: Tram Newsletter for exclusive insights, behind-the-scenes content, and much more – click here to join our mailing list!

https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/

City Transport Simulator: Tram - Early Access Roadmap

[h2]Hello and welcome to the very first CTS: Tram Roadmap!
[/h2]
We are very excited to start sharing news about upcoming developments for CTS: Tram in these articles, and you can expect to see more of them down the line.

This article and its future iterations will include updates on upcoming content, screenshots, trailers and behind-the-scenes news on current developments.

Please note: The order of content shown in the Roadmap image gives a rough indication of the order we’ll be working on, but is subject to change. This does not take into account additional player feedback, which will be worked on alongside said content.

We’ll also be using data and feedback to best inform where we invest our development time.

This time, we want to highlight Early Access, which will be available from June 20th on PC. We'll explain why we decided to go with Early Access and provide details about what you can expect during this period.

If you’re in a hurry, here’s a quick summary of what updates to expect next during the Early Access phase:

[h3]• ULF A1
• Quick Play
• Postcards Collectible
• Junction Tutorial & Updated First Time Experience
• Updated Manuals
• Updated Character Selection Screen & Titles
• Ambient Sound improvements
• AI traffic improvements [/h3]

[previewyoutube][/previewyoutube]

[h2]Why Early Access?[/h2]
We chose to go with Early Access, because we believe that, with your input, we can create the best gaming experience, as it provides us the opportunity to develop City Transport Simulator: Tram hand-in-hand with our community.

This approach allows us to integrate real player feedback, ensuring that we create the most immersive and engaging tram simulation experience possible. Our team values player insights, and we believe this collaborative process will greatly enhance the game's quality and playability.



Our long-term vision for City Transport Simulator is over time to bring additional transport modes, expanding the maps and modes - these will be added via new paid-for releases, DLC and expansions. All of these will come after full launch, as separate releases. At the moment, however, our focus for CTS: Tram is to build the gameplay mechanics, city infrastructure, and immersion which we can use as a basis for building on in future. Our ultimate goal is to provide an entertaining, fun, varied, public transport simulator – with your feedback at the heart of it.

What’s next?

[h2]The Roadmap – First Stop[/h2]



During Early Access we plan to introduce a slew of new features, separated into different phases, which we are lovingly calling “Stops”. Starting with the First Stop we’ll aim to introduce a new tram, collectibles, more gameplay features as well as finalise character selection, achievements and tutorials.

Then, in future updates, you can expect to see map extensions, additional services, new trams and even more gameplay features including dynamic weather and track events like malfunctions to make the experience even more immersive. All of this will be accompanied by updates and changes based on your feedback.

While all of this is still a work in progress and subject to change, let’s delve a bit deeper into what you can expect during the First Stop.

The highlight is certainly the addition of a new tram, namely the ULF A1, a further enhanced version of the ULF A. First introduced to Vienna in 2007 and with a much shorter length of 24,2 meters compared to the ULF B1, it is a perfect addition for your low-frequency timeslots.



We are also working on a narrative to further establish Tramau’s history and make it feel even more like a real city. If you haven’t done so yet, make sure to take a look at the regular Pic Of The Week Updates, as they provide a lot of insight into Tramau’s history and give you a look behind the curtain on how certain systems operate.



Want to learn more about the picturesque cathedral or the historical Tramau Central Station? Or are you more interested in how we implemented Passenger Information Systems, intersections or the highly detailed overhead lines? All of this and much more is waiting for you to be explored right now.

The completionists among you will be able to look forward to collectables, hidden all over the city. These postcards will unlock more of Tramau’s history, adding even further to the authenticity of Tramau as a real, living and breathing city.



This first wave of updates will also introduce the Quick-Play function, allowing you to jump into the game right away. If you’re just hankering for a bit of tram driving, this mode is for you.
Finally, the character selection and achievements will be finalized, and all tutorials will be introduced to the game.



[h2]Phase 2 and beyond[/h2]
After the conclusion of Phase 1, we move onto further updates. Much like the previous content, this is currently all a work in progress and subject to change, but for now let’s take a quick look at what is currently planned.

Tramau’s tram network offers a lot to explore from the get-go, but we would like to expand this even further and add more areas for you to delve into. These expansions will add to the existing network seamlessly and allow you not only discover new areas in Tramau, but also give you more freedom to expand your network and interconnect it in new and exciting ways.



