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City Transport Simulator - Update v1.4.0 + Basel Style Cosmetic DLC

City Transport Simulator – Update v1.4.0 is out now!




[p]With update v1.4.0, we’re expanding City Transport Simulator with Head & Eye Tracking, new collectibles, improved control options, extensive AI improvements, and a brand-new cosmetic DLC. This update focuses on immersion, improvements, and driving feel—whether you’re playing with a controller, steering wheel, or eye tracking.[/p]

[h2]✨ New Add-on: Cosmetic DLC – Basel Style[/h2]

[p]With the new Cosmetic DLC: Basel Style, a clean and fresh look comes to your city— inspired by the cityscape of Basel.[/p]



Included content:
  • Basel-inspired station styles
  • Authentic station signs & shelters in various sizes
  • Matching decorative elements
  • Dynamic display of line and station names
  • Classic green vehicle livery for all vehicles


Bring a modern, Swiss-inspired look to your public transport system—subtle, functional, and ready to use right away. Get the Basel Style DLC now!

https://store.steampowered.com/app/4132300/City_Transport_Simulator__Cosmetic_DLC_Basel_Style/

[h2]🧠 New Technology – Head & Eye Tracking[/h2]

[p]With v1.4.0, all vehicles now support Head & Eye Tracking via TrackIR and Tobii Eye Tracker. Freely move your view around the cockpit and experience an even more immersive driving experience.[/p]

Want to see Head & Eye Tracking in action? Check out this video:
https://www.youtube.com/watch?v=iOd02uX-Ae0&t=37s&pp=ygULZWluZmFjaG1vcnk%3D

[h2]🚦 AI & Traffic – Noticeable Improvements in Everyday Gameplay[/h2]

A key focus of update v1.4.0 was further improving our AI and traffic systems. Based on your feedback, traffic lights now react faster to the player and switch to green earlier, reducing waiting times and making traffic flow feel more natural.



At the same time, faulty AI behavior has been fixed: cars no longer stop at intersections without reason, buses now use their indicators correctly when departing and stopping, and AI vehicles reliably respect current and upcoming speed limits.

Overall, these changes result in a more believable traffic system and bring major improvements to your line operations.

[h2]☕ The Mug Collection – Public Transport to Collect[/h2]

[p]With v1.4.0, we’re introducing a brand-new type of collectible: lovingly designed mugs! Each mug focuses on public transport in a specific city and captures its characteristic fleet and style.[/p]

[p]Look forward to designs from Vienna, Berlin, Munich, Basel, and of course Tramau. Each mug is uniquely designed and comes with a short informational text about the history of public transport in that city.[/p]

[p][/p]

[p]Just like previous collectibles, you can find the mugs at the familiar vending machines spread throughout the city—usually near bus stops, transport hubs, or other high-traffic areas.[/p]

[h2]🚌 New Bus Keychains[/h2]

[p]The popular keychains are making a comeback—this time as bus variants! After the great response to the tram keychains during Early Access, we’re expanding the collection with six new bus keychains.[/p]

[p][/p]

[p]They are once again scattered all across Tramau, waiting to be discovered. And who knows—maybe they even hint at which bus model might be coming next to City Transport Simulator …[/p]

[h2]🎮 Controls & Driving Feel – More Control Than Ever[/h2]

  • 🕹️ Crank Controller for Trams
    A completely new way to control trams with a controller. The crank controller allows for more precise acceleration and smoother driving—especially for fans of classic vehicles.
  • 🎮 Extended Controller Mapping
    Even more freely assignable controller functions, for example to bind the parking brake to a button of your choice.
  • ⚙️ Force Feedback for Xbox Steering Wheels
    Realistic force feedback is now available on Xbox as well and can be fine-tuned—just like on PC and PlayStation—using sliders in the gameplay settings.


[h2]⚠️ Notice for Logitech G920 users on PC[/h2]

[p]We’d like to inform you that some players experienced crashes when using a Logitech G920 with City Transport Simulator on PC. After extensive testing, we were able to confirm that the issue was not caused by the game itself, but by a specific version of Logitech G Hub.[/p]

[p]The affected version was G Hub 2025.9.807502, which prevented City Transport Simulator from launching correctly when a G920 was connected. We have been in contact with Logitech regarding this issue.[/p]

[p]Good news: Logitech has since released an update for G Hub that fixes this crash in City Transport Simulator as well as in other games. Please update G Hub to the latest version or download it directly from Logitech’s official website:[/p]

https://support.logi.com/hc/en-us/articles/360025298133-Logitech-G-HUB


[h2]🌍 New Languages: Portuguese & Brazilian Portuguese[/h2]

City Transport Simulator now supports Portuguese and Brazilian Portuguese! This localization was made possible thanks to the great work of Marcos Drummond, who fully translated and adapted the game.

The new languages are now available on Steam and Xbox, opening City Transport Simulator to a much wider audience. Support for PlayStation will follow soon.

