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  3. 0.2.1a

0.2.1a

Hey Everyone,

This update contains some bug fixes and other changes. Let me know on Discord or on the Steam forums if you encounter anymore bugs or have suggestions.

[h3]Bug Fixes[/h3]
  • Fixed data centers sometimes producing FLOPs when completely overheated
  • Fixed inconsistencies with the Hacker's deployable turret health
  • The Automaton's activable skill now restores 2 unit frames of each type rather than 1
  • Better aligned the Monolith's projectile shot with their sprite
  • Fixed recycling not working when selling passive skills
  • Fixed vision range not always matching units correctly
  • Fixed the explosion radius in the GUI not being accurate if changed by modifiers
  • Fixed water modules sending the heat of buildings negative
  • Fixed the size of the FLOPS pickup sprite for the Robots
  • Fixed starting passive skills also appearing in your inventory if the captain panel is opened when the game starts
  • Fixed the Behemoth's upgrade being visible for the Automaton
  • Fixed terraforming buildings upgrading tiles too much when turned on and off
  • Fixed the Strike Barge's drones not firing at neutral enemies
  • Fixed the Nuclear Reactor's gathering range not quite matching the displayed area
  • Fixed forges not always refreshing their stock if refilled when a game is loaded
  • Fixed vents not causing damage
  • Fixed reactor placement power preview sometimes being incorrect
  • Fixed Robot Drill placement crystal preview not including the tile under the drill
  • Fixed reactor lightning and line prompts not matching to the correct reactors
  • Fixed the heat grid display for Turbo Modules
  • Fixed some rounding of modified FLOPs
  • Fixed attack and movement sounds sometimes being incorrect
  • Fixed human reactors being able to be placed next to each other
  • Fixed some cases where waves wouldn't end

[h3]General[/h3]
  • Reduced reactor water use back to 30 from 40
  • Added the debug command "armour" which will toggle between the % damage reduction and flat reduction. The armour tooltip will tell you which mode you're on. To use the debug window press enter and then click into the box that appears in the top left. This will only work if you're in a game. This is to let community members experiment with either system for now.


Also, From Glory To Goo is currently bundled with the recently launched Final Outpost: Definitive Edition. Check them out for an indie game with a different take on colony defence. https://store.steampowered.com/bundle/53486/Replayable_Colony_Defence/