To keep things interesting, we are also working on a new, modern Viennese tram to be added in the future. We can’t reveal which one it is quite yet, but we hope you are excited and looking forward to another highly detailed and accurate vehicle to add to your collection.

Furthermore, we want to add to the immersive experience by adding AI trains at the main station and more varied passenger and AI car models.

You can also expect to hear more news about the dynamic weather feature, which introduces fog and rain effects which impact the driving behaviour of your tram. The dynamic passenger volume feature will make adjustments to how many passengers board your tram depending on the time of day, making nighttime drives calmer, but the midday rush all the more exciting.



And that is it for now! Make sure to have a look at our announcement article as well, which will go into more detail about when and where to purchase City Transport Simulator: Tram.

To stay up to date on the latest news, development updates, and other fun things, follow us on our social channels (Discord, Facebook, YouTube, Twitch, Instagram, TikTok, and Twitter/X), visit www.citytransportsimulator.com, and sign up to our mailing list.

City Transport Simulator: Tram will be available for pre-order on June 20th, and we can’t wait to see what you think!

https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/

City Transport Simulator: Tram – Coming to Early Access!

Greetings tram drivers old and new, we’re so excited to announce that City Transport Simulator: Tram will be entering into Early Access on 20th June 2024.

You can still add City Transport Simulator: Tram to your Steam wishlist, and also be sure to sign up for our mailing list so you’ll be the first to know when we enter into Early Access.



[h2]About City Transport Simulator: Tram[/h2]
Assume the role of a tram driver as you transport your passengers to their destinations all around the city of Tramau. Get set up in one of three true-to-life real-world trams, each with their own unique cabs, interiors, modes, and functions. Familiarise yourself with your favourite tram and start picking up and dropping off your passengers while sticking to the timetable.



The city’s tram network has seen better days, so it’s up to you to manage Tramau’s entire tram operation! Start with limited resources and a single tram as you gradually expand your small tram operation into a city-spanning customisable tram network. Add more trams to your fleet, customise and edit your own timetables, and position your own tramlines to link up your stations however you see fit!



[h2]Welcome to Tramau[/h2]
Tramau is inspired by real-world cities found in southern Germany. We’ve worked hard to build Tramau to be as authentic as possible, producing a rich and storied history and unique points of interest, including a Baroque-style cathedral, a 14th century University, and a botanical garden constructed in the 18th century. We didn’t want you to be limited creatively by a real city when building out custom tramlines and stations, but rather, to truly make Tramau your own.



[h2]Why Early Access?[/h2]
We chose to go with Early Access, because we believe that, with your input, we can create the best gaming experience, as it provides us the opportunity to develop City Transport Simulator: Tram hand-in-hand with our community.
This approach allows us to integrate real player feedback, ensuring that we create the most immersive and engaging tram simulation experience possible. Our team values player insights, and we believe this collaborative process will greatly enhance the game's quality and playability.



[h2]Get in Touch & Keep Updated[/h2]
If you want to keep up to date with latest news, development updates, and other fun things, be sure to follow us on our social channels (Discord, Facebook, YouTube, Twitch, Instagram, TikTok, and Twitter/X), visit www.citytransportsimulator.com, and sign up to our mailing list.

Thank you for your continued support as we embark on this exciting journey together. We can’t wait to show you what we’ve been working on!

Pic of the Week #23 - Main Menu

In this Pic of the Week, we're taking it easy as we prepare for a major announcement next week!

Week 23 - The Main Menu


We don't want to leave you without a new screenshot, so today we present the new main menu of City Transport Simulator: Tram.



Stay tuned to our social media channels because next week we'll have plenty of exciting news about City Transport Simulator: Tram – maybe even a release date? 👀



CTS: Tram will be released in 2024, and we are excited to share these developments with our community. Stay tuned for more in-depth insights into the development process, exclusive features, and exciting updates. Join the discussion in our Steam Forum, Discord Server, and explore our social media channels (YouTube, Instagram, TikTok, and Facebook).

Sign up for the CTS: Tram Newsletter, where we share exclusive insights, behind-the-scenes content, and much more – click here to join our mailing list!

https://store.steampowered.com/app/2604480/City_Transport_Simulator_Tram/