Make sure to check out Marcos’ YouTube channel and show him some support:
https://www.youtube.com/@MarcosDrummond/featured

Update v1.4.0 – Full Changelog Overview


[h2]🆕 New Features[/h2]
  • Head & Eye Tracking (TrackIR & Tobii)
  • Additional controller key bindings
  • Force Feedback for Xbox steering wheels
  • New Languages: Portuguese & Brazilian Portuguese
  • Thrustmaster steering wheels now supported on PlayStation
  • 11 new collectibles (5 mugs & 6 bus keychains)
  • Alternative setpoint input for joysticks/gamepads
    (Direct & Up/Down mode, optionally only for vehicles with manual driving levers – GT6 & GT8N)


[h2]🖥️ UI & Menu[/h2]
  • Orange warning triangle shown when two lines may conflict on the same platform
  • Additional information for locked vehicles and liveries in the vehicle selection menu
  • Bus line icon font size reduced for three-digit line numbers
  • Settings no longer scroll incorrectly when clicking near the edge
  • Repeated clicks on “Start Session” no longer cause a black screen


[h2]🚦 AI & Traffic[/h2]
  • Traffic lights switch to green earlier for the player
  • AI cars no longer stop incorrectly at intersections
  • Improved NPC pathfinding (no more spinning in circles)
  • Navigation no longer routes into incorrect bus bays
  • AI buses now use indicators correctly when stopping and departing
  • AI buses now correctly respect current and upcoming speed limits
  • Bus tutorial works correctly again
  • E1 tram no longer accelerates uncontrollably without reason


[h2]🚍 Vehicles & Physics[/h2]
  • Retarder sound added for Lion’s City and New Lion’s City
  • The selected avatar now always appears in the vehicle
  • Optimized steering centering softness for force feedback wheels
  • More reliable start and stop behavior for AI buses


[h2]🌆 Graphics & Environment[/h2]
  • Missing building section at the university has been added
  • Speed limit signs now appear in higher resolution on Xbox Series S
  • Adjusted platform usage for standard lines to reduce traffic jams


[p]Join the discussion on the Steam forums, hop into our Discord, and follow us on YouTube, Instagram, TikTok, and Facebook.[/p]

https://store.steampowered.com/app/2604480/City_Transport_Simulator/

City Transport Simulator - Roadmap November Update

The new 2025 & 2026 Roadmap for City Transport Simulator!

With our new roadmap, we want to give you a detailed look at what we’re currently working on, what’s still coming later this year – and what’s planned for 2026.

We’re continuing several points from the previous July roadmap, but there are also plenty of brand-new features we’re revealing for the first time today. From new collectibles and expanded control options to major features like dynamic weather, temperature management, and ticket sales – City Transport Simulator is evolving, and that’s all thanks to your feedback!



[h2]New Collectibles in Tramau[/h2]
Many of you have been wondering about the mysterious new collectibles we teased in the previous roadmap. Now we can finally reveal them: there are two completely new types you’ll soon be able to find in Tramau!

The Mug Collection
Our new collectibles are beautifully designed mugs celebrating public transport in different cities. Each design is unique, featuring the characteristic vehicles and style of well-known cities such as Vienna, Berlin, Munich, Basel, and of course, Tramau.



But the mugs aren’t just decorative: each one includes a small story about the history of public transport in its respective city.
Just like the previous collectibles, you’ll find these mugs in familiar vending machines scattered across the city – usually near bus stops or other major hubs.

New Bus Keychains
The popular keychains are also making a comeback – this time as bus keychains! After the tram keychains from Early Access became fan favorites, we’re expanding the collection with six new bus keychains.



They’re once again hidden throughout Tramau, waiting to be discovered. And who knows – maybe one of them even hints at which bus model will join City Transport Simulator next.

[h2]New Control Options and Improvements[/h2]
2025 will not only bring new collectibles but also several of the most requested improvements for controls and gameplay.

  • 🕹️ Tram Crank Controller Support
    We’re introducing an entirely new way to drive trams using a crank controller setup via gamepad, allowing for even more precise control.

  • 🎮 Expanded Controller Mapping
    We know how important it is to fine-tune your controls to match your driving style. You’ll soon be able to remap even more functions – for example, assigning the parking brake to your preferred button.

  • ⚙️ Force Feedback for Xbox Wheels
    PlayStation players already enjoy realistic force feedback, and now Xbox drivers are next! We’re currently implementing full support so you can customize the strength and feel through the same gameplay settings sliders available on PC and PlayStation.


[h2]A Small Year-End Surprise[/h2]
2025 isn’t over yet, and we’ve got a few surprises in store! Just before Christmas, we’ll reveal another special feature – something a few of you might already have guessed if you’ve been keeping an eye on our Discord or the Steam forums.

[h2]2026: The Year of Weather – and More Realism[/h2]
If 2025 brings a lot of new things, 2026 will open a whole new chapter. The roadmap for next year focuses on dynamic weather, deeper simulation systems, and brand-new gameplay features.

Dynamic Weather
Rain, snow, fog, sunshine, and wind – all of these will soon become part of daily life in City Transport Simulator. The new weather system won’t just change how the city looks and feels but will also directly affect vehicle handling.



Just like in real life, driving physics will adapt to the conditions. The city will also respond dynamically to the weather: passengers will wear jackets or carry umbrellas, and the entire atmosphere of Tramau will shift with the environment.

