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0.2.2a

Hey Everyone,

This update contains some bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter anymore bugs or have suggestions.

[h3]Bug Fixes[/h3]

  • Fixed some bugs in wave and unit behavior caused by The Mutant's rez ability
  • Fixed The Hologram's stats overriding The Survivor's. For now, only The Survivor will save its custom stats between game. In a later update I will have these save separately for each custom captain.
  • Only unit types that can gain experience will now attack target dummies
  • Fixed the Hologram's FLOPs modifier impacting water instead of FLOPs
  • Fixed tooltip FLOPs not displaying FLOPs correctly if a modifier is active
  • Fixed negative uranium if a nuclear reactor is demolished before construction is finished
  • Enemy MBTs now have reduced activity in partial fog
  • Fixed upgrade costs not matching if you have a building cost modifier
  • Fixed goop from Goop Lobbers sometimes hitting your Landing Pad erroneously
  • Fixed connectors not being destroyed if a building is placed on them and you have the "enemies can't target connectors" modifier
  • Fixed some excessive logging caused by autocast