[h2]Heating, Air Conditioning & Working Windows[/h2]
With weather comes a new challenge: temperature control.
All buses and trams will receive functional heating, air conditioning, and windows.

It’ll be up to you to keep the temperature inside comfortable – otherwise, passengers will start to complain!
This feature adds more depth to your daily operations, making you manage passenger comfort like a real driver.

[h2]Ticket Sales Are Coming![/h2]
A long-requested feature will finally become reality: ticket sales!

All buses will feature ticket machines that allow you to sell tickets, give change, and manage passenger flow. Ticket sales will be a core part of bus operations, adding a new layer of responsibility and interactivity.

We’re currently implementing multiple systems to support it, and we’ll share more details in early 2026 when we’re ready to show the feature in detail.

[h2]New Vehicles: KT4D and More[/h2]
Of course, no roadmap would be complete without new vehicles!
One major highlight is the Tatra KT4D, developed in collaboration with SVF Frankfurt (Oder). This iconic tram, featuring acceleration control and pedal operation, brings a unique driving experience to City Transport Simulator.

We conducted extensive research over the summer and are already actively working on its implementation. Thanks to our close partnership with SVF, we can bring many authentic details into the game.



In addition to the KT4D, another new bus is in development – one many of you have been asking for. We’ll reveal more as development progresses.

[h2]Welcome to Vienna![/h2]
One of the biggest highlights of 2026 is the Vienna Add-On!
We’re bringing Austria’s capital to City Transport Simulator with an all-new internal system for creating maps. This allows for even greater accuracy and realism in buildings, streets, and traffic structures than ever before!

We’ll be recreating real Vienna tram and bus lines with authentic routes, architecture, and traffic systems. Fans of TramSim will be happy to see a familiar city return – only better and bigger than before!

We’re not ready to reveal which lines will be included just yet, but if you’ve been paying close attention to our teaser in June, you might already have a guess.



[h2]What Comes After?[/h2]
Even beyond 2026, the City Transport Simulator franchise will continue to grow. Our new roadmap already includes several points we can’t discuss in detail yet – but we can confirm that some are already in development, while others are in planning.

You can look forward to new vehicles, deeper gameplay systems, and a richer Vienna experience, making City Transport Simulator an even more comprehensive transport simulation.



City Transport Simulator thrives on your feedback, ideas, and passion for public transport. Thank you for your ongoing support – we can’t wait to start this next chapter together with you!

[p]DiscordSteam ForumYouTubeInstagramTikTokFacebook[/p]

City Transport Simulator: Bus + Tram - Update v1.3.3

🚋 City Transport Simulator – Update v1.3.3 is here!


Today we’re releasing another update for City Transport Simulator!
With version v1.3.3, we’ve fixed several issues with AI vehicles and station announcements and further improved overall stability – especially on consoles.

🛠️ v1.3.3 Changelog


[h2]Optimizations & Stability[/h2]
  • Improved memory usage – crashes should now occur rarely or not at all


[h2]Gameplay & AI[/h2]
  • Sandbox Mode: Station announcements now display the correct language text
  • Further fixes for stuck AI cars


[h2]Consoles[/h2]
  • Force Feedback now works with PS5 steering wheels
  • Steering wheel deadzones on consoles can now be adjusted
  • Right analog stick deadzones on consoles can now be adjusted


[h2]🎮 Note on Xbox Steering Wheels[/h2]
We’re still working on implementing Force Feedback for Xbox steering wheels – this will take a bit more time.
Thank you for your patience! 🙏

❗ Troubleshooting Tip

If you experience a black screen when starting CTS, please create a support ticket on our Discord so we can assist you quickly.

[p]Join the discussion on our Steam Forum, visit our Discord server, or check out our social media channels: YouTube, Instagram, TikTok, and Facebook.[/p]

https://store.steampowered.com/app/2604480/City_Transport_Simulator/

City Transport Simulator: Bus + Tram - Hotfix v1.3.2

Hotfix v1.3.2 is now available!


[h2]Changelog[/h2]
- Players without the Tram Module but with the Depot DLC can now properly access the DLC area
- New setting: Amount of Vehicle Types (consoles only)

City Transport Simulator - Update v1.3.1

[h2]🛠 Hotfix v1.3.1 is now live![/h2][p]With this small hotfix, we’ve fixed several issues that came with the last major Update v1.3.0. Thank you for your feedback – it helps us tremendously in improving City Transport Simulator![/p][p]
[/p][h3]🗺 Map[/h3]
  • [p]Placeholder block at Am Blumenmarkt removed [/p]
[h3]🎮 Consoles[/h3]
  • [p]Logitech steering wheels now work on PS5[/p]
  • [p]Crashes on Xbox Series X and PS5 fixed[/p]
  • [p]Steering wheel deadzone adjusted[/p]
  • [p]Full axis support for Thrustmaster steering wheels[/p]
[p]
[/p][p]📺 Additionally:
We’ve uploaded a new episode of ViewApp Insights!
In it, you’ll learn more about the update and the current state of the console version.[/p][p]
[/p][p]👉 Watch here[